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author | D G Turner | 2014-05-11 13:17:16 +0100 |
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committer | D G Turner | 2014-05-11 13:17:16 +0100 |
commit | 55d8a461774f24db3f6f9a428469ca11353707e5 (patch) | |
tree | 739a5830f1dcd7252a8ae189f0d6601503b49902 /engines/agos/agos.cpp | |
parent | 0c9390fb271bf49377443d9712a270ada4210249 (diff) | |
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AGOS: Switch script debugging to debug flag, rather than level 4.
This is now set by --debugflags=script rather than -d 4, though
it will still require a debug level greater than 0.
Diffstat (limited to 'engines/agos/agos.cpp')
-rw-r--r-- | engines/agos/agos.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index 809311219f..cf444bc84d 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -147,6 +147,7 @@ AGOSEngine::AGOSEngine(OSystem *system, const AGOSGameDescription *gd) DebugMan.addDebugChannel(kDebugOpcode, "opcode", "Opcode debug level"); DebugMan.addDebugChannel(kDebugVGAOpcode, "vga_opcode", "VGA Opcode debug level"); + DebugMan.addDebugChannel(kDebugScript, "script", "Script debug level"); _vcPtr = 0; _vcGetOutOfCode = 0; @@ -247,7 +248,6 @@ AGOSEngine::AGOSEngine(OSystem *system, const AGOSGameDescription *gd) _backFlag = false; - _dumpScripts = false; _dumpVgaScripts = false; _dumpImages = false; @@ -678,7 +678,6 @@ Common::Error AGOSEngine::init() { // TODO: Use special debug levels instead of the following hack. switch (gDebugLevel) { - case 4: _dumpScripts = true; break; case 5: _dumpVgaScripts = true; break; } |