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author | Eugene Sandulenko | 2011-08-27 08:21:57 -0700 |
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committer | Eugene Sandulenko | 2011-08-27 08:21:57 -0700 |
commit | 35aa235e4b4c4212b59d00adb77d2e3d00dd440e (patch) | |
tree | 08f22fd45b7d886a96e73809ff48dc4e9df39bcc /engines/agos/agos.cpp | |
parent | ac53915d01e69b90fc6bf64dbce2606c9d4044fd (diff) | |
parent | 5346ac18b7e33a603aa2743fa57f430d96cdbc33 (diff) | |
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Merge pull request #79 from clone2727/agos_cab
AGOS: Add support for loading data from Windows (InstallShield) installer archives
Diffstat (limited to 'engines/agos/agos.cpp')
-rw-r--r-- | engines/agos/agos.cpp | 51 |
1 files changed, 48 insertions, 3 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index 97c594684c..465b6e0786 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -41,18 +41,51 @@ namespace AGOS { static const GameSpecificSettings simon1_settings = { + "", // base_filename + "", // restore_filename + "", // tbl_filename "EFFECTS", // effects_filename "SIMON", // speech_filename }; static const GameSpecificSettings simon2_settings = { + "", // base_filename + "", // restore_filename + "", // tbl_filename "", // effects_filename "SIMON2", // speech_filename }; -static const GameSpecificSettings puzzlepack_settings = { +static const GameSpecificSettings dimp_settings = { + "Gdimp", // base_filename + "", // restore_filename + "", // tbl_filename "", // effects_filename - "MUSIC", // speech_filename + "MUSIC", // speech_filename +}; + +static const GameSpecificSettings jumble_settings = { + "Gjumble", // base_filename + "", // restore_filename + "", // tbl_filename + "", // effects_filename + "MUSIC", // speech_filename +}; + +static const GameSpecificSettings puzzle_settings = { + "Gpuzzle", // base_filename + "", // restore_filename + "", // tbl_filename + "", // effects_filename + "MUSIC", // speech_filename +}; + +static const GameSpecificSettings swampy_settings = { + "Gswampy", // base_filename + "", // restore_filename + "", // tbl_filename + "", // effects_filename + "MUSIC", // speech_filename }; #ifdef ENABLE_AGOS2 @@ -678,7 +711,15 @@ static const uint16 initialVideoWindows_PN[20] = { #ifdef ENABLE_AGOS2 void AGOSEngine_PuzzlePack::setupGame() { - gss = &puzzlepack_settings; + if (getGameId() == GID_DIMP) { + gss = &dimp_settings; + } else if (getGameId() == GID_JUMBLE) { + gss = &jumble_settings; + } else if (getGameId() == GID_PUZZLE) { + gss = &puzzle_settings; + } else if (getGameId() == GID_SWAMPY) { + gss = &swampy_settings; + } _numVideoOpcodes = 85; _vgaMemSize = 7500000; _itemMemSize = 20000; @@ -963,6 +1004,10 @@ void AGOSEngine::pause() { } Common::Error AGOSEngine::go() { +#ifdef ENABLE_AGOS2 + loadArchives(); +#endif + loadGamePcFile(); addTimeEvent(0, 1); |