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author | David Corrales | 2007-05-31 23:44:43 +0000 |
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committer | David Corrales | 2007-05-31 23:44:43 +0000 |
commit | 0cab5b7791e56b32455748bf20c21f0d6b42f654 (patch) | |
tree | 9e6580328542f1db230e019ba77e3db1be8fa50b /engines/agos/event.cpp | |
parent | 6c69d531d262e14fa02b6e1adb42baaa5c74dbe6 (diff) | |
parent | 22c0403e0dfec16badf156afa842c6c37e850263 (diff) | |
download | scummvm-rg350-0cab5b7791e56b32455748bf20c21f0d6b42f654.tar.gz scummvm-rg350-0cab5b7791e56b32455748bf20c21f0d6b42f654.tar.bz2 scummvm-rg350-0cab5b7791e56b32455748bf20c21f0d6b42f654.zip |
Merged the fs branch with trunk. r26949:27031
svn-id: r27032
Diffstat (limited to 'engines/agos/event.cpp')
-rw-r--r-- | engines/agos/event.cpp | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 9fc8cb72e5..8570859bb8 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -1,6 +1,8 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2001 Ludvig Strigeus - * Copyright (C) 2001-2006 The ScummVM project +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License @@ -362,10 +364,11 @@ static const byte _image4[32] = { 0x3A, 0x3A, 0x3B, 0x3A, }; -void AGOSEngine::drawStuff(const byte *src, uint offs) { - byte *dst = getFrontBuf() + offs; +void AGOSEngine::drawStuff(const byte *src, uint xoffs) { + const uint8 y = (getPlatform() == Common::kPlatformAtariST) ? 132 : 135; + byte *dst = getFrontBuf() + y * _screenWidth + xoffs; - for (uint y = 0; y < 6; y++) { + for (uint h = 0; h < 6; h++) { memcpy(dst, src, 4); src += 4; dst += _screenWidth; @@ -373,11 +376,11 @@ void AGOSEngine::drawStuff(const byte *src, uint offs) { } void AGOSEngine::imageEvent2(VgaTimerEntry * vte, uint dx) { - // Draws damage indicator gauge + // Draws damage indicator gauge when player hit _nextVgaTimerToProcess = vte + 1; if (!_opcode177Var1) { - drawStuff(_image1, 43204 + _opcode177Var2 * 4); + drawStuff(_image1, 4 + _opcode177Var2 * 4); _opcode177Var2++; if (_opcode177Var2 == dx) { _opcode177Var1 = 1; @@ -387,7 +390,7 @@ void AGOSEngine::imageEvent2(VgaTimerEntry * vte, uint dx) { } } else if (_opcode177Var2) { _opcode177Var2--; - drawStuff(_image2, 43204 + _opcode177Var2 * 4); + drawStuff(_image2, 4 + _opcode177Var2 * 4); vte->delay = 3; } else { deleteVgaEvent(vte); @@ -395,10 +398,11 @@ void AGOSEngine::imageEvent2(VgaTimerEntry * vte, uint dx) { } void AGOSEngine::imageEvent3(VgaTimerEntry * vte, uint dx) { + // Draws damage indicator gauge when monster hit _nextVgaTimerToProcess = vte + 1; if (!_opcode178Var1) { - drawStuff(_image3, 43475 + _opcode178Var2 * 4); + drawStuff(_image3, 275 + _opcode178Var2 * 4); _opcode178Var2++; if (_opcode178Var2 >= 10 || _opcode178Var2 == dx) { _opcode178Var1 = 1; @@ -408,7 +412,7 @@ void AGOSEngine::imageEvent3(VgaTimerEntry * vte, uint dx) { } } else if (_opcode178Var2) { _opcode178Var2--; - drawStuff(_image4, 43475 + _opcode178Var2 * 4); + drawStuff(_image4, 275 + _opcode178Var2 * 4); vte->delay = 3; } else { deleteVgaEvent(vte); |