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authorTravis Howell2006-10-15 04:15:48 +0000
committerTravis Howell2006-10-15 04:15:48 +0000
commited897780369cd866e6656ad22942a9984dcdbdcc (patch)
treeaddbd702ffc590f24ba0c30b68904c72eb93f6f2 /engines/agos/res.cpp
parent2f639ab4d78862be3c4ba0bfe1b951f1245f0b22 (diff)
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Add menu support for Amiga demo of Elvira 1
svn-id: r24332
Diffstat (limited to 'engines/agos/res.cpp')
-rw-r--r--engines/agos/res.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index 927c4f4b51..80b10eae9e 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -150,7 +150,7 @@ int AGOSEngine::allocGamePcVars(File *in) {
void AGOSEngine::loadGamePcFile() {
Common::File in;
int num_inited_objects;
- int i, file_size;
+ int i, fileSize;
/* read main gamepc file */
in.open(getFileName(GAME_BASEFILE));
@@ -177,12 +177,12 @@ void AGOSEngine::loadGamePcFile() {
error("loadGamePcFile: Can't load table resources file '%s'", getFileName(GAME_TBLFILE));
}
- file_size = in.size();
+ fileSize = in.size();
- _tblList = (byte *)malloc(file_size);
+ _tblList = (byte *)malloc(fileSize);
if (_tblList == NULL)
error("loadGamePcFile: Out of memory for strip table list");
- in.read(_tblList, file_size);
+ in.read(_tblList, fileSize);
in.close();
/* Remember the current state */
@@ -197,11 +197,11 @@ void AGOSEngine::loadGamePcFile() {
if (in.isOpen() == false)
error("loadGamePcFile: Can't load text resources file '%s'", getFileName(GAME_STRFILE));
- file_size = in.size();
- _strippedTxtMem = (byte *)malloc(file_size);
+ fileSize = in.size();
+ _strippedTxtMem = (byte *)malloc(fileSize);
if (_strippedTxtMem == NULL)
error("loadGamePcFile: Out of memory for strip text list");
- in.read(_strippedTxtMem, file_size);
+ in.read(_strippedTxtMem, fileSize);
in.close();
}
@@ -209,15 +209,15 @@ void AGOSEngine::loadGamePcFile() {
/* Read list of ROOM ITEMS resources */
in.open(getFileName(GAME_RMSLFILE));
if (in.isOpen() == false) {
- error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_XTBLFILE));
+ error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_RMSLFILE));
}
- file_size = in.size();
+ fileSize = in.size();
- _roomsList = (byte *)malloc(file_size);
+ _roomsList = (byte *)malloc(fileSize);
if (_roomsList == NULL)
error("loadGamePcFile: Out of memory for room items list");
- in.read(_roomsList, file_size);
+ in.read(_roomsList, fileSize);
in.close();
}
@@ -228,12 +228,12 @@ void AGOSEngine::loadGamePcFile() {
error("loadGamePcFile: Can't load xtable resources file '%s'", getFileName(GAME_XTBLFILE));
}
- file_size = in.size();
+ fileSize = in.size();
- _xtblList = (byte *)malloc(file_size);
+ _xtblList = (byte *)malloc(fileSize);
if (_xtblList == NULL)
error("loadGamePcFile: Out of memory for strip xtable list");
- in.read(_xtblList, file_size);
+ in.read(_xtblList, fileSize);
in.close();
/* Remember the current state */