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author | Travis Howell | 2009-03-08 08:45:21 +0000 |
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committer | Travis Howell | 2009-03-08 08:45:21 +0000 |
commit | 2620d6836c001f2f295cb6efd6beab78f5a3c50f (patch) | |
tree | 81d5055b74abfc7b0be105bee13b39e6505fce91 /engines/agos/charset.cpp | |
parent | 7bfab75a0814d0655a2504bf4c461df0000da0e4 (diff) | |
download | scummvm-rg350-2620d6836c001f2f295cb6efd6beab78f5a3c50f.tar.gz scummvm-rg350-2620d6836c001f2f295cb6efd6beab78f5a3c50f.tar.bz2 scummvm-rg350-2620d6836c001f2f295cb6efd6beab78f5a3c50f.zip |
Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
Diffstat (limited to 'engines/agos/charset.cpp')
-rw-r--r-- | engines/agos/charset.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp index 8acfecb1ce..3f38e17ea1 100644 --- a/engines/agos/charset.cpp +++ b/engines/agos/charset.cpp @@ -610,13 +610,21 @@ void AGOSEngine::windowNewLine(WindowBlock *window) { window->textColumnOffset = (getGameType() == GType_ELVIRA2) ? 4 : 0; window->textLength = 0; - if (window->textRow == window->height) { - if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 || - getGameType() == GType_WW) { + if (getGameType() == GType_PN) { + window->textRow++; + if (window->textRow == window->height) { windowScroll(window); + window->textRow--; } } else { - window->textRow++; + if (window->textRow == window->height) { + if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 || + getGameType() == GType_WW) { + windowScroll(window); + } + } else { + window->textRow++; + } } } |