aboutsummaryrefslogtreecommitdiff
path: root/engines/agos/items.cpp
diff options
context:
space:
mode:
authorEugene Sandulenko2006-10-15 09:08:51 +0000
committerEugene Sandulenko2006-10-15 09:08:51 +0000
commitea1cbea9f66867d6ad4ab1f7744d629735285fd1 (patch)
treec99d070ba54ab90f4e1fda5c044641676ebfa213 /engines/agos/items.cpp
parent2381b229ffc420ac492c467f1fd5c9fc20b9e80c (diff)
downloadscummvm-rg350-ea1cbea9f66867d6ad4ab1f7744d629735285fd1.tar.gz
scummvm-rg350-ea1cbea9f66867d6ad4ab1f7744d629735285fd1.tar.bz2
scummvm-rg350-ea1cbea9f66867d6ad4ab1f7744d629735285fd1.zip
Rename items.cpp to script.cpp
svn-id: r24336
Diffstat (limited to 'engines/agos/items.cpp')
-rw-r--r--engines/agos/items.cpp3291
1 files changed, 0 insertions, 3291 deletions
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp
deleted file mode 100644
index b7c05cd0e5..0000000000
--- a/engines/agos/items.cpp
+++ /dev/null
@@ -1,3291 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-// Item script opcodes for Simon1/Simon2
-
-#include "common/stdafx.h"
-
-#include "common/system.h"
-
-#include "agos/animation.h"
-#include "agos/agos.h"
-
-#ifdef _WIN32_WCE
-extern bool isSmartphone(void);
-#endif
-
-namespace AGOS {
-
-void AGOSEngine::setupCommonOpcodes(OpcodeProc *op) {
- // A sensible set of opcodes for Simon 1 and later.
-
- op[1] = &AGOSEngine::o_at;
- op[2] = &AGOSEngine::o_notAt;
- op[5] = &AGOSEngine::o_carried;
- op[6] = &AGOSEngine::o_notCarried;
- op[7] = &AGOSEngine::o_isAt;
- op[11] = &AGOSEngine::o_zero;
- op[12] = &AGOSEngine::o_notZero;
- op[13] = &AGOSEngine::o_eq;
- op[14] = &AGOSEngine::o_notEq;
- op[15] = &AGOSEngine::o_gt;
- op[16] = &AGOSEngine::o_lt;
- op[17] = &AGOSEngine::o_eqf;
- op[18] = &AGOSEngine::o_notEqf;
- op[19] = &AGOSEngine::o_ltf;
- op[20] = &AGOSEngine::o_gtf;
- op[23] = &AGOSEngine::o_chance;
- op[25] = &AGOSEngine::o_isRoom;
- op[26] = &AGOSEngine::o_isObject;
- op[27] = &AGOSEngine::o_state;
- op[28] = &AGOSEngine::o_oflag;
- op[31] = &AGOSEngine::o_destroy;
- op[33] = &AGOSEngine::o_place;
- op[36] = &AGOSEngine::o_copyff;
- op[41] = &AGOSEngine::o_clear;
- op[42] = &AGOSEngine::o_let;
- op[43] = &AGOSEngine::o_add;
- op[44] = &AGOSEngine::o_sub;
- op[45] = &AGOSEngine::o_addf;
- op[46] = &AGOSEngine::o_subf;
- op[47] = &AGOSEngine::o_mul;
- op[48] = &AGOSEngine::o_div;
- op[49] = &AGOSEngine::o_mulf;
- op[50] = &AGOSEngine::o_divf;
- op[51] = &AGOSEngine::o_mod;
- op[52] = &AGOSEngine::o_modf;
- op[53] = &AGOSEngine::o_random;
- op[55] = &AGOSEngine::o_goto;
- op[56] = &AGOSEngine::o_oset;
- op[57] = &AGOSEngine::o_oclear;
- op[58] = &AGOSEngine::o_putBy;
- op[59] = &AGOSEngine::o_inc;
- op[60] = &AGOSEngine::o_dec;
- op[61] = &AGOSEngine::o_setState;
- op[62] = &AGOSEngine::o_print;
- op[63] = &AGOSEngine::o_message;
- op[64] = &AGOSEngine::o_msg;
- op[65] = &AGOSEngine::o_addTextBox;
- op[66] = &AGOSEngine::o_setShortText;
- op[67] = &AGOSEngine::o_setLongText;
- op[68] = &AGOSEngine::o_end;
- op[69] = &AGOSEngine::o_done;
- op[71] = &AGOSEngine::o_process;
- op[76] = &AGOSEngine::o_when;
- op[77] = &AGOSEngine::o_if1;
- op[78] = &AGOSEngine::o_if2;
- op[79] = &AGOSEngine::o_isCalled;
- op[80] = &AGOSEngine::o_is;
- op[82] = &AGOSEngine::o_debug;
- op[87] = &AGOSEngine::o_comment;
- op[88] = &AGOSEngine::o_haltAnimation;
- op[89] = &AGOSEngine::o_restartAnimation;
- op[90] = &AGOSEngine::o_getParent;
- op[91] = &AGOSEngine::o_getNext;
- op[92] = &AGOSEngine::o_getChildren;
- op[96] = &AGOSEngine::o_picture;
- op[97] = &AGOSEngine::o_loadZone;
- op[100] = &AGOSEngine::o_killAnimate;
- op[101] = &AGOSEngine::o_defWindow;
- op[102] = &AGOSEngine::o_window;
- op[103] = &AGOSEngine::o_cls;
- op[104] = &AGOSEngine::o_closeWindow;
- op[107] = &AGOSEngine::o_addBox;
- op[108] = &AGOSEngine::o_delBox;
- op[109] = &AGOSEngine::o_enableBox;
- op[110] = &AGOSEngine::o_disableBox;
- op[111] = &AGOSEngine::o_moveBox;
- op[114] = &AGOSEngine::o_doIcons;
- op[115] = &AGOSEngine::o_isClass;
- op[116] = &AGOSEngine::o_setClass;
- op[117] = &AGOSEngine::o_unsetClass;
- op[119] = &AGOSEngine::o_waitSync;
- op[120] = &AGOSEngine::o_sync;
- op[121] = &AGOSEngine::o_defObj;
- op[125] = &AGOSEngine::o_here;
- op[126] = &AGOSEngine::o_doClassIcons;
- op[128] = &AGOSEngine::o_waitEndTune;
- op[129] = &AGOSEngine::o_ifEndTune;
- op[130] = &AGOSEngine::o_setAdjNoun;
- op[132] = &AGOSEngine::o_saveUserGame;
- op[133] = &AGOSEngine::o_loadUserGame;
- op[134] = &AGOSEngine::o_stopTune;
- op[135] = &AGOSEngine::o_pauseGame;
- op[136] = &AGOSEngine::o_copysf;
- op[137] = &AGOSEngine::o_restoreIcons;
- op[138] = &AGOSEngine::o_freezeZones;
- op[139] = &AGOSEngine::o_placeNoIcons;
- op[140] = &AGOSEngine::o_clearTimers;
- op[141] = &AGOSEngine::o_setDollar;
- op[142] = &AGOSEngine::o_isBox;
- op[143] = &AGOSEngine::o_doTable;
- op[151] = &AGOSEngine::o_storeItem;
- op[152] = &AGOSEngine::o_getItem;
- op[153] = &AGOSEngine::o_bSet;
- op[154] = &AGOSEngine::o_bClear;
- op[155] = &AGOSEngine::o_bZero;
- op[156] = &AGOSEngine::o_bNotZero;
- op[157] = &AGOSEngine::o_getOValue;
- op[158] = &AGOSEngine::o_setOValue;
- op[160] = &AGOSEngine::o_ink;
- op[161] = &AGOSEngine::o_screenTextBox;
- op[162] = &AGOSEngine::o_screenTextMsg;
- op[163] = &AGOSEngine::o_playEffect;
- op[164] = &AGOSEngine::o_getDollar2;
- op[165] = &AGOSEngine::o_isAdjNoun;
- op[166] = &AGOSEngine::o_b2Set;
- op[167] = &AGOSEngine::o_b2Clear;
- op[168] = &AGOSEngine::o_b2Zero;
- op[169] = &AGOSEngine::o_b2NotZero;
- op[175] = &AGOSEngine::o_lockZones;
- op[176] = &AGOSEngine::o_unlockZones;
- op[178] = &AGOSEngine::o_getPathPosn;
- op[179] = &AGOSEngine::o_scnTxtLongText;
- op[180] = &AGOSEngine::o_mouseOn;
- op[184] = &AGOSEngine::o_unloadZone;
- op[186] = &AGOSEngine::o_unfreezeZones;
-}
-
-void AGOSEngine::setupElvira1Opcodes(OpcodeProc *op) {
- op[0] = &AGOSEngine::o_at;
- op[1] = &AGOSEngine::o_notAt;
- op[2] = &AGOSEngine::oe1_present;
- op[3] = &AGOSEngine::oe1_notPresent;
- op[4] = &AGOSEngine::oe1_worn;
- op[5] = &AGOSEngine::oe1_notWorn;
- op[6] = &AGOSEngine::o_carried;
- op[7] = &AGOSEngine::o_notCarried;
- op[8] = &AGOSEngine::o_isAt;
- op[9] = &AGOSEngine::oe1_isNotAt;
- op[10] = &AGOSEngine::oe1_sibling;
- op[11] = &AGOSEngine::oe1_notSibling;
- op[12] = &AGOSEngine::o_zero;
- op[13] = &AGOSEngine::o_notZero;
- op[14] = &AGOSEngine::o_eq;
- op[15] = &AGOSEngine::o_notEq;
- op[16] = &AGOSEngine::o_gt;
- op[17] = &AGOSEngine::o_lt;
- op[18] = &AGOSEngine::o_eqf;
- op[19] = &AGOSEngine::o_notEqf;
- op[20] = &AGOSEngine::o_ltf;
- op[21] = &AGOSEngine::o_gtf;
- op[22] = &AGOSEngine::oe1_isIn;
- op[23] = &AGOSEngine::oe1_isNotIn;
-
- op[29] = &AGOSEngine::o_chance;
- op[30] = &AGOSEngine::oe1_isPlayer;
-
- op[32] = &AGOSEngine::o_isRoom;
- op[33] = &AGOSEngine::o_isObject;
- op[34] = &AGOSEngine::o_state;
-
- op[36] = &AGOSEngine::o_oflag;
- op[37] = &AGOSEngine::oe1_canPut;
-
- op[48] = &AGOSEngine::o_destroy;
-
- op[51] = &AGOSEngine::o_place;
-
- op[54] = &AGOSEngine::oe1_copyof;
- op[55] = &AGOSEngine::oe1_copyfo;
- op[56] = &AGOSEngine::o_copyff;
- op[57] = &AGOSEngine::oe1_whatO;
-
- op[59] = &AGOSEngine::oe1_weigh;
- op[60] = &AGOSEngine::oe1_setFF;
- op[61] = &AGOSEngine::o_clear;
-
- op[64] = &AGOSEngine::o_let;
- op[65] = &AGOSEngine::o_add;
- op[66] = &AGOSEngine::o_sub;
- op[67] = &AGOSEngine::o_addf;
- op[68] = &AGOSEngine::o_subf;
- op[69] = &AGOSEngine::o_mul;
- op[70] = &AGOSEngine::o_div;
- op[71] = &AGOSEngine::o_mulf;
- op[72] = &AGOSEngine::o_divf;
- op[73] = &AGOSEngine::o_mod;
- op[74] = &AGOSEngine::o_modf;
- op[75] = &AGOSEngine::o_random;
-
- op[76] = &AGOSEngine::oe1_moveDirn;
- op[77] = &AGOSEngine::o_goto;
-
- op[80] = &AGOSEngine::o_oset;
- op[81] = &AGOSEngine::o_oclear;
-
- op[84] = &AGOSEngine::o_putBy;
- op[85] = &AGOSEngine::o_inc;
- op[86] = &AGOSEngine::o_dec;
- op[87] = &AGOSEngine::o_setState;
-
- op[89] = &AGOSEngine::o_print;
- op[90] = &AGOSEngine::oe1_score;
- op[91] = &AGOSEngine::o_message;
- op[92] = &AGOSEngine::o_msg;
-
- op[97] = &AGOSEngine::o_end;
- op[98] = &AGOSEngine::o_done;
-
- op[105] = &AGOSEngine::o_process;
- op[106] = &AGOSEngine::oe1_doClass;
-
- op[114] = &AGOSEngine::oe1_pName;
- op[115] = &AGOSEngine::oe1_pcName;
-
- op[119] = &AGOSEngine::o_when;
-
- op[128] = &AGOSEngine::o_if1;
- op[129] = &AGOSEngine::o_if2;
-
- op[135] = &AGOSEngine::o_isCalled;
- op[136] = &AGOSEngine::o_is;
-
- op[152] = &AGOSEngine::o_debug;
-
- op[162] = &AGOSEngine::oe1_cFlag;
-
- op[164] = &AGOSEngine::o1_rescan;
- op[165] = &AGOSEngine::oe1_means;
-
- op[176] = &AGOSEngine::oe1_setUserItem;
- op[177] = &AGOSEngine::oe1_getUserItem;
- op[178] = &AGOSEngine::oe1_clearUserItem;
-
- op[180] = &AGOSEngine::oe1_whereTo;
- op[181] = &AGOSEngine::oe1_doorExit;
-
- op[198] = &AGOSEngine::o_comment;
-
- op[206] = &AGOSEngine::o_getParent;
- op[207] = &AGOSEngine::o_getNext;
- op[208] = &AGOSEngine::o_getChildren;
-
- op[219] = &AGOSEngine::oe1_findMaster;
- op[220] = &AGOSEngine::oe1_nextMaster;
-
- op[224] = &AGOSEngine::o_picture;
- op[225] = &AGOSEngine::o_loadZone;
- op[226] = &AGOSEngine::o1_animate;
- op[227] = &AGOSEngine::o1_stopAnimate;
- op[228] = &AGOSEngine::o_killAnimate;
- op[229] = &AGOSEngine::o_defWindow;
- op[230] = &AGOSEngine::o_window;
- op[231] = &AGOSEngine::o_cls;
- op[232] = &AGOSEngine::o_closeWindow;
- op[233] = &AGOSEngine::oe1_menu;
-
- op[235] = &AGOSEngine::o_addBox;
- op[236] = &AGOSEngine::o_delBox;
- op[237] = &AGOSEngine::o_enableBox;
- op[238] = &AGOSEngine::o_disableBox;
- op[239] = &AGOSEngine::o_moveBox;
-
- op[242] = &AGOSEngine::o_doIcons;
- op[243] = &AGOSEngine::o_isClass;
-
- op[249] = &AGOSEngine::o_setClass;
- op[250] = &AGOSEngine::o_unsetClass;
-
- op[251] = &AGOSEngine::oe1_bitClear;
- op[252] = &AGOSEngine::oe1_bitSet;
- op[253] = &AGOSEngine::oe1_bitTest;
-
- op[255] = &AGOSEngine::o_waitSync;
- op[256] = &AGOSEngine::o_sync;
- op[257] = &AGOSEngine::o_defObj;
-
- op[258] = &AGOSEngine::oe1_enableInput;
- op[259] = &AGOSEngine::oe1_setTime;
- op[260] = &AGOSEngine::oe1_ifTime;
- op[261] = &AGOSEngine::o_here;
- op[262] = &AGOSEngine::o_doClassIcons;
- op[263] = &AGOSEngine::o1_playTune;
- op[264] = &AGOSEngine::o_waitEndTune;
- op[265] = &AGOSEngine::o_ifEndTune;
- op[266] = &AGOSEngine::o_setAdjNoun;
- op[267] = &AGOSEngine::oe1_zoneDisk;
- op[268] = &AGOSEngine::o_saveUserGame;
- op[269] = &AGOSEngine::o_loadUserGame;
- op[270] = &AGOSEngine::oe1_printStats;
- op[271] = &AGOSEngine::o_stopTune;
- op[272] = &AGOSEngine::oe1_printPlayerDamage;
- op[273] = &AGOSEngine::oe1_printMonsterDamage;
- op[274] = &AGOSEngine::o_pauseGame;
- op[275] = &AGOSEngine::o_copysf;
- op[276] = &AGOSEngine::o_restoreIcons;
- op[277] = &AGOSEngine::oe1_printPlayerHit;
- op[278] = &AGOSEngine::oe1_printMonsterHit;
- op[279] = &AGOSEngine::o_freezeZones;
- op[280] = &AGOSEngine::o_placeNoIcons;
- op[281] = &AGOSEngine::o_clearTimers;
- op[282] = &AGOSEngine::o_setDollar;
- op[283] = &AGOSEngine::o_isBox;
-}
-
-void AGOSEngine::setupElvira2Opcodes(OpcodeProc *op) {
- setupCommonOpcodes(op);
-
- op[8] = &AGOSEngine::oe1_isNotAt;
- op[9] = &AGOSEngine::oe1_sibling;
- op[10] = &AGOSEngine::oe1_notSibling;
- op[24] = &AGOSEngine::oe1_isPlayer;
- op[29] = &AGOSEngine::oe1_canPut;
- op[34] = &AGOSEngine::oe1_copyof;
- op[35] = &AGOSEngine::oe1_copyfo;
- op[37] = &AGOSEngine::oe1_whatO;
- op[54] = &AGOSEngine::oe2_moveDirn;
- op[73] = &AGOSEngine::oe1_pobj;
- op[74] = &AGOSEngine::oe1_pName;
- op[75] = &AGOSEngine::oe1_pcName;
- op[83] = &AGOSEngine::o1_rescan;
- op[89] = &AGOSEngine::oe2_loadUserGame;
- op[98] = &AGOSEngine::o1_animate;
- op[99] = &AGOSEngine::o1_stopAnimate;
- op[123] = &AGOSEngine::oe1_setTime;
- op[127] = &AGOSEngine::o1_playTune;
- op[144] = &AGOSEngine::oe2_setDoorOpen;
- op[145] = &AGOSEngine::oe2_setDoorClosed;
- op[146] = &AGOSEngine::oe2_setDoorLocked;
- op[147] = &AGOSEngine::oe2_setDoorClosed;
- op[148] = &AGOSEngine::oe2_ifDoorOpen;
- op[149] = &AGOSEngine::oe2_ifDoorClosed;
- op[150] = &AGOSEngine::oe2_ifDoorLocked;
- op[161] = &AGOSEngine::oe2_opcode161;
- op[162] = &AGOSEngine::oe2_screenTextMsg;
- op[165] = &AGOSEngine::oe2_setSuperRoom;
- op[166] = &AGOSEngine::oe2_getSuperRoom;
- op[175] = &AGOSEngine::o_getDollar2;
- op[179] = &AGOSEngine::o_isAdjNoun;
- op[180] = &AGOSEngine::o_b2Set;
- op[181] = &AGOSEngine::o_b2Clear;
- op[182] = &AGOSEngine::o_b2Zero;
- op[183] = &AGOSEngine::o_b2NotZero;
-
- // Code difference, check if triggered
- op[65] = NULL;
- op[66] = NULL;
- op[67] = NULL;
- op[70] = NULL;
-
- op[163] = NULL;
- op[164] = NULL;
- op[167] = NULL;
- op[168] = NULL;
- op[169] = NULL;
- op[170] = NULL;
- op[171] = NULL;
- op[172] = NULL;
- op[173] = NULL;
- op[174] = NULL;
- op[176] = NULL;
- op[177] = NULL;
- op[178] = NULL;
-}
-
-void AGOSEngine::setupWaxworksOpcodes(OpcodeProc *op) {
- setupCommonOpcodes(op);
-
- // Confirmed
- op[8] = &AGOSEngine::oe1_isNotAt;
- op[9] = &AGOSEngine::oe1_sibling;
- op[10] = &AGOSEngine::oe1_notSibling;
- op[24] = &AGOSEngine::oe1_isPlayer;
- op[29] = &AGOSEngine::oe1_canPut;
- op[34] = &AGOSEngine::oe1_copyof;
- op[37] = &AGOSEngine::oe1_whatO;
- op[35] = &AGOSEngine::oe1_copyfo;
- op[54] = &AGOSEngine::oww_moveDirn;
- op[55] = &AGOSEngine::oww_goto;
- op[70] = &AGOSEngine::o1_printLongText;
- op[73] = &AGOSEngine::oe1_pobj;
- op[74] = &AGOSEngine::oe1_pName;
- op[75] = &AGOSEngine::oe1_pcName;
- op[83] = &AGOSEngine::o1_rescan;
- op[85] = &AGOSEngine::oww_whereTo;
- op[89] = &AGOSEngine::oe2_loadUserGame;
- op[98] = &AGOSEngine::o1_animate;
- op[99] = &AGOSEngine::o1_stopAnimate;
- op[105] = &AGOSEngine::oww_menu;
- op[106] = &AGOSEngine::oww_textMenu;
- op[123] = &AGOSEngine::oe1_setTime;
- op[127] = &AGOSEngine::o1_playTune;
- op[144] = &AGOSEngine::oe2_setDoorOpen;
- op[145] = &AGOSEngine::oe2_setDoorClosed;
- op[146] = &AGOSEngine::oe2_setDoorLocked;
- op[147] = &AGOSEngine::oe2_setDoorClosed;
- op[148] = &AGOSEngine::oe2_ifDoorOpen;
- op[149] = &AGOSEngine::oe2_ifDoorClosed;
- op[150] = &AGOSEngine::oe2_ifDoorLocked;
- op[162] = &AGOSEngine::oe2_screenTextMsg;
- op[175] = &AGOSEngine::o_getDollar2;
- op[179] = &AGOSEngine::o_isAdjNoun;
- op[180] = &AGOSEngine::o_b2Set;
- op[181] = &AGOSEngine::o_b2Clear;
- op[182] = &AGOSEngine::o_b2Zero;
- op[183] = &AGOSEngine::o_b2NotZero;
- op[184] = &AGOSEngine::oww_boxMessage;
- op[185] = &AGOSEngine::oww_boxMsg;
- op[186] = &AGOSEngine::oww_boxLongText;
- op[187] = &AGOSEngine::oww_printBox;
- op[188] = &AGOSEngine::oww_boxPObj;
- op[189] = &AGOSEngine::o_lockZones;
- op[190] = &AGOSEngine::o_unlockZones;
-
- // Code difference, check if triggered
- op[161] = NULL;
- op[163] = NULL;
- op[164] = NULL;
- op[165] = NULL;
- op[166] = NULL;
- op[167] = NULL;
- op[168] = NULL;
- op[169] = NULL;
- op[170] = NULL;
- op[171] = NULL;
- op[172] = NULL;
- op[173] = NULL;
- op[174] = NULL;
- op[176] = NULL;
- op[177] = NULL;
- op[178] = NULL;
- op[188] = NULL;
-}
-
-void AGOSEngine::setupSimon1Opcodes(OpcodeProc *op) {
- setupCommonOpcodes(op);
-
- op[70] = &AGOSEngine::o1_printLongText;
- op[83] = &AGOSEngine::o1_rescan;
- op[98] = &AGOSEngine::o1_animate;
- op[99] = &AGOSEngine::o1_stopAnimate;
- op[127] = &AGOSEngine::o1_playTune;
- op[177] = &AGOSEngine::o1_screenTextPObj;
- op[181] = &AGOSEngine::o1_mouseOff;
- op[182] = &AGOSEngine::o1_loadBeard;
- op[183] = &AGOSEngine::o1_unloadBeard;
- op[185] = &AGOSEngine::o1_loadStrings;
- op[187] = &AGOSEngine::o1_specialFade;
-}
-
-void AGOSEngine::setupSimon2Opcodes(OpcodeProc *op) {
- setupCommonOpcodes(op);
-
- op[70] = &AGOSEngine::o2_printLongText;
- op[83] = &AGOSEngine::o2_rescan;
- op[98] = &AGOSEngine::o2_animate;
- op[99] = &AGOSEngine::o2_stopAnimate;
- op[127] = &AGOSEngine::o2_playTune;
- op[177] = &AGOSEngine::o2_screenTextPObj;
- op[181] = &AGOSEngine::o2_mouseOff;
- op[188] = &AGOSEngine::o2_isShortText;
- op[189] = &AGOSEngine::o2_clearMarks;
- op[190] = &AGOSEngine::o2_waitMark;
-}
-
-void AGOSEngine::setupFeebleOpcodes(OpcodeProc *op) {
- setupCommonOpcodes(op);
-
- op[23] = &AGOSEngine::o3_chance;
- op[37] = &AGOSEngine::o3_jumpOut;
- op[65] = &AGOSEngine::o3_addTextBox;
- op[70] = &AGOSEngine::o3_printLongText;
- op[83] = &AGOSEngine::o2_rescan;
- op[98] = &AGOSEngine::o2_animate;
- op[99] = &AGOSEngine::o2_stopAnimate;
- op[107] = &AGOSEngine::o3_addBox;
- op[122] = &AGOSEngine::o3_oracleTextDown;
- op[123] = &AGOSEngine::o3_oracleTextUp;
- op[124] = &AGOSEngine::o3_ifTime;
- op[127] = NULL;
- op[131] = &AGOSEngine::o3_setTime;
- op[132] = &AGOSEngine::o3_saveUserGame;
- op[133] = &AGOSEngine::o3_loadUserGame;
- op[134] = &AGOSEngine::o3_listSaveGames;
- op[135] = &AGOSEngine::o3_checkCD;
- op[161] = &AGOSEngine::o3_screenTextBox;
- op[163] = NULL;
- op[165] = &AGOSEngine::o3_isAdjNoun;
- op[171] = &AGOSEngine::o3_hyperLinkOn;
- op[172] = &AGOSEngine::o3_hyperLinkOff;
- op[173] = &AGOSEngine::o3_checkPaths;
- op[177] = &AGOSEngine::o3_screenTextPObj;
- op[181] = &AGOSEngine::o3_mouseOff;
- op[182] = &AGOSEngine::o3_loadVideo;
- op[183] = &AGOSEngine::o3_playVideo;
- op[187] = &AGOSEngine::o3_centreScroll;
- op[188] = &AGOSEngine::o2_isShortText;
- op[189] = &AGOSEngine::o2_clearMarks;
- op[190] = &AGOSEngine::o2_waitMark;
- op[191] = &AGOSEngine::o3_resetPVCount;
- op[192] = &AGOSEngine::o3_setPathValues;
- op[193] = &AGOSEngine::o3_stopClock;
- op[194] = &AGOSEngine::o3_restartClock;
- op[195] = &AGOSEngine::o3_setColour;
- op[196] = &AGOSEngine::o3_b3Set;
- op[197] = &AGOSEngine::o3_b3Clear;
- op[198] = &AGOSEngine::o3_b3Zero;
- op[199] = &AGOSEngine::o3_b3NotZero;
-}
-
-void AGOSEngine::setupPuzzleOpcodes(OpcodeProc *op) {
- setupCommonOpcodes(op);
-
- op[23] = &AGOSEngine::o3_chance;
- op[30] = &AGOSEngine::o4_iconifyWindow;
- op[32] = &AGOSEngine::o4_restoreOopsPosition;
- op[38] = &AGOSEngine::o4_loadMouseImage;
- op[63] = &AGOSEngine::o4_message;
- op[65] = &AGOSEngine::o3_addTextBox;
- op[66] = &AGOSEngine::o4_setShortText;
- op[70] = &AGOSEngine::o3_printLongText;
- op[83] = &AGOSEngine::o2_rescan;
- op[98] = &AGOSEngine::o2_animate;
- op[99] = &AGOSEngine::o2_stopAnimate;
- op[105] = &AGOSEngine::o4_loadHiScores;
- op[106] = &AGOSEngine::o4_checkHiScores;
- op[107] = &AGOSEngine::o3_addBox;
- op[120] = &AGOSEngine::o4_sync;
- op[122] = &AGOSEngine::o3_oracleTextDown;
- op[123] = &AGOSEngine::o3_oracleTextUp;
- op[124] = &AGOSEngine::o3_ifTime;
- op[127] = NULL;
- op[131] = &AGOSEngine::o3_setTime;
- op[132] = &AGOSEngine::o4_saveUserGame;
- op[133] = &AGOSEngine::o4_loadUserGame;
- op[134] = &AGOSEngine::o3_listSaveGames;
- op[161] = &AGOSEngine::o3_screenTextBox;
- op[163] = NULL;
- op[165] = &AGOSEngine::o3_isAdjNoun;
- op[166] = NULL;
- op[167] = NULL;
- op[168] = NULL;
- op[169] = NULL;
- op[171] = &AGOSEngine::o3_hyperLinkOn;
- op[172] = &AGOSEngine::o3_hyperLinkOff;
- op[173] = &AGOSEngine::o4_saveOopsPosition;
- op[177] = &AGOSEngine::o3_screenTextPObj;
- op[181] = &AGOSEngine::o3_mouseOff;
- op[187] = &AGOSEngine::o4_resetGameTime;
- op[188] = &AGOSEngine::o2_isShortText;
- op[189] = &AGOSEngine::o2_clearMarks;
- op[190] = &AGOSEngine::o2_waitMark;
- op[191] = &AGOSEngine::o4_resetPVCount;
- op[192] = &AGOSEngine::o4_setPathValues;
- op[193] = &AGOSEngine::o3_stopClock;
- op[194] = &AGOSEngine::o4_restartClock;
- op[195] = &AGOSEngine::o3_setColour;
-}
-
-void AGOSEngine::setupOpcodes() {
- memset(_opcode_table, 0, sizeof(_opcode_table));
- _numOpcodes = ARRAYSIZE(_opcode_table);
-
- switch (getGameType()) {
- case GType_ELVIRA1:
- setupElvira1Opcodes(_opcode_table);
- break;
- case GType_ELVIRA2:
- setupElvira2Opcodes(_opcode_table);
- break;
- case GType_WW:
- setupWaxworksOpcodes(_opcode_table);
- break;
- case GType_SIMON1:
- setupSimon1Opcodes(_opcode_table);
- break;
- case GType_SIMON2:
- setupSimon2Opcodes(_opcode_table);
- break;
- case GType_FF:
- setupFeebleOpcodes(_opcode_table);
- break;
- case GType_PP:
- setupPuzzleOpcodes(_opcode_table);
- break;
- default:
- error("setupOpcodes: Unknown game");
- }
-}
-
-void AGOSEngine::setScriptCondition(bool cond) {
- _runScriptCondition[_recursionDepth] = cond;
-}
-
-bool AGOSEngine::getScriptCondition() {
- return _runScriptCondition[_recursionDepth];
-}
-
-void AGOSEngine::setScriptReturn(int ret) {
- _runScriptReturn[_recursionDepth] = ret;
-}
-
-int AGOSEngine::getScriptReturn() {
- return _runScriptReturn[_recursionDepth];
-}
-
-// -----------------------------------------------------------------------
-// Common Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::o_at() {
- // 1: ptrA parent is
- setScriptCondition(me()->parent == getNextItemID());
-}
-
-void AGOSEngine::o_notAt() {
- // 2: ptrA parent is not
- setScriptCondition(me()->parent != getNextItemID());
-}
-
-void AGOSEngine::o_carried() {
- // 5: parent is 1
- setScriptCondition(getNextItemPtr()->parent == getItem1ID());
-}
-
-void AGOSEngine::o_notCarried() {
- // 6: parent isnot 1
- setScriptCondition(getNextItemPtr()->parent != getItem1ID());
-}
-
-void AGOSEngine::o_isAt() {
- // 7: parent is
- Item *item = getNextItemPtr();
- setScriptCondition(item->parent == getNextItemID());
-}
-
-void AGOSEngine::o_zero() {
- // 11: is zero
- setScriptCondition(getNextVarContents() == 0);
-}
-
-void AGOSEngine::o_notZero() {
- // 12: isnot zero
- setScriptCondition(getNextVarContents() != 0);
-}
-
-void AGOSEngine::o_eq() {
- // 13: equal
- uint tmp = getNextVarContents();
- setScriptCondition(tmp == getVarOrWord());
-}
-
-void AGOSEngine::o_notEq() {
- // 14: not equal
- uint tmp = getNextVarContents();
- setScriptCondition(tmp != getVarOrWord());
-}
-
-void AGOSEngine::o_gt() {
- // 15: is greater
- uint tmp = getNextVarContents();
- setScriptCondition(tmp > getVarOrWord());
-}
-
-void AGOSEngine::o_lt() {
- // 16: is less
- uint tmp = getNextVarContents();
- setScriptCondition(tmp < getVarOrWord());
-}
-
-void AGOSEngine::o_eqf() {
- // 17: is eq f
- uint tmp = getNextVarContents();
- setScriptCondition(tmp == getNextVarContents());
-}
-
-void AGOSEngine::o_notEqf() {
- // 18: is not equal f
- uint tmp = getNextVarContents();
- setScriptCondition(tmp != getNextVarContents());
-}
-
-void AGOSEngine::o_ltf() {
- // 19: is greater f
- uint tmp = getNextVarContents();
- setScriptCondition(tmp < getNextVarContents());
-}
-
-void AGOSEngine::o_gtf() {
- // 20: is less f
- uint tmp = getNextVarContents();
- setScriptCondition(tmp > getNextVarContents());
-}
-
-void AGOSEngine::o_chance() {
- // 23
- uint a = getVarOrWord();
-
- if (a == 0) {
- setScriptCondition(false);
- return;
- }
-
- if (a == 100) {
- setScriptCondition(true);
- return;
- }
-
- a += _chanceModifier;
-
- if (a <= 0) {
- _chanceModifier = 0;
- setScriptCondition(false);
- } else if ((uint)_rnd.getRandomNumber(99) < a) {
- if (_chanceModifier <= 0)
- _chanceModifier -= 5;
- else
- _chanceModifier = 0;
- setScriptCondition(true);
- } else {
- if (_chanceModifier >= 0)
- _chanceModifier += 5;
- else
- _chanceModifier = 0;
- setScriptCondition(false);
- }
-}
-
-void AGOSEngine::o_isRoom() {
- // 25: is room
- setScriptCondition(isRoom(getNextItemPtr()));
-}
-
-void AGOSEngine::o_isObject() {
- // 26: is object
- setScriptCondition(isObject(getNextItemPtr()));
-}
-
-void AGOSEngine::o_state() {
- // 27: item state is
- Item *item = getNextItemPtr();
- setScriptCondition((uint) item->state == getVarOrWord());
-}
-
-void AGOSEngine::o_oflag() {
- // 28: item has prop
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- uint num = getVarOrByte();
- setScriptCondition(subObject != NULL && (subObject->objectFlags & (1 << num)) != 0);
-}
-
-void AGOSEngine::o_destroy() {
- // 31: set no parent
- setItemParent(getNextItemPtr(), NULL);
-}
-
-void AGOSEngine::o_place() {
- // 33: set item parent
- Item *item = getNextItemPtr();
- setItemParent(item, getNextItemPtr());
-}
-
-void AGOSEngine::o_copyff() {
- // 36: copy var
- uint value = getNextVarContents();
- writeNextVarContents(value);
-}
-
-void AGOSEngine::o_clear() {
- // 41: zero var
- writeNextVarContents(0);
-}
-
-void AGOSEngine::o_let() {
- // 42: set var
- uint var = getVarWrapper();
- writeVariable(var, getVarOrWord());
-}
-
-void AGOSEngine::o_add() {
- // 43: add
- uint var = getVarWrapper();
- writeVariable(var, readVariable(var) + getVarOrWord());
-}
-
-void AGOSEngine::o_sub() {
- // 44: sub
- uint var = getVarWrapper();
- writeVariable(var, readVariable(var) - getVarOrWord());
-}
-
-void AGOSEngine::o_addf() {
- // 45: add f
- uint var = getVarWrapper();
- writeVariable(var, readVariable(var) + getNextVarContents());
-}
-
-void AGOSEngine::o_subf() {
- // 46: sub f
- uint var = getVarWrapper();
- writeVariable(var, readVariable(var) - getNextVarContents());
-}
-
-void AGOSEngine::o_mul() {
- // 47: mul
- uint var = getVarWrapper();
- writeVariable(var, readVariable(var) * getVarOrWord());
-}
-
-void AGOSEngine::o_div() {
- // 48: div
- uint var = getVarWrapper();
- int value = getVarOrWord();
- if (value == 0)
- error("o_div: Division by zero");
- writeVariable(var, readVariable(var) / value);
-}
-
-void AGOSEngine::o_mulf() {
- // 49: mul f
- uint var = getVarWrapper();
- writeVariable(var, readVariable(var) * getNextVarContents());
-}
-
-void AGOSEngine::o_divf() {
- // 50: div f
- uint var = getVarWrapper();
- int value = getNextVarContents();
- if (value == 0)
- error("o_divf: Division by zero");
- writeVariable(var, readVariable(var) / value);
-}
-
-void AGOSEngine::o_mod() {
- // 51: mod
- uint var = getVarWrapper();
- int value = getVarOrWord();
- if (value == 0)
- error("o_mod: Division by zero");
- writeVariable(var, readVariable(var) % value);
-}
-
-void AGOSEngine::o_modf() {
- // 52: mod f
- uint var = getVarWrapper();
- int value = getNextVarContents();
- if (value == 0)
- error("o_modf: Division by zero");
- writeVariable(var, readVariable(var) % value);
-}
-
-void AGOSEngine::o_random() {
- // 53: random
- uint var = getVarWrapper();
- uint value = (uint16)getVarOrWord();
-
- // Copy protection subtitles aren't displayed in Amiga version
- if (getGameId() == GID_SIMON1AMIGA && var == 51 && value == 8)
- writeVariable(var, 4);
- else
- writeVariable(var, _rnd.getRandomNumber(value - 1));
-}
-
-void AGOSEngine::o_goto() {
- // 55: set itemA parent
- uint item = getNextItemID();
- setItemParent(me(), _itemArrayPtr[item]);
-}
-
-void AGOSEngine::o_oset() {
- // 56: set child2 fr bit
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- int value = getVarOrByte();
- if (subObject != NULL && value >= 0x10)
- subObject->objectFlags |= (1 << value);
-}
-
-void AGOSEngine::o_oclear() {
- // 57: clear child2 fr bit
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- int value = getVarOrByte();
- if (subObject != NULL && value >= 0x10)
- subObject->objectFlags &= ~(1 << value);
-}
-
-void AGOSEngine::o_putBy() {
- // 58: make siblings
- Item *item = getNextItemPtr();
- setItemParent(item, derefItem(getNextItemPtr()->parent));
-}
-
-void AGOSEngine::o_inc() {
- // 59: item inc state
- Item *item = getNextItemPtr();
- if (item->state <= 30000)
- setItemState(item, item->state + 1);
-}
-
-void AGOSEngine::o_dec() {
- // 60: item dec state
- Item *item = getNextItemPtr();
- if (item->state >= 0)
- setItemState(item, item->state - 1);
-}
-
-void AGOSEngine::o_setState() {
- // 61: item set state
- Item *item = getNextItemPtr();
- int value = getVarOrWord();
- if (value < 0)
- value = 0;
- if (value > 30000)
- value = 30000;
- setItemState(item, value);
-}
-
-void AGOSEngine::o_print() {
- // 62: show int
- showMessageFormat("%d", getNextVarContents());
-}
-
-void AGOSEngine::o_message() {
- // 63: show string nl
- showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
-}
-
-void AGOSEngine::o_msg() {
- // 64: show string
- showMessageFormat("%s", getStringPtrByID(getNextStringID()));
-}
-
-void AGOSEngine::o_addTextBox() {
- // 65: add hit area
- uint id = getVarOrWord();
- uint x = getVarOrWord();
- uint y = getVarOrWord();
- uint w = getVarOrWord();
- uint h = getVarOrWord();
- uint number = getVarOrByte();
- if (number < _numTextBoxes)
- defineBox(id, x, y, w, h, (number << 8) + 129, 208, _dummyItem2);
-}
-
-void AGOSEngine::o_setShortText() {
- // 66: set item name
- uint var = getVarOrByte();
- uint stringId = getNextStringID();
- if (var < _numTextBoxes) {
- _shortText[var] = stringId;
- }
-}
-
-void AGOSEngine::o_setLongText() {
- // 67: set item description
- uint var = getVarOrByte();
- uint stringId = getNextStringID();
- if (getFeatures() & GF_TALKIE) {
- uint speechId = getNextWord();
- if (var < _numTextBoxes) {
- _longText[var] = stringId;
- _longSound[var] = speechId;
- }
- } else {
- if (var < _numTextBoxes) {
- _longText[var] = stringId;
- }
- }
-}
-
-void AGOSEngine::o_end() {
- // 68: exit interpreter
- shutdown();
-}
-
-void AGOSEngine::o_done() {
- // 69: return 1
- setScriptReturn(1);
-}
-
-void AGOSEngine::o_process() {
- // 71: start subroutine
- Subroutine *sub = getSubroutineByID(getVarOrWord());
- if (sub != NULL)
- startSubroutine(sub);
-}
-
-void AGOSEngine::o_when() {
- // 76: add timeout
- uint timeout = getVarOrWord();
- addTimeEvent(timeout, getVarOrWord());
-}
-
-void AGOSEngine::o_if1() {
- // 77: has item minus 1
- setScriptCondition(_subjectItem != NULL);
-}
-
-void AGOSEngine::o_if2() {
- // 78: has item minus 3
- setScriptCondition(_objectItem != NULL);
-}
-
-void AGOSEngine::o_isCalled() {
- // 79: childstruct fr2 is
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- uint stringId = getNextStringID();
- setScriptCondition((subObject != NULL) && subObject->objectName == stringId);
-}
-
-void AGOSEngine::o_is() {
- // 80: item equal
- setScriptCondition(getNextItemPtr() == getNextItemPtr());
-}
-
-void AGOSEngine::o_debug() {
- // 82: debug opcode
- getVarOrByte();
-}
-
-void AGOSEngine::o_comment() {
- // 87: comment
- getNextStringID();
-}
-
-void AGOSEngine::o_haltAnimation() {
- // 88: stop animation
- _lockWord |= 0x10;
-}
-
-void AGOSEngine::o_restartAnimation() {
- // 89: restart animation
- _lockWord &= ~0x10;
-}
-
-void AGOSEngine::o_getParent() {
- // 90: set minusitem to parent
- Item *i = getNextItemPtr();
- if (getVarOrByte() == 1)
- _subjectItem = derefItem(i->parent);
- else
- _objectItem = derefItem(i->parent);
-}
-
-void AGOSEngine::o_getNext() {
- // 91: set minusitem to next
- Item *i = getNextItemPtr();
- if (getVarOrByte() == 1)
- _subjectItem = derefItem(i->next);
- else
- _objectItem = derefItem(i->next);
-}
-
-void AGOSEngine::o_getChildren() {
- // 92: set minusitem to child
- Item *i = getNextItemPtr();
- if (getVarOrByte() == 1)
- _subjectItem = derefItem(i->child);
- else
- _objectItem = derefItem(i->child);
-}
-
-void AGOSEngine::o_picture() {
- // 96
- uint vga_res = getVarOrWord();
- uint mode = getVarOrByte();
-
- _picture8600 = (vga_res == 8600);
-
- if (mode == 4) {
- vc29_stopAllSounds();
-
- if (!_initMouse) {
- _initMouse = 1;
- vc33_setMouseOn();
- }
- }
-
- if (_lockWord & 0x10)
- error("o_picture: _lockWord & 0x10");
-
- set_video_mode_internal(mode, vga_res);
-}
-
-void AGOSEngine::o_loadZone() {
- // 97: load vga
- uint vga_res = getVarOrWord();
-
- _lockWord |= 0x80;
-
- if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
- getGameType() == GType_WW) {
- vc27_resetSprite();
- vc29_stopAllSounds();
- }
-
- loadZone(vga_res);
- _lockWord &= ~0x80;
-}
-
-void AGOSEngine::o_killAnimate() {
- // 100: vga reset
- _lockWord |= 0x8000;
- vc27_resetSprite();
- _lockWord &= ~0x8000;
-}
-
-void AGOSEngine::o_defWindow() {
- // 101
- uint num = getVarOrByte();
- uint x = getVarOrWord();
- uint y = getVarOrWord();
- uint w = getVarOrWord();
- uint h = getVarOrWord();
- uint flags = getVarOrWord();
- uint color = getVarOrWord();
-
- uint fillColor, textColor;
- if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
- getGameType() == GType_WW) {
- fillColor = color % 100;
- textColor = color / 100;
- } else {
- fillColor = color;
- textColor = 0;
- }
-
- num &= 7;
-
- if (_windowArray[num])
- closeWindow(num);
-
- _windowArray[num] = openWindow(x, y, w, h, flags, fillColor, textColor);
-
- if (num == _curWindow) {
- _textWindow = _windowArray[num];
- if (getGameType() == GType_FF || getGameType() == GType_PP)
- showmessage_helper_3(_textWindow->textColumn, _textWindow->width);
- else
- showmessage_helper_3(_textWindow->textLength, _textWindow->textMaxLength);
- }
-}
-
-void AGOSEngine::o_window() {
- // 102
- changeWindow(getVarOrByte() & 7);
-}
-
-void AGOSEngine::o_cls() {
- // 103
- mouseOff();
- removeIconArray(_curWindow);
- showMessageFormat("\x0C");
- _oracleMaxScrollY = 0;
- _noOracleScroll = 0;
- mouseOn();
-}
-
-void AGOSEngine::o_closeWindow() {
- // 104
- closeWindow(getVarOrByte() & 7);
-}
-
-void AGOSEngine::o_addBox() {
- // 107: add item hitarea
- uint flags = 0;
- uint id = getVarOrWord();
- uint params = id / 1000;
- uint x, y, w, h, verb;
- Item *item;
-
- id = id % 1000;
-
- if (params & 1)
- flags |= kBFInvertTouch;
- if (params & 2)
- flags |= kBFNoTouchName;
- if (params & 4)
- flags |= kBFBoxItem;
- if (params & 8)
- flags |= kBFTextBox;
- if (params & 16)
- flags |= 0x10;
-
- x = getVarOrWord();
- y = getVarOrWord();
- w = getVarOrWord();
- h = getVarOrWord();
- item = getNextItemPtrStrange();
- verb = getVarOrWord();
- if (x >= 1000) {
- verb += 0x4000;
- x -= 1000;
- }
- defineBox(id, x, y, w, h, flags, verb, item);
-}
-
-void AGOSEngine::o_delBox() {
- // 108: delete hitarea
- undefineBox(getVarOrWord());
-}
-
-void AGOSEngine::o_enableBox() {
- // 109: clear hitarea bit 0x40
- enableBox(getVarOrWord());
-}
-
-void AGOSEngine::o_disableBox() {
- // 110: set hitarea bit 0x40
- disableBox(getVarOrWord());
-}
-
-void AGOSEngine::o_moveBox() {
- // 111: set hitarea xy
- uint hitarea_id = getVarOrWord();
- uint x = getVarOrWord();
- uint y = getVarOrWord();
- moveBox(hitarea_id, x, y);
-}
-
-void AGOSEngine::o_doIcons() {
- // 114
- Item *item = getNextItemPtr();
- uint num = getVarOrByte();
- mouseOff();
- drawIconArray(num, item, 0, 0);
- mouseOn();
-}
-
-void AGOSEngine::o_isClass() {
- // 115: item has flag
- Item *item = getNextItemPtr();
- setScriptCondition((item->classFlags & (1 << getVarOrByte())) != 0);
-}
-
-void AGOSEngine::o_setClass() {
- // 116: item set flag
- Item *item = getNextItemPtr();
- item->classFlags |= (1 << getVarOrByte());
-}
-
-void AGOSEngine::o_unsetClass() {
- // 117: item clear flag
- Item *item = getNextItemPtr();
- item->classFlags &= ~(1 << getVarOrByte());
-}
-
-void AGOSEngine::o_waitSync() {
- // 119: wait vga
- uint var = getVarOrWord();
- _scriptVar2 = (var == 200);
-
- if (var != 200 || !_skipVgaWait)
- waitForSync(var);
- _skipVgaWait = false;
-}
-
-void AGOSEngine::o_sync() {
- // 120: sync
- sendSync(getVarOrWord());
-}
-
-void AGOSEngine::o_defObj() {
- // 121: set vga item
- uint slot = getVarOrByte();
- _objectArray[slot] = getNextItemPtr();
-}
-
-void AGOSEngine::o_here() {
- // 125: item is sibling with item 1
- Item *item = getNextItemPtr();
- setScriptCondition(me()->parent == item->parent);
-}
-
-void AGOSEngine::o_doClassIcons() {
- // 126
- Item *item = getNextItemPtr();
- uint num = getVarOrByte();
- uint a = 1 << getVarOrByte();
- mouseOff();
- drawIconArray(num, item, 1, a);
- mouseOn();
-}
-
-void AGOSEngine::o_waitEndTune() {
- // 128: dummy instruction
- getVarOrWord();
-}
-
-void AGOSEngine::o_ifEndTune() {
- // 129: dummy instruction
- getVarOrWord();
- setScriptCondition(true);
-}
-
-void AGOSEngine::o_setAdjNoun() {
- // 130: set adj noun
- uint var = getVarOrByte();
- if (var == 1) {
- _scriptAdj1 = getNextWord();
- _scriptNoun1 = getNextWord();
- } else {
- _scriptAdj2 = getNextWord();
- _scriptNoun2 = getNextWord();
- }
-}
-
-void AGOSEngine::o_saveUserGame() {
- // 132: save game
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
- userGame(false);
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
-}
-
-void AGOSEngine::o_loadUserGame() {
- // 133: load game
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
- userGame(true);
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
-}
-
-void AGOSEngine::o_stopTune() {
- // 134: stop tune
- if (getGameType() == GType_SIMON2) {
- midi.stop();
- _lastMusicPlayed = -1;
- }
-}
-
-void AGOSEngine::o_pauseGame() {
- // 135: quit if user presses y
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
-
- // If all else fails, use English as fallback.
- byte keyYes = 'y';
- byte keyNo = 'n';
-
- switch (_language) {
- case Common::RU_RUS:
- break;
- case Common::PL_POL:
- keyYes = 't';
- break;
- case Common::HB_ISR:
- keyYes = 'f';
- break;
- case Common::ES_ESP:
- keyYes = 's';
- break;
- case Common::IT_ITA:
- keyYes = 's';
- break;
- case Common::FR_FRA:
- keyYes = 'o';
- break;
- case Common::DE_DEU:
- keyYes = 'j';
- break;
- default:
- break;
- }
-
- for (;;) {
- delay(1);
-#ifdef _WIN32_WCE
- if (isSmartphone()) {
- if (_keyPressed) {
- if (_keyPressed == 13)
- shutdown();
- else
- break;
- }
- }
-#endif
- if (_keyPressed == keyYes || _keyPressed == (keyYes - 32))
- shutdown();
- else if (_keyPressed == keyNo || _keyPressed == (keyNo - 32))
- break;
- }
-
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
-}
-
-void AGOSEngine::o_copysf() {
- // 136: set var to item unk3
- Item *item = getNextItemPtr();
- writeNextVarContents(item->state);
-}
-
-void AGOSEngine::o_restoreIcons() {
- // 137
- uint num = getVarOrByte();
- WindowBlock *window = _windowArray[num & 7];
- if (window->iconPtr)
- drawIconArray(num, window->iconPtr->itemRef, window->iconPtr->line, window->iconPtr->classMask);
-}
-
-void AGOSEngine::o_freezeZones() {
- // 138: vga pointer op 4
- freezeBottom();
-}
-
-void AGOSEngine::o_placeNoIcons() {
- // 139: set parent special
- Item *item = getNextItemPtr();
- _noParentNotify = true;
- setItemParent(item, getNextItemPtr());
- _noParentNotify = false;
-}
-
-void AGOSEngine::o_clearTimers() {
- // 140: del te and add one
- killAllTimers();
- addTimeEvent(3, 0xA0);
-}
-
-void AGOSEngine::o_setDollar() {
- // 141: set m1 to m3
- uint which = getVarOrByte();
- Item *item = getNextItemPtr();
- if (which == 1) {
- _subjectItem = item;
- } else {
- _objectItem = item;
- }
-}
-
-void AGOSEngine::o_isBox() {
- // 142: is hitarea 0x40 clear
- setScriptCondition(isBoxDead(getVarOrWord()));
-}
-
-void AGOSEngine::o_doTable() {
- // 143: start item sub
- SubRoom *r = (SubRoom *)findChildOfType(getNextItemPtr(), 1);
- if (r != NULL) {
- Subroutine *sub = getSubroutineByID(r->subroutine_id);
- if (sub) {
- startSubroutine(sub);
- return;
- }
- }
-
- if (getGameType() == GType_ELVIRA2) {
- SubSuperRoom *sr = (SubSuperRoom *)findChildOfType(getNextItemPtr(), 4);
- if (sr != NULL) {
- Subroutine *sub = getSubroutineByID(sr->subroutine_id);
- if (sub) {
- startSubroutine(sub);
- return;
- }
- }
- }
-}
-
-void AGOSEngine::o_storeItem() {
- // 151: set array6 to item
- uint var = getVarOrByte();
- Item *item = getNextItemPtr();
- _itemStore[var] = item;
-}
-
-void AGOSEngine::o_getItem() {
- // 152: set m1 to m3 to array 6
- Item *item = _itemStore[getVarOrByte()];
- uint var = getVarOrByte();
- if (var == 1) {
- _subjectItem = item;
- } else {
- _objectItem = item;
- }
-}
-
-void AGOSEngine::o_bSet() {
- // 153: set bit
- setBitFlag(getVarWrapper(), true);
-}
-
-void AGOSEngine::o_bClear() {
- // 154: clear bit
- setBitFlag(getVarWrapper(), false);
-}
-
-void AGOSEngine::o_bZero() {
- // 155: is bit clear
- setScriptCondition(!getBitFlag(getVarWrapper()));
-}
-
-void AGOSEngine::o_bNotZero() {
- // 156: is bit set
- uint bit = getVarWrapper();
-
- // WORKAROUND: Fix for glitch in some versions
- if (getGameType() == GType_SIMON1 && _subroutine == 2962 && bit == 63) {
- bit = 50;
- }
-
- setScriptCondition(getBitFlag(bit));
-}
-
-void AGOSEngine::o_getOValue() {
- // 157: get item int prop
- Item *item = getNextItemPtr();
- SubObject *subObject = (SubObject *)findChildOfType(item, 2);
- uint prop = getVarOrByte();
-
- if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) {
- uint offs = getOffsetOfChild2Param(subObject, 1 << prop);
- writeNextVarContents(subObject->objectFlagValue[offs]);
- } else {
- writeNextVarContents(0);
- }
-}
-
-void AGOSEngine::o_setOValue() {
- // 158: set item prop
- Item *item = getNextItemPtr();
- SubObject *subObject = (SubObject *)findChildOfType(item, 2);
- uint prop = getVarOrByte();
- int value = getVarOrWord();
-
- if (subObject != NULL && subObject->objectFlags & (1 << prop) && prop < 16) {
- uint offs = getOffsetOfChild2Param(subObject, 1 << prop);
- subObject->objectFlagValue[offs] = value;
- }
-}
-
-void AGOSEngine::o_ink() {
- // 160
- setTextColor(getVarOrByte());
-}
-
-void AGOSEngine::o_screenTextBox() {
- // 161: setup text
- TextLocation *tl = getTextLocation(getVarOrByte());
-
- tl->x = getVarOrWord();
- tl->y = getVarOrByte();
- tl->width = getVarOrWord();
-}
-
-void AGOSEngine::o_screenTextMsg() {
- // 162: print string
- uint vgaSpriteId = getVarOrByte();
- uint color = getVarOrByte();
- uint stringId = getNextStringID();
- const byte *string_ptr = NULL;
- uint speechId = 0;
- TextLocation *tl;
-
- if (stringId != 0xFFFF)
- string_ptr = getStringPtrByID(stringId);
-
- if (getFeatures() & GF_TALKIE) {
- if (getGameType() == GType_FF || getGameType() == GType_PP)
- speechId = (uint16)getVarOrWord();
- else
- speechId = (uint16)getNextWord();
- }
-
- if (getGameType() == GType_FF || getGameType() == GType_PP)
- vgaSpriteId = 1;
-
- tl = getTextLocation(vgaSpriteId);
- if (_speech && speechId != 0)
- playSpeech(speechId, vgaSpriteId);
- if (((getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || getGameType() == GType_FF) &&
- speechId == 0) {
- stopAnimateSimon2(2, vgaSpriteId + 2);
- }
-
- if (string_ptr != NULL && (speechId == 0 || _subtitles))
- printScreenText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width);
-
-}
-
-void AGOSEngine::o_playEffect() {
- // 163: play sound
- uint soundId = getVarOrWord();
-
- if (getGameId() == GID_SIMON1DOS)
- playSting(soundId);
- else
- _sound->playEffects(soundId);
-}
-
-void AGOSEngine::o_getDollar2() {
- // 164
- _showPreposition = true;
-
- setup_cond_c_helper();
-
- _objectItem = _hitAreaObjectItem;
-
- if (_objectItem == _dummyItem2)
- _objectItem = me();
-
- if (_objectItem == _dummyItem3)
- _objectItem = derefItem(me()->parent);
-
- if (_objectItem != NULL) {
- _scriptNoun2 = _objectItem->noun;
- _scriptAdj2 = _objectItem->adjective;
- } else {
- _scriptNoun2 = -1;
- _scriptAdj2 = -1;
- }
-
- _showPreposition = false;
-}
-
-void AGOSEngine::o_isAdjNoun() {
- // 165: item unk1 unk2 is
- Item *item = getNextItemPtr();
- int16 a = getNextWord(), b = getNextWord();
- setScriptCondition(item->adjective == a && item->noun == b);
-}
-
-void AGOSEngine::o_b2Set() {
- // 166: set bit2
- uint bit = getVarOrByte();
- _bitArrayTwo[bit / 16] |= (1 << (bit & 15));
-}
-
-void AGOSEngine::o_b2Clear() {
- // 167: clear bit2
- uint bit = getVarOrByte();
- _bitArrayTwo[bit / 16] &= ~(1 << (bit & 15));
-}
-
-void AGOSEngine::o_b2Zero() {
- // 168: is bit2 clear
- uint bit = getVarOrByte();
- setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) == 0);
-}
-
-void AGOSEngine::o_b2NotZero() {
- // 169: is bit2 set
- uint bit = getVarOrByte();
- setScriptCondition((_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0);
-}
-
-void AGOSEngine::o_lockZones() {
- // 175: vga pointer op 1
- _vgaMemBase = _vgaMemPtr;
-}
-
-void AGOSEngine::o_unlockZones() {
- // 176: vga pointer op 2
- _vgaMemPtr = _vgaFrozenBase;
- _vgaMemBase = _vgaFrozenBase;
-}
-
-void AGOSEngine::o_getPathPosn() {
- // 178: path find
- uint x = getVarOrWord();
- uint y = getVarOrWord();
- uint var_1 = getVarOrByte();
- uint var_2 = getVarOrByte();
-
- const uint16 *p;
- uint i, j;
- uint prev_i;
- uint x_diff, y_diff;
- uint best_i = 0, best_j = 0, best_dist = 0xFFFFFFFF;
- uint maxPath = (getGameType() == GType_FF || getGameType() == GType_PP) ? 100 : 20;
-
- if (getGameType() == GType_FF || getGameType() == GType_PP) {
- x += _scrollX;
- y += _scrollY;
- } else if (getGameType() == GType_SIMON2) {
- x += _scrollX * 8;
- }
-
- int end = (getGameType() == GType_FF) ? 9999 : 999;
- prev_i = maxPath + 1 - readVariable(12);
- for (i = maxPath; i != 0; --i) {
- p = (const uint16 *)_pathFindArray[maxPath - i];
- if (!p)
- continue;
- for (j = 0; readUint16Wrapper(&p[0]) != end; j++, p += 2) {
- x_diff = ABS((int16)(readUint16Wrapper(&p[0]) - x));
- y_diff = ABS((int16)(readUint16Wrapper(&p[1]) - 12 - y));
-
- if (x_diff < y_diff) {
- x_diff /= 4;
- y_diff *= 4;
- }
- x_diff += y_diff /= 4;
-
- if (x_diff < best_dist || x_diff == best_dist && prev_i == i) {
- best_dist = x_diff;
- best_i = maxPath + 1 - i;
- best_j = j;
- }
- }
- }
-
- writeVariable(var_1, best_i);
- writeVariable(var_2, best_j);
-}
-
-void AGOSEngine::o_scnTxtLongText() {
- // 179: conversation responses and room descriptions
- uint vgaSpriteId = getVarOrByte();
- uint color = getVarOrByte();
- uint stringId = getVarOrByte();
- uint speechId = 0;
- TextLocation *tl;
-
- const char *string_ptr = (const char *)getStringPtrByID(_longText[stringId]);
- if (getFeatures() & GF_TALKIE)
- speechId = _longSound[stringId];
-
- if (getGameType() == GType_FF || getGameType() == GType_PP)
- vgaSpriteId = 1;
- tl = getTextLocation(vgaSpriteId);
-
- if (_speech && speechId != 0)
- playSpeech(speechId, vgaSpriteId);
- if (string_ptr != NULL && _subtitles)
- printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
-}
-
-void AGOSEngine::o_mouseOn() {
- // 180: force mouseOn
- scriptMouseOn();
-}
-
-void AGOSEngine::o_unloadZone() {
- // 184: clear vgapointer entry
- uint a = getVarOrWord();
- VgaPointersEntry *vpe = &_vgaBufferPointers[a];
-
- vpe->sfxFile = NULL;
- vpe->vgaFile1 = NULL;
- vpe->vgaFile2 = NULL;
-}
-
-void AGOSEngine::o_unfreezeZones() {
- // 186: vga pointer op 3
- unfreezeBottom();
-}
-
-// -----------------------------------------------------------------------
-// Elvira 1 Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::oe1_present() {
- // 2: present (here or carried)
- Item *item = getNextItemPtr();
- setScriptCondition(item->parent == getItem1ID() || item->parent == me()->parent);
-}
-
-void AGOSEngine::oe1_notPresent() {
- // 3: not present (neither here nor carried)
- Item *item = getNextItemPtr();
- setScriptCondition(item->parent != getItem1ID() && item->parent != me()->parent);
-}
-
-void AGOSEngine::oe1_worn() {
- // 4: worn
- Item *item = getNextItemPtr();
- SubObject *subObject = (SubObject *)findChildOfType(item, 2);
-
- if (item->parent != getItem1ID() || subObject == NULL)
- setScriptCondition(false);
- else
- setScriptCondition((subObject->objectFlags & kOFWorn) != 0);
-}
-
-void AGOSEngine::oe1_notWorn() {
- // 5: not worn
- Item *item = getNextItemPtr();
- SubObject *subObject = (SubObject *)findChildOfType(item, 2);
-
- if (item->parent != getItem1ID() || subObject == NULL)
- setScriptCondition(false);
- else
- setScriptCondition((subObject->objectFlags & kOFWorn) == 0);
-}
-
-void AGOSEngine::oe1_isNotAt() {
- // 9: parent is not
- Item *item = getNextItemPtr();
- setScriptCondition(item->parent != getNextItemID());
-}
-
-void AGOSEngine::oe1_sibling() {
- // 10: sibling
- Item *item1 = getNextItemPtr();
- Item *item2 = getNextItemPtr();
- setScriptCondition(item1->parent == item2->parent);
-}
-
-void AGOSEngine::oe1_notSibling() {
- // 11: not sibling
- Item *item1 = getNextItemPtr();
- Item *item2 = getNextItemPtr();
- setScriptCondition(item1->parent != item2->parent);
-}
-
-void AGOSEngine::oe1_isIn() {
- // 22: is in
- Item *item1 = getNextItemPtr();
- Item *item2 = getNextItemPtr();
- setScriptCondition(contains(item1, item2) != 0);
-}
-
-void AGOSEngine::oe1_isNotIn() {
- // 23: is not in
- Item *item1 = getNextItemPtr();
- Item *item2 = getNextItemPtr();
- setScriptCondition(contains(item1, item2) == 0);
-}
-
-void AGOSEngine::oe1_isPlayer() {
- // 30: is player
- setScriptCondition(isPlayer(getNextItemPtr()));
-}
-
-void AGOSEngine::oe1_canPut() {
- // 37: can put
- Item *item1 = getNextItemPtr();
- Item *item2 = getNextItemPtr();
- setScriptCondition(canPlace(item1, item2) == 0);
-}
-
-void AGOSEngine::oe1_copyof() {
- // 54: copy of
- Item *item = getNextItemPtr();
- uint tmp = getVarOrByte();
- writeNextVarContents(getUserFlag(item, tmp));
-}
-
-void AGOSEngine::oe1_copyfo() {
- // 55: copy fo
- uint tmp = getNextVarContents();
- Item *item = getNextItemPtr();
- setUserFlag(item, getVarOrByte(), tmp);
-}
-
-void AGOSEngine::oe1_whatO() {
- // 57: what o
- int a = getVarOrWord();
-
- if (a == 1)
- _subjectItem = findMaster(levelOf(me()), _scriptAdj1,_scriptNoun1);
- else
- _objectItem = findMaster(levelOf(me()), _scriptAdj2, _scriptNoun2);
-}
-
-void AGOSEngine::oe1_weigh() {
- // 59: weight
- Item *item = getNextItemPtr();
- writeNextVarContents(weighUp(item));
-}
-
-void AGOSEngine::oe1_setFF() {
- // 60: set FF
- writeNextVarContents(255);
-}
-
-void AGOSEngine::oe1_moveDirn() {
- // 54: move direction
- int16 d = readVariable(getVarOrWord());
- moveDirn_e1(me(), d);
-}
-
-void AGOSEngine::oe1_score() {
- // 90: score
- SubPlayer *p = (SubPlayer *) findChildOfType(me(), 3);
- showMessageFormat("Your score is %ld.\n", p->score);
-}
-
-void AGOSEngine::oe1_doClass() {
- // 106: do class
- Item *i = getNextItemPtr();
- int16 cm = getVarOrWord();
- int16 num = getVarOrWord();
-
- _classMask = (cm != -1) ? 1 << cm : 0;
- //_classLine = (SubroutineLine *)((uint32)_currentLine->next+(uint32)_currentTable);
-
- if (num == 1) {
- _subjectItem = findInByClass(i, (1 << cm));
- if (_subjectItem)
- _classMode1 = 1;
- else
- _classMode1 = 0;
- } else {
- _objectItem = findInByClass(i, (1 << cm));
- if (_objectItem)
- _classMode2 = 1;
- else
- _classMode2 = 0;
- }
-}
-
-void AGOSEngine::oe1_pobj() {
- // 112: print object
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- getVarOrWord();
-
- if (subObject != NULL)
- showMessageFormat("%s", (const char *)getStringPtrByID(subObject->objectName));
-}
-
-void AGOSEngine::oe1_pName() {
- // 114:
- Item *i = getNextItemPtr();
- showMessageFormat("%s", (const char *)getStringPtrByID(i->itemName));
-}
-
-void AGOSEngine::oe1_pcName() {
- // 115:
- Item *i = getNextItemPtr();
- Common::String name = (const char *)getStringPtrByID(i->itemName);
- name.toUppercase();
- showMessageFormat("%s", name.c_str());
-}
-
-void AGOSEngine::oe1_cFlag() {
- // 162: check container flag
- SubContainer *c = (SubContainer *)findChildOfType(getNextItemPtr(), 7);
- uint bit = getVarOrWord();
-
- if (c == NULL)
- setScriptCondition(false);
- else
- setScriptCondition((c->flags & (1 << bit)) != 0);
-}
-
-void AGOSEngine::oe1_means() {
- // 165: means
- _scriptVerb = getNextWord();
- _scriptNoun1 = getNextWord();
- _scriptNoun2 = getNextWord();
-
- if (getVarOrWord()) {
- int16 tmp = _scriptNoun1;
- _scriptNoun1 = _scriptNoun2;
- _scriptNoun2 = tmp;
- }
-}
-
-void AGOSEngine::oe1_setUserItem() {
- // 176: set user item
- Item *i = getNextItemPtr();
- uint tmp = getVarOrWord();
- setUserItem(i, tmp, getNextItemID());
-}
-
-void AGOSEngine::oe1_getUserItem() {
- // 177: get user item
- Item *i = getNextItemPtr();
- int n = getVarOrWord();
-
- if (getVarOrWord() == 1)
- _subjectItem = derefItem(getUserItem(i, n));
- else
- _objectItem = derefItem(getUserItem(i, n));
-}
-
-void AGOSEngine::oe1_whereTo() {
- // 180: where to
- Item *i = getNextItemPtr();
- int16 d = getVarOrWord();
- int16 f = getVarOrWord();
-
- if (f == 1)
- _subjectItem = derefItem(getExitOf_e1(i, d));
- else
- _objectItem = derefItem(getExitOf_e1(i, d));
-}
-
-void AGOSEngine::oe1_doorExit() {
- // 181: door exit
- Item *x;
- Item *a = (Item *)-1;
- SubUserChain *c;
- Item *i = getNextItemPtr();
- Item *d = getNextItemPtr();
- int16 f = getVarOrWord();
- int16 ct = 0;
-
- c = (SubUserChain *)findChildOfType(d, 8);
- if (c)
- a = derefItem(c->chChained);
- while (ct < 6) {
- x = derefItem(getDoorOf(i, ct));
- if ((x == d) | (x == a)) {
- writeVariable(f, ct);
- return;
- }
- ct++;
- }
- writeVariable(f, 255);
-}
-
-void AGOSEngine::oe1_clearUserItem() {
- // 178: clear user item
- Item *i = getNextItemPtr();
- uint tmp = getVarOrWord();
- setUserItem(i, tmp, 0);
-}
-
-void AGOSEngine::oe1_findMaster() {
- // 219: find master
- int16 ad, no;
- int16 d = getVarOrWord();
-
- ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
- no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
-
- d = getVarOrWord();
- if (d == 1)
- _subjectItem = findMaster(levelOf(me()), ad, no);
- else
- _objectItem = findMaster(levelOf(me()), ad, no);
-}
-
-void AGOSEngine::oe1_nextMaster() {
- // 220: next master
- int16 ad, no;
- Item *item = getNextItemPtr();
- int16 d = getVarOrWord();
-
- ad = (d == 1) ? _scriptAdj1 : _scriptAdj2;
- no = (d == 1) ? _scriptNoun1 : _scriptNoun2;
-
- d = getVarOrWord();
- if (d == 1)
- _subjectItem = nextMaster(levelOf(me()), item, ad, no);
- else
- _objectItem = nextMaster(levelOf(me()), item, ad, no);
-}
-
-void AGOSEngine::oe1_menu() {
- // 233: agos menu
- uint b = getVarOrWord();
- uint a = getVarOrWord();
- drawMenuStrip(a, b);
-}
-
-void AGOSEngine::oe1_bitClear() {
- // 251: set bit off
- int var = getVarOrWord();
- int bit = getVarOrWord();
-
- writeVariable(var, _variableArray[var] & ~(1 << bit));
-}
-
-void AGOSEngine::oe1_bitSet() {
- // 252: set bit on
- int var = getVarOrWord();
- int bit = getVarOrWord();
-
- writeVariable(var, _variableArray[var] | (1 << bit));
-}
-
-void AGOSEngine::oe1_bitTest() {
- // 253: bit test
- int var = getVarOrWord();
- int bit = getVarOrWord();
-
- setScriptCondition((_variableArray[var] & (1 << bit)) != 0);
-}
-
-void AGOSEngine::oe1_enableInput() {
- // 258: enable input
- _variableArray[500] = 0;
-
- for (int i = 120; i < 130; i++)
- disableBox(i);
-
- // XXX
- _lastHitArea = 0;
- _verbHitArea = 0;
- _hitAreaSubjectItem = NULL;
- _hitAreaObjectItem = NULL;
-}
-
-void AGOSEngine::oe1_setTime() {
- // 259: set time
- time(&_timeStore);
-}
-
-void AGOSEngine::oe1_ifTime() {
- // 260: if time
- time_t t;
-
- uint a = getVarOrWord();
- time(&t);
- t -= a;
- if (t >= _timeStore)
- setScriptCondition(true);
- else
- setScriptCondition(false);
-}
-
-void AGOSEngine::oe1_zoneDisk() {
- // 267: set disk number of each zone
- getVarOrWord();
- getVarOrWord();
-}
-
-void AGOSEngine::oe1_printStats() {
- // 270: print stats
- printStats();
-}
-
-void AGOSEngine::oe1_printPlayerDamage() {
- // 272: print player damage
- printStats();
-}
-
-void AGOSEngine::oe1_printMonsterDamage() {
- // 273: print monster damage
- printStats();
-}
-
-void AGOSEngine::oe1_printPlayerHit() {
- // 277: print player hit
- printStats();
-}
-
-void AGOSEngine::oe1_printMonsterHit() {
- // 278: print monster hit
- printStats();
-}
-
-// -----------------------------------------------------------------------
-// Elvira 2 Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::oe2_moveDirn() {
- // 54: move direction
- int16 d = getVarOrByte();
- moveDirn_e2(me(), d);
-}
-
-void AGOSEngine::oe2_loadUserGame() {
- // 89: load user game
- getStringPtrByID(getNextStringID());
-}
-
-void AGOSEngine::oe2_setDoorOpen() {
- // 144: set door open
- Item *i = getNextItemPtr();
- setDoorState(i, getVarOrByte(), 1);
-}
-
-void AGOSEngine::oe2_setDoorClosed() {
- // 145: set door closed
- Item *i = getNextItemPtr();
- setDoorState(i, getVarOrByte(), 2);
-}
-
-void AGOSEngine::oe2_setDoorLocked() {
- // 146: set door locked
- Item *i = getNextItemPtr();
- setDoorState(i, getVarOrByte(), 3);
-}
-
-void AGOSEngine::oe2_ifDoorOpen() {
- // 148: if door open
- Item *i = getNextItemPtr();
- uint16 d = getVarOrByte();
- setScriptCondition(getDoorState(i, d) == 1);
-}
-
-void AGOSEngine::oe2_ifDoorClosed() {
- // 149: if door closed
- Item *i = getNextItemPtr();
- uint16 d = getVarOrByte();
- setScriptCondition(getDoorState(i, d) == 2);
-}
-
-void AGOSEngine::oe2_ifDoorLocked() {
- // 150: if door locked
- Item *i=getNextItemPtr();
- uint16 d = getVarOrByte();
- setScriptCondition(getDoorState(i, d) == 3);
-}
-
-void AGOSEngine::oe2_opcode161() {
- // 161:
-}
-
-void AGOSEngine::oe2_screenTextMsg() {
- // 162: print string
- showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
- getVarOrByte();
-}
-
-void AGOSEngine::oe2_setSuperRoom() {
- // 165: set super room
- _superRoomNumber = getVarOrWord();
-}
-
-void AGOSEngine::oe2_getSuperRoom() {
- // 166: get super room
- writeNextVarContents(_superRoomNumber);
-}
-
-// -----------------------------------------------------------------------
-// Waxworks Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::oww_moveDirn() {
- // 54: move direction
- int16 d = getVarOrByte();
- moveDirn_ww(me(), d);
-}
-
-void AGOSEngine::oww_goto() {
- // 55: set itemA parent
- uint item = getNextItemID();
- if (derefItem(item) == NULL) {
- setItemParent(me(), NULL);
- loadRoomItems(item);
- }
- setItemParent(me(), derefItem(item));
-}
-
-void AGOSEngine::oww_whereTo() {
- // 85: where to
- Item *i = getNextItemPtr();
- int16 d = getVarOrByte();
- int16 f = getVarOrByte();
-
- if (f == 1)
- _subjectItem = derefItem(getExitOf(i, d));
- else
- _objectItem = derefItem(getExitOf(i, d));
-}
-
-void AGOSEngine::oww_menu() {
- // 105: set agos menu
- _agosMenu = getVarOrByte();
-}
-
-void AGOSEngine::oww_textMenu() {
- // 106: set text menu
- byte slot = getVarOrByte();
- _textMenu[slot] = getVarOrByte();
-}
-
-void AGOSEngine::oww_boxMessage() {
- // 184: print message to box
- boxTextMessage((const char *)getStringPtrByID(getNextStringID()));
-}
-
-void AGOSEngine::oww_boxMsg() {
- // 185: print msg to box
- boxTextMsg((const char *)getStringPtrByID(getNextStringID()));
-}
-
-void AGOSEngine::oww_boxLongText() {
- // 186: print long text to box
- boxTextMsg((const char *)getStringPtrByID(_longText[getVarOrByte()]));
-}
-
-void AGOSEngine::oww_printBox() {
- // 187: print box
- printBox();
-}
-
-void AGOSEngine::oww_boxPObj() {
- // 188: print object flag name to box
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
-
- if (subObject != NULL && subObject->objectFlags & kOFText)
- boxTextMsg((const char *)getStringPtrByID(subObject->objectFlagValue[0]));
-}
-
-// -----------------------------------------------------------------------
-// Simon 1 Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::o1_printLongText() {
- // 70: show string from array
- const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
- showMessageFormat("%s\n", str);
-}
-
-void AGOSEngine::o1_rescan() {
- // 83: restart subroutine
- setScriptReturn(-10);
-}
-
-void AGOSEngine::o1_animate() {
- // 98: start vga
- uint vga_res, vgaSpriteId, windowNum, x, y, palette;
- vgaSpriteId = getVarOrWord();
- vga_res = vgaSpriteId / 100;
- windowNum = getVarOrByte();
- x = getVarOrWord();
- y = getVarOrWord();
- palette = getVarOrWord();
- loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
-}
-
-void AGOSEngine::o1_stopAnimate() {
- // 99: kill sprite
- stopAnimateSimon1(getVarOrWord());
-}
-
-void AGOSEngine::o1_playTune() {
- // 127: deals with music
- int music = getVarOrWord();
- int track = getVarOrWord();
-
- // Jamieson630:
- // This appears to be a "load or play music" command.
- // The music resource is specified, and optionally
- // a track as well. Normally we see two calls being
- // made, one to load the resource and another to
- // actually start a track (so the resource is
- // effectively preloaded so there's no latency when
- // starting playback).
-
- if (music != _lastMusicPlayed) {
- _lastMusicPlayed = music;
- loadMusic(music);
- midi.startTrack(track);
- }
-}
-
-void AGOSEngine::o1_screenTextPObj() {
- // 177: inventory descriptions
- uint vgaSpriteId = getVarOrByte();
- uint color = getVarOrByte();
-
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- if (getFeatures() & GF_TALKIE) {
- if (subObject != NULL && subObject->objectFlags & kOFVoice) {
- uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
- playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
- } else if (subObject != NULL && subObject->objectFlags & kOFNumber) {
- uint offs = getOffsetOfChild2Param(subObject, kOFNumber);
- playSpeech(subObject->objectFlagValue[offs] + 3550, vgaSpriteId);
- }
- }
-
- if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
- const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
- TextLocation *tl = getTextLocation(vgaSpriteId);
- char buf[256];
- int j, k;
-
- if (subObject->objectFlags & kOFNumber) {
- if (_language == Common::HB_ISR) {
- j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
- k = (j % 10) * 10;
- k += j / 10;
- if (!(j % 10))
- sprintf(buf,"0%d%s", k, stringPtr);
- else
- sprintf(buf,"%d%s", k, stringPtr);
- } else {
- sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
- }
- stringPtr = buf;
- }
- if (stringPtr != NULL)
- printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
- }
-}
-
-void AGOSEngine::o1_mouseOff() {
- // 181: force mouseOff
- scriptMouseOff();
-}
-
-void AGOSEngine::o1_loadBeard() {
- // 182: load beard
- if (_beardLoaded == false) {
- _beardLoaded = true;
- _lockWord |= 0x8000;
- loadSimonVGAFile(328);
- _lockWord &= ~0x8000;
- }
-}
-
-void AGOSEngine::o1_unloadBeard() {
- // 183: unload beard
- if (_beardLoaded == true) {
- _beardLoaded = false;
- _lockWord |= 0x8000;
- loadSimonVGAFile(23);
- _lockWord &= ~0x8000;
- }
-}
-
-void AGOSEngine::o1_loadStrings() {
- // 185: load sound files
- _soundFileId = getVarOrWord();
- if (getPlatform() == Common::kPlatformAmiga && getFeatures() & GF_TALKIE) {
- char buf[10];
- sprintf(buf, "%d%s", _soundFileId, "Effects");
- _sound->readSfxFile(buf);
- sprintf(buf, "%d%s", _soundFileId, "simon");
- _sound->readVoiceFile(buf);
- }
-}
-
-void AGOSEngine::o1_specialFade() {
- // 187: fade to black
- uint i;
-
- memcpy(_videoBuf1, _currentPalette, 4 * 256);
-
- for (i = 32; i != 0; --i) {
- paletteFadeOut(_videoBuf1, 32, 8);
- paletteFadeOut(_videoBuf1 + 4 * 48, 144, 8);
- paletteFadeOut(_videoBuf1 + 4 * 208, 48, 8);
- _system->setPalette(_videoBuf1, 0, 256);
- delay(5);
- }
-
- memcpy(_currentPalette, _videoBuf1, 1024);
- memcpy(_displayPalette, _videoBuf1, 1024);
-}
-
-// -----------------------------------------------------------------------
-// Simon 2 Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::o2_printLongText() {
- // 70: show string from array
- const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
- writeVariable(51, strlen(str) / 53 * 8 + 8);
- showMessageFormat("%s\n", str);
-}
-
-void AGOSEngine::o2_rescan() {
- // 83: restart subroutine
- if (_exitCutscene) {
- if (getBitFlag(9)) {
- endCutscene();
- }
- } else {
- processSpecialKeys();
- }
-
- setScriptReturn(-10);
-}
-
-void AGOSEngine::o2_animate() {
- // 98: start vga
- uint vga_res = getVarOrWord();
- uint vgaSpriteId = getVarOrWord();
- uint windowNum = getVarOrByte();
- uint x = getVarOrWord();
- uint y = getVarOrWord();
- uint palette = getVarOrWord();
- loadSprite(windowNum, vga_res, vgaSpriteId, x, y, palette);
-}
-
-void AGOSEngine::o2_stopAnimate() {
- // 99: kill sprite
- uint a = getVarOrWord();
- uint b = getVarOrWord();
- stopAnimateSimon2(a, b);
-}
-
-void AGOSEngine::o2_playTune() {
- // 127: deals with music
- int music = getVarOrWord();
- int track = getVarOrWord();
- int loop = getVarOrByte();
-
- // Jamieson630:
- // This appears to be a "load or play music" command.
- // The music resource is specified, and optionally
- // a track as well. Normally we see two calls being
- // made, one to load the resource and another to
- // actually start a track (so the resource is
- // effectively preloaded so there's no latency when
- // starting playback).
-
- midi.setLoop(loop != 0);
- if (_lastMusicPlayed != music)
- _nextMusicToPlay = music;
- else
- midi.startTrack(track);
-}
-
-void AGOSEngine::o2_screenTextPObj() {
- // 177: inventory descriptions
- uint vgaSpriteId = getVarOrByte();
- uint color = getVarOrByte();
-
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- if (getFeatures() & GF_TALKIE) {
- if (subObject != NULL && subObject->objectFlags & kOFVoice) {
- uint speechId = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFVoice)];
-
- if (subObject->objectFlags & kOFNumber) {
- uint speechIdOffs = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
-
- if (speechId == 116)
- speechId = speechIdOffs + 115;
- if (speechId == 92)
- speechId = speechIdOffs + 98;
- if (speechId == 99)
- speechId = 9;
- if (speechId == 97) {
- switch (speechIdOffs) {
- case 12:
- speechId = 109;
- break;
- case 14:
- speechId = 108;
- break;
- case 18:
- speechId = 107;
- break;
- case 20:
- speechId = 106;
- break;
- case 22:
- speechId = 105;
- break;
- case 28:
- speechId = 104;
- break;
- case 90:
- speechId = 103;
- break;
- case 92:
- speechId = 102;
- break;
- case 100:
- speechId = 51;
- break;
- default:
- error("o2_screenTextPObj: invalid case %d", speechIdOffs);
- }
- }
- }
-
- if (_speech)
- playSpeech(speechId, vgaSpriteId);
- }
-
- }
-
- if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
- const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
- TextLocation *tl = getTextLocation(vgaSpriteId);
- char buf[256];
- int j, k;
-
- if (subObject->objectFlags & kOFNumber) {
- if (_language == Common::HB_ISR) {
- j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
- k = (j % 10) * 10;
- k += j / 10;
- if (!(j % 10))
- sprintf(buf,"0%d%s", k, stringPtr);
- else
- sprintf(buf,"%d%s", k, stringPtr);
- } else {
- sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
- }
- stringPtr = buf;
- }
- if (stringPtr != NULL)
- printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
- }
-}
-
-void AGOSEngine::o2_mouseOff() {
- // 181: force mouseOff
- scriptMouseOff();
- changeWindow(1);
- showMessageFormat("\xC");
-}
-
-void AGOSEngine::o2_isShortText() {
- // 188: string2 is
- uint i = getVarOrByte();
- uint str = getNextStringID();
- setScriptCondition(str < _numTextBoxes && _shortText[i] == str);
-}
-
-void AGOSEngine::o2_clearMarks() {
- // 189: clear_op189_flag
- _marks = 0;
-}
-
-void AGOSEngine::o2_waitMark() {
- // 190
- uint i = getVarOrByte();
- if (!(_marks & (1 << i)))
- waitForMark(i);
-}
-
-// -----------------------------------------------------------------------
-// Feeble Files Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::o3_chance() {
- // 23
- uint a = getVarOrWord();
-
- if (a == 0) {
- setScriptCondition(false);
- return;
- }
-
- if (a == 100) {
- setScriptCondition(true);
- return;
- }
-
- if ((uint)_rnd.getRandomNumber(99) < a)
- setScriptCondition(true);
- else
- setScriptCondition(false);
-}
-
-void AGOSEngine::o3_jumpOut() {
- // 37
- getVarOrByte();
- setScriptReturn(1);
-}
-
-void AGOSEngine::o3_addTextBox() {
- // 65: add hit area
- uint flags = kBFTextBox | kBFBoxItem;
- uint id = getVarOrWord();
- uint params = id / 1000;
- uint x, y, w, h, num;
-
- id %= 1000;
-
- if (params & 1)
- flags |= kBFInvertTouch;
-
- x = getVarOrWord();
- y = getVarOrWord();
- w = getVarOrWord();
- h = getVarOrWord();
- num = getVarOrByte();
- if (num < _numTextBoxes)
- defineBox(id, x, y, w, h, flags + (num << 8), 208, _dummyItem2);
-}
-
-void AGOSEngine::o3_printLongText() {
- // 70: show string from array
- int num = getVarOrByte();
- const char *str = (const char *)getStringPtrByID(_longText[num]);
- sendInteractText(num, "%d. %s\n", num, str);
-}
-
-void AGOSEngine::o3_addBox() {
- // 107: add item hitarea
- uint flags = 0;
- uint id = getVarOrWord();
- uint params = id / 1000;
- uint x, y, w, h, verb;
- Item *item;
-
- id = id % 1000;
-
- if (params & 1)
- flags |= kBFInvertTouch;
- if (params & 2)
- flags |= kBFNoTouchName;
- if (params & 4)
- flags |= kBFBoxItem;
- if (params & 8)
- flags |= kBFTextBox;
- if (params & 16)
- flags |= 0x10;
-
- x = getVarOrWord();
- y = getVarOrWord();
- w = getVarOrWord();
- h = getVarOrWord();
- item = getNextItemPtrStrange();
- verb = getVarOrWord();
- defineBox(id, x, y, w, h, flags, verb, item);
-}
-
-void AGOSEngine::o3_oracleTextDown() {
- // 122: oracle text down
- oracleTextDown();
-}
-
-void AGOSEngine::o3_oracleTextUp() {
- // 123: oracle text up
- oracleTextUp();
-}
-
-void AGOSEngine::o3_ifTime() {
- // 124: if time
- time_t t;
-
- uint a = getVarOrWord();
- time(&t);
- t -= _gameStoppedClock;
- t -= a;
- if (t >= _timeStore)
- setScriptCondition(true);
- else
- setScriptCondition(false);
-}
-
-void AGOSEngine::o3_setTime() {
- // 131
- time(&_timeStore);
- _timeStore -= _gameStoppedClock;
-}
-
-void AGOSEngine::o3_saveUserGame() {
- // 132: save game
- _noOracleScroll = 0;
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true);
- saveUserGame(countSaveGames() + 1 - readVariable(55));
- _system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false);
-}
-
-void AGOSEngine::o3_loadUserGame() {
- // 133: load game
- loadGame(readVariable(55));
-}
-
-void AGOSEngine::o3_listSaveGames() {
- // 134: dummy opcode?
- listSaveGames(1);
-}
-
-void AGOSEngine::o3_checkCD() {
- // 135: switch CD
- uint disc = readVariable(97);
-
- if (!strcmp(_gameDescription->desc.extra, "4CD")) {
- _sound->switchVoiceFile(gss, disc);
- } else if (!strcmp(_gameDescription->desc.extra, "2CD")) {
- if (disc == 1 || disc == 2)
- _sound->switchVoiceFile(gss, 1);
- else if (disc == 3 || disc == 4)
- _sound->switchVoiceFile(gss, 2);
- }
-
- debug(0, "Switch to CD number %d", disc);
-}
-
-void AGOSEngine::o3_screenTextBox() {
- // 161: setup text
- TextLocation *tl = getTextLocation(getVarOrByte());
-
- tl->x = getVarOrWord();
- tl->y = getVarOrWord();
- tl->width = getVarOrWord();
-}
-
-void AGOSEngine::o3_isAdjNoun() {
- // 165: item unk1 unk2 is
- Item *item = getNextItemPtr();
- int16 a = getNextWord(), b = getNextWord();
- if (item->adjective == a && item->noun == b)
- setScriptCondition(true);
- else if (a == -1 && item->noun == b)
- setScriptCondition(true);
- else
- setScriptCondition(false);
-}
-
-void AGOSEngine::o3_hyperLinkOn() {
- // 171: oracle hyperlink on
- hyperLinkOn(getVarOrWord());
-}
-
-void AGOSEngine::o3_hyperLinkOff() {
- // 172: oracle hyperlink off
- hyperLinkOff();
-}
-
-void AGOSEngine::o3_checkPaths() {
- // 173 check paths
- int i, count;
- const uint8 *pathVal1 = _pathValues1;
- bool result = false;
-
- count = _variableArray2[38];
- for (i = 0; i < count; i++) {
- uint8 val = pathVal1[2];
- if (val == _variableArray2[50] ||
- val == _variableArray2[51] ||
- val == _variableArray2[201] ||
- val == _variableArray2[203] ||
- val == _variableArray2[205] ||
- val == _variableArray2[207] ||
- val == _variableArray2[209] ||
- val == _variableArray2[211] ||
- val == _variableArray2[213] ||
- val == _variableArray2[215] ||
- val == _variableArray2[219] ||
- val == _variableArray2[220] ||
- val == _variableArray2[221] ||
- val == _variableArray2[222] ||
- val == _variableArray2[223] ||
- val == _variableArray2[224] ||
- val == _variableArray2[225] ||
- val == _variableArray2[226]) {
- result = true;
- break;
- }
- pathVal1 += 4;
- }
-
- _variableArray2[52] = result;
-}
-
-void AGOSEngine::o3_screenTextPObj() {
- // 177: inventory descriptions
- uint vgaSpriteId = getVarOrByte();
- uint color = getVarOrByte();
- const char *string_ptr = NULL;
- TextLocation *tl = NULL;
- char buf[256];
-
- SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
- if (subObject != NULL && subObject->objectFlags & kOFText) {
- string_ptr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
- tl = getTextLocation(vgaSpriteId);
- }
-
- if (subObject != NULL && subObject->objectFlags & kOFVoice) {
- uint offs = getOffsetOfChild2Param(subObject, kOFVoice);
- playSpeech(subObject->objectFlagValue[offs], vgaSpriteId);
- }
-
- if (subObject != NULL && (subObject->objectFlags & kOFText) && _subtitles) {
- if (subObject->objectFlags & kOFNumber) {
- sprintf(buf, "%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], string_ptr);
- string_ptr = buf;
- }
- if (string_ptr != NULL)
- printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
- }
-}
-
-void AGOSEngine::o3_mouseOff() {
- // 181: force mouseOff
- scriptMouseOff();
- clearName();
-}
-
-void AGOSEngine::o3_loadVideo() {
- // 182: load video file
- const byte *filename = getStringPtrByID(getNextStringID());
- _moviePlay->load((const char *)filename);
-}
-
-void AGOSEngine::o3_playVideo() {
- // 183: play video
- _moviePlay->play();
-}
-
-void AGOSEngine::o3_centreScroll() {
- // 187
- centreScroll();
-}
-
-void AGOSEngine::o3_resetPVCount() {
- // 191
- if (getBitFlag(83)) {
- _PVCount1 = 0;
- _GPVCount1 = 0;
- } else {
- _PVCount = 0;
- _GPVCount = 0;
- }
-}
-
-void AGOSEngine::o3_setPathValues() {
- // 192
- uint8 a = getVarOrByte();
- uint8 b = getVarOrByte();
- uint8 c = getVarOrByte();
- uint8 d = getVarOrByte();
- if (getBitFlag(83)) {
- _pathValues1[_PVCount1++] = a;
- _pathValues1[_PVCount1++] = b;
- _pathValues1[_PVCount1++] = c;
- _pathValues1[_PVCount1++] = d;
- } else {
- _pathValues[_PVCount++] = a;
- _pathValues[_PVCount++] = b;
- _pathValues[_PVCount++] = c;
- _pathValues[_PVCount++] = d;
- }
-}
-
-void AGOSEngine::o3_stopClock() {
- // 193: pause clock
- _clockStopped = time(NULL);
-}
-
-void AGOSEngine::o3_restartClock() {
- // 194: resume clock
- if (_clockStopped != 0)
- _gameStoppedClock += time(NULL) - _clockStopped;
- _clockStopped = 0;
-}
-
-void AGOSEngine::o3_setColour() {
- // 195: set palette colour
- uint c = getVarOrByte() * 4;
- uint r = getVarOrByte();
- uint g = getVarOrByte();
- uint b = getVarOrByte();
-
- _displayPalette[c + 0] = r;
- _displayPalette[c + 1] = g;
- _displayPalette[c + 2] = b;
-
- _paletteFlag = 2;
-}
-
-void AGOSEngine::o3_b3Set() {
- // 196: set bit3
- uint bit = getVarOrByte();
- _bitArrayThree[bit / 16] |= (1 << (bit & 15));
-}
-
-void AGOSEngine::o3_b3Clear() {
- // 197: clear bit3
- uint bit = getVarOrByte();
- _bitArrayThree[bit / 16] &= ~(1 << (bit & 15));
-}
-
-void AGOSEngine::o3_b3Zero() {
- // 198: is bit3 clear
- uint bit = getVarOrByte();
- setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) == 0);
-}
-
-void AGOSEngine::o3_b3NotZero() {
- // 199: is bit3 set
- uint bit = getVarOrByte();
- setScriptCondition((_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0);
-}
-
-// -----------------------------------------------------------------------
-// Puzzle Pack Opcodes
-// -----------------------------------------------------------------------
-
-void AGOSEngine::o4_iconifyWindow() {
- // 30
- getNextItemPtr();
- if (_clockStopped != 0)
- _gameTime += time(NULL) - _clockStopped;
- _clockStopped = 0;
- _system->setFeatureState(OSystem::kFeatureIconifyWindow, true);
-}
-
-void AGOSEngine::o4_restoreOopsPosition() {
- // 32: restore oops position
- uint i;
-
- getNextItemPtr();
-
- if (_oopsValid) {
- for (i = 0; i < _numVars; i++) {
- _variableArray[i] = _variableArray2[i];
- }
- i = _variableArray[999] * 100 + 11;
- set_video_mode_internal(4,i);
- if (getBitFlag(110)) {
- _gameTime += 10;
- } else {
- // Swampy adventures
- _gameTime += 30;
- }
- _oopsValid = false;
- }
-}
-
-void AGOSEngine::o4_loadMouseImage() {
- // 38: load mouse image
- getNextItemPtr();
- getVarOrByte();
- loadMouseImage();
-}
-
-void AGOSEngine::o4_message() {
- // 63: show string nl
-
- if (getBitFlag(105)) {
- // Swampy adventures
- getStringPtrByID(getNextStringID());
-// printInfoText(getStringPtrByID(getNextStringID()));
- } else {
- showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
- }
-}
-
-void AGOSEngine::o4_setShortText() {
- // 66: set item name
- uint var = getVarOrByte();
- uint stringId = getNextStringID();
- if (var < _numTextBoxes) {
- _shortText[var] = stringId;
- _shortTextX[var] = getVarOrWord();
- _shortTextY[var] = getVarOrWord();
- }
-}
-
-void AGOSEngine::o4_loadHiScores() {
- // 105: load high scores
- getVarOrByte();
-}
-
-void AGOSEngine::o4_checkHiScores() {
- // 106: check high scores
- getVarOrByte();
- getVarOrByte();
-}
-
-void AGOSEngine::o4_sync() {
- // 120: sync
- uint a = getVarOrWord();
- if (a == 8001 || a == 8101 || a == 8201 || a == 8301 || a == 8401) {
- _marks &= ~(1 << 2);
- }
- sendSync(a);
-}
-
-void AGOSEngine::o4_saveUserGame() {
- // 132: save game
- if (_clockStopped != 0)
- _gameTime += time(NULL) - _clockStopped;
- _clockStopped = 0;
-
- if (getGameId() == GID_DIMP) {
- saveGame(1, NULL);
- } else if (!getBitFlag(110)) {
- // Swampy adventures
- saveGame(1, NULL);
- }
-
- //saveHiScores()
-}
-
-void AGOSEngine::o4_loadUserGame() {
- // 133: load usergame
-
- // NoPatience or Jumble
- if (getBitFlag(110)) {
- //getHiScoreName();
- return;
- }
-
- // XXX
- loadGame(1);
-}
-
-void AGOSEngine::o4_saveOopsPosition() {
- // 173: save oops position
- if (!isVgaQueueEmpty()) {
- _oopsValid = true;
- for (uint i = 0; i < _numVars; i++) {
- _variableArray2[i] = _variableArray[i];
- }
- } else {
- _oopsValid = false;
- }
-}
-
-void AGOSEngine::o4_resetGameTime() {
- // 187: reset game time
- _gameTime = 0;
-}
-
-void AGOSEngine::o4_resetPVCount() {
- // 191
- _PVCount = 0;
- _GPVCount = 0;
-}
-
-void AGOSEngine::o4_setPathValues() {
- // 192
- _pathValues[_PVCount++] = getVarOrByte();
- _pathValues[_PVCount++] = getVarOrByte();
- _pathValues[_PVCount++] = getVarOrByte();
- _pathValues[_PVCount++] = getVarOrByte();
-}
-
-void AGOSEngine::o4_restartClock() {
- // 194: resume clock
- if (_clockStopped != 0)
- _gameTime += time(NULL) - _clockStopped;
- _clockStopped = 0;
-}
-
-// -----------------------------------------------------------------------
-
-int AGOSEngine::runScript() {
- int opcode;
- bool flag;
-
- do {
- if (_continousMainScript)
- dumpOpcode(_codePtr);
-
- if (getGameType() == GType_ELVIRA1) {
- opcode = getVarOrWord();
- if (opcode == 10000)
- return 0;
- } else {
- opcode = getByte();
- if (opcode == 0xFF)
- return 0;
- }
- debug(1, "runScript: opcode %d", opcode);
-
- if (_runScriptReturn1)
- return 1;
-
- /* Invert condition? */
- flag = false;
- if (getGameType() == GType_ELVIRA1) {
- if (opcode == 203) {
- flag = true;
- opcode = getVarOrWord();
- debug(1, "runScript: opcode %d", opcode);
- if (opcode == 10000)
- return 0;
- }
- } else {
- if (opcode == 0) {
- flag = true;
- opcode = getByte();
- debug(1, "runScript: opcode %d", opcode);
-
- if (opcode == 0xFF)
- return 0;
- }
- }
-
- setScriptCondition(true);
- setScriptReturn(0);
-
- if (opcode > _numOpcodes || !_opcode_table[opcode])
- error("Invalid opcode '%d' encountered", opcode);
-
- (this->*_opcode_table[opcode]) ();
- } while (getScriptCondition() != flag && !getScriptReturn());
-
- return getScriptReturn();
-}
-
-void AGOSEngine::scriptMouseOn() {
- if ((getGameType() == GType_FF || getGameType() == GType_PP) && _mouseCursor != 5) {
- resetVerbs();
- _noRightClick = 0;
- } else if (getGameType() == GType_SIMON2 && getBitFlag(79)) {
- _mouseCursor = 0;
- }
- _mouseHideCount = 0;
-}
-
-void AGOSEngine::scriptMouseOff() {
- _lockWord |= 0x8000;
- vc34_setMouseOff();
- _lockWord &= ~0x8000;
-}
-
-void AGOSEngine::waitForMark(uint i) {
- _exitCutscene = false;
- while (!(_marks & (1 << i))) {
- if (_exitCutscene) {
- if (getGameType() == GType_PP) {
- if (_picture8600)
- break;
- } else {
- if (getBitFlag(9)) {
- endCutscene();
- break;
- }
- }
- } else {
- processSpecialKeys();
- }
-
- delay(10);
- }
-}
-
-void AGOSEngine::freezeBottom() {
- _vgaMemBase = _vgaMemPtr;
- _vgaFrozenBase = _vgaMemPtr;
-}
-
-void AGOSEngine::unfreezeBottom() {
- _vgaMemPtr = _vgaRealBase;
- _vgaMemBase = _vgaRealBase;
- _vgaFrozenBase = _vgaRealBase;
-}
-
-void AGOSEngine::sendSync(uint a) {
- uint16 id = to16Wrapper(a);
- _lockWord |= 0x8000;
- _vcPtr = (byte *)&id;
- vc15_sync();
- _lockWord &= ~0x8000;
-}
-
-void AGOSEngine::setTextColor(uint color) {
- WindowBlock *window;
-
- window = _windowArray[_curWindow];
- window->text_color = color;
-}
-
-void AGOSEngine::stopAnimateSimon1(uint a) {
- uint16 b = to16Wrapper(a);
- _lockWord |= 0x8000;
- _vcPtr = (byte *)&b;
- vc60_stopAnimation();
- _lockWord &= ~0x8000;
-}
-
-void AGOSEngine::stopAnimateSimon2(uint a, uint b) {
- uint16 items[2];
-
- items[0] = to16Wrapper(a);
- items[1] = to16Wrapper(b);
-
- _lockWord |= 0x8000;
- _vcPtr = (byte *)&items;
- vc60_stopAnimation();
- _lockWord &= ~0x8000;
-}
-
-int16 AGOSEngine::levelOf(Item *item) {
- SubPlayer *p = (SubPlayer *) findChildOfType(item, 3);
- if (p == NULL)
- return 0;
-
- return p->level;
-}
-
-} // End of namespace AGOS