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author | Eugene Sandulenko | 2009-06-06 17:56:41 +0000 |
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committer | Eugene Sandulenko | 2009-06-06 17:56:41 +0000 |
commit | 1bd6f6c99fbc3328e2405efe3fdec0dec1bf24e4 (patch) | |
tree | 650bf2072fad3fc20a0f2d0679ffde15aa8351ce /engines/agos/detection.cpp | |
parent | f6d06085d5b7e4723117147d84eec477c0b6f9db (diff) | |
download | scummvm-rg350-1bd6f6c99fbc3328e2405efe3fdec0dec1bf24e4.tar.gz scummvm-rg350-1bd6f6c99fbc3328e2405efe3fdec0dec1bf24e4.tar.bz2 scummvm-rg350-1bd6f6c99fbc3328e2405efe3fdec0dec1bf24e4.zip |
Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
Diffstat (limited to 'engines/agos/detection.cpp')
-rw-r--r-- | engines/agos/detection.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp index c0af375eb5..d44081967f 100644 --- a/engines/agos/detection.cpp +++ b/engines/agos/detection.cpp @@ -98,7 +98,9 @@ static const ADParams detectionParams = { // List of files for file-based fallback detection (optional) 0, // Flags - 0 + 0, + // Additional GUI options (for every game} + Common::GUIO_NONE }; using namespace AGOS; |