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authorMax Horn2007-04-27 20:26:54 +0000
committerMax Horn2007-04-27 20:26:54 +0000
commitfbc2f89b08db6c336741b984fd4b9708fcd15c3e (patch)
tree3d30e1f3f1bbcd27c823c6b8fc55fc35e9ae8a52 /engines/agos/detection.cpp
parent579a3fe7cff57a6a070d009873224954f22581c9 (diff)
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Renamed some game.cpp files to detection.cpp
svn-id: r26623
Diffstat (limited to 'engines/agos/detection.cpp')
-rw-r--r--engines/agos/detection.cpp196
1 files changed, 196 insertions, 0 deletions
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp
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+++ b/engines/agos/detection.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "base/plugins.h"
+
+#include "common/advancedDetector.h"
+#include "common/config-manager.h"
+
+#include "agos/agos.h"
+
+namespace AGOS {
+
+struct AGOSGameDescription {
+ Common::ADGameDescription desc;
+
+ int gameType;
+ int gameId;
+ uint32 features;
+};
+
+}
+
+/**
+ * Conversion table mapping old obsolete target names to the
+ * corresponding new target and platform combination.
+ *
+ */
+static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
+ {"simon1acorn", "simon1", Common::kPlatformAcorn},
+ {"simon1amiga", "simon1", Common::kPlatformAmiga},
+ {"simon1cd32", "simon1", Common::kPlatformAmiga},
+ {"simon1demo", "simon1", Common::kPlatformPC},
+ {"simon1dos", "simon1", Common::kPlatformPC},
+ {"simon1talkie", "simon1", Common::kPlatformPC},
+ {"simon1win", "simon1", Common::kPlatformWindows},
+ {"simon2dos", "simon2", Common::kPlatformPC},
+ {"simon2talkie", "simon2", Common::kPlatformPC},
+ {"simon2mac", "simon2", Common::kPlatformMacintosh},
+ {"simon2win", "simon2", Common::kPlatformWindows},
+ {0, 0, Common::kPlatformUnknown}
+};
+
+static const PlainGameDescriptor simonGames[] = {
+ {"elvira1", "Elvira - Mistress of the Dark"},
+ {"elvira2", "Elvira II - The Jaws of Cerberus"},
+ {"waxworks", "Waxworks"},
+ {"simon1", "Simon the Sorcerer 1"},
+ {"simon2", "Simon the Sorcerer 2"},
+ {"feeble", "The Feeble Files"},
+ {"dimp", "Demon in my Pocket"},
+ {"jumble", "Jumble"},
+ {"puzzle", "NoPatience"},
+ {"swampy", "Swampy Adventures"},
+ {0, 0}
+};
+
+namespace AGOS {
+
+#include "agosgame.cpp"
+
+}
+
+static const Common::ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)AGOS::gameDescriptions,
+ // Size of that superset structure
+ sizeof(AGOS::AGOSGameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ simonGames,
+ // Structure for autoupgrading obsolete targets
+ obsoleteGameIDsTable,
+ // Name of single gameid (optional)
+ 0,
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Fallback callback
+ 0,
+ // Flags
+ Common::kADFlagAugmentPreferredTarget
+};
+
+GameList Engine_AGOS_gameIDList() {
+ return GameList(simonGames);
+}
+
+GameDescriptor Engine_AGOS_findGameID(const char *gameid) {
+ return Common::AdvancedDetector::findGameID(gameid, detectionParams);
+}
+
+GameList Engine_AGOS_detectGames(const FSList &fslist) {
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
+}
+
+PluginError Engine_AGOS_create(OSystem *syst, Engine **engine) {
+ assert(engine);
+ const char *gameid = ConfMan.get("gameid").c_str();
+
+ //const AGOSGameDescription gd = (const AGOSGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ //if (gd == 0) {
+ // return kNoGameDataFoundError;
+ //}
+
+ if (!scumm_stricmp("elvira1", gameid)) {
+ *engine = new AGOS::AGOSEngine_Elvira1(syst);
+ } else if (!scumm_stricmp("elvira2", gameid)) {
+ *engine = new AGOS::AGOSEngine_Elvira2(syst);
+ } else if (!scumm_stricmp("waxworks", gameid)) {
+ *engine = new AGOS::AGOSEngine_Waxworks(syst);
+ } else if (!scumm_stricmp("simon1", gameid)) {
+ *engine = new AGOS::AGOSEngine_Simon1(syst);
+ } else if (!scumm_stricmp("simon2", gameid)) {
+ *engine = new AGOS::AGOSEngine_Simon2(syst);
+ } else if (!scumm_stricmp("feeble", gameid)) {
+ *engine = new AGOS::AGOSEngine_Feeble(syst);
+
+ } else if (!scumm_stricmp("jumble", gameid)) {
+ *engine = new AGOS::AGOSEngine_PuzzlePack(syst);
+ } else if (!scumm_stricmp("puzzle", gameid)) {
+ *engine = new AGOS::AGOSEngine_PuzzlePack(syst);
+ } else if (!scumm_stricmp("swampy", gameid)) {
+ *engine = new AGOS::AGOSEngine_PuzzlePack(syst);
+
+ } else {
+ error("AGOS engine created with invalid gameid");
+ }
+
+ return kNoError;
+}
+
+REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft");
+
+namespace AGOS {
+
+bool AGOSEngine::initGame() {
+ _gameDescription = (const AGOSGameDescription *)Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ return (_gameDescription != 0);
+}
+
+
+int AGOSEngine::getGameId() const {
+ return _gameDescription->gameId;
+}
+
+int AGOSEngine::getGameType() const {
+ return _gameDescription->gameType;
+}
+
+uint32 AGOSEngine::getFeatures() const {
+ return _gameDescription->features;
+}
+
+const char *AGOSEngine::getExtra() const {
+ return _gameDescription->desc.extra;
+}
+
+Common::Language AGOSEngine::getLanguage() const {
+ return _gameDescription->desc.language;
+}
+
+Common::Platform AGOSEngine::getPlatform() const {
+ return _gameDescription->desc.platform;
+}
+
+const char *AGOSEngine::getFileName(int type) const {
+ for (int i = 0; _gameDescription->desc.filesDescriptions[i].fileType; i++) {
+ if (_gameDescription->desc.filesDescriptions[i].fileType == type)
+ return _gameDescription->desc.filesDescriptions[i].fileName;
+ }
+ return NULL;
+}
+
+} // End of namespace AGOS