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author | Colin Snover | 2017-07-15 16:34:39 -0500 |
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committer | Colin Snover | 2017-07-15 20:29:36 -0500 |
commit | 3bc00e6633ad9d037a284ac33ebf442a478b59b0 (patch) | |
tree | 4f15b35ec7d1b1a7ae5cb05ca1d99f785ff52e74 /engines/agos/draw.cpp | |
parent | 051366a48a30e68efcfe9ebb584a3774ca357e1e (diff) | |
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SCI: Stop double-initialization of SCI0/1 objects
These objects should have been initialized only during the first
pass. Double-initialization does not cause any visible problem
problem during normal operation (mostly it just causes memory
waste by making Object::_baseVars/_baseMethod double up their
data), but could have silently allowed games to receive bogus data
for an out-of-bounds property or method index, instead of raising
an error.
Diffstat (limited to 'engines/agos/draw.cpp')
0 files changed, 0 insertions, 0 deletions