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author | tcarey | 2013-03-23 18:43:09 +0000 |
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committer | Filippos Karapetis | 2013-05-11 19:18:11 +0300 |
commit | dc6b39d058dddb9b626fef6e671a7da6a07b8243 (patch) | |
tree | f1c6a9911a187cc9a2f4a78bd54edc1a739b58f9 /engines/agos/input.cpp | |
parent | 27346f8a08d16d06abba754abdee4517b964c466 (diff) | |
download | scummvm-rg350-dc6b39d058dddb9b626fef6e671a7da6a07b8243.tar.gz scummvm-rg350-dc6b39d058dddb9b626fef6e671a7da6a07b8243.tar.bz2 scummvm-rg350-dc6b39d058dddb9b626fef6e671a7da6a07b8243.zip |
SCUMM: Clean-up of Roland GS code
1. Remove _sc55 bool. All Roland GS-capable devices have MT-32 sound/drum maps, so they should always be used when _enable_gs is set.
2. Always enable _native_mt32 if Roland GS mode is selected. I don't know why I never did this originally, since _enable_gs is automatically disabled for SCUMM v6+ games that use General MIDI tracks instead of MT-32 music.
3. Set master tune for GS devices to 442.0kHz. This is the master tune setting for the MT-32.
Diffstat (limited to 'engines/agos/input.cpp')
0 files changed, 0 insertions, 0 deletions