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authorTravis Howell2009-08-11 14:42:44 +0000
committerTravis Howell2009-08-11 14:42:44 +0000
commit1c15bcf87d158b7cfb9047015344ebb2717f3c37 (patch)
treea21f0dbd042cd48792d822f71f83f4ddeb660d12 /engines/agos/debug.cpp
parent7f667c528916f8d1082bfc582a74c5d2a6b9a4c9 (diff)
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
Diffstat (limited to 'engines/agos/debug.cpp')
-rw-r--r--engines/agos/debug.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/agos/debug.cpp b/engines/agos/debug.cpp
index 8bdb35d3ae..519dfc344c 100644
--- a/engines/agos/debug.cpp
+++ b/engines/agos/debug.cpp
@@ -26,6 +26,8 @@
// AGOS debug functions
+#include "common/file.h"
+
#include "agos/debug.h"
#include "agos/agos.h"
#include "agos/intern.h"
@@ -323,6 +325,7 @@ void AGOSEngine::dumpAllVgaScriptFiles() {
}
}
+#ifdef ENABLE_AGOS2
void AGOSEngine_Feeble::dumpVgaFile(const byte *vga) {
const byte *pp;
const byte *p;
@@ -352,6 +355,7 @@ void AGOSEngine_Feeble::dumpVgaFile(const byte *vga) {
p += sizeof(ImageHeader_Feeble);
}
}
+#endif
void AGOSEngine_Simon1::dumpVgaFile(const byte *vga) {
const byte *pp;