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authorJohannes Schickel2010-09-15 22:00:20 +0000
committerJohannes Schickel2010-09-15 22:00:20 +0000
commit6588398ce6fab85e287b10c2781d3797d7639cb9 (patch)
tree68bb65c1d3363aff0d66313661822a9040090236 /engines/agos/midi.h
parentbb5db4aa3b67c7270b208fe43d829906f7409b63 (diff)
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MIDI: Send a reset MIDI device signal on startup.
This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736
Diffstat (limited to 'engines/agos/midi.h')
-rw-r--r--engines/agos/midi.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agos/midi.h b/engines/agos/midi.h
index d4c09118f6..d76997737a 100644
--- a/engines/agos/midi.h
+++ b/engines/agos/midi.h
@@ -61,6 +61,7 @@ protected:
MidiDriver *_driver;
bool _map_mt32_to_gm;
bool _passThrough;
+ bool _nativeMT32;
MusicInfo _music;
MusicInfo _sfx;
@@ -97,6 +98,7 @@ public:
void loadS1D(Common::File *in, bool sfx = false);
void mapMT32toGM(bool map);
+ void setNativeMT32(bool nativeMT32) { _nativeMT32 = nativeMT32; }
void setLoop(bool loop);
void startTrack(int track);
void queueTrack(int track, bool loop);