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authorMatthew Hoops2013-05-02 18:26:58 -0400
committerMatthew Hoops2013-05-02 18:43:10 -0400
commit0031c41db855ac4bebd05ca1b2c1fa6694242979 (patch)
tree98f4e4bf20148171c3638476ed7f24a61a7a03c1 /engines/agos/agos.cpp
parent8942a96bafaa8541383347318c19392ce949248a (diff)
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COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
Diffstat (limited to 'engines/agos/agos.cpp')
-rw-r--r--engines/agos/agos.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 73a37e42ef..359a6f7289 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -580,7 +580,7 @@ Common::Error AGOSEngine::init() {
if ((getGameType() == GType_SIMON2 && getPlatform() == Common::kPlatformWindows) ||
(getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformWindows) ||
((getFeatures() & GF_TALKIE) && getPlatform() == Common::kPlatformAcorn) ||
- (getPlatform() == Common::kPlatformPC)) {
+ (getPlatform() == Common::kPlatformDOS)) {
int ret = _midi->open(getGameType());
if (ret)