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authorMax Horn2008-11-04 16:11:40 +0000
committerMax Horn2008-11-04 16:11:40 +0000
commit61aadb378d654425d55b8cf9f91df4283b46de7e (patch)
treec087a5576ecc7f707abd68c596cf5d0955708e91 /engines/agos/agos.h
parent70679e68951789f70f57a8b900b51b3cf52979b1 (diff)
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Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
svn-id: r34896
Diffstat (limited to 'engines/agos/agos.h')
-rw-r--r--engines/agos/agos.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index 49b4478ec7..4d1349b942 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -163,7 +163,13 @@ class AGOSEngine : public Engine {
friend class Debugger;
friend class MoviePlayer;
- GUI::Debugger *getDebugger();
+ // Engine APIs
+ virtual int init();
+ virtual int go();
+ virtual GUI::Debugger *getDebugger();
+ virtual bool hasFeature(EngineFeature f) const;
+ virtual void syncSoundSettings();
+ virtual void pauseEngineIntern(bool pause);
public:
virtual void setupOpcodes();
@@ -588,7 +594,6 @@ protected:
void loadSoundFile(const char *filename);
- virtual void syncSoundSettings();
int getUserFlag(Item *item, int a);
int getUserFlag1(Item *item, int a);
@@ -1147,9 +1152,6 @@ protected:
void loadVGAVideoFile(uint16 id, uint8 type);
bool loadVGASoundFile(uint16 id, uint8 type);
- int init();
- int go();
-
void openGameFile();
void readGameFile(void *dst, uint32 offs, uint32 size);
@@ -1210,7 +1212,6 @@ protected:
void checkTimerCallback();
void delay(uint delay);
void pause();
- virtual void pauseEngineIntern(bool pause);
void waitForMark(uint i);
void scrollScreen();