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author | Travis Howell | 2006-10-15 04:15:48 +0000 |
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committer | Travis Howell | 2006-10-15 04:15:48 +0000 |
commit | ed897780369cd866e6656ad22942a9984dcdbdcc (patch) | |
tree | addbd702ffc590f24ba0c30b68904c72eb93f6f2 /engines/agos/res.cpp | |
parent | 2f639ab4d78862be3c4ba0bfe1b951f1245f0b22 (diff) | |
download | scummvm-rg350-ed897780369cd866e6656ad22942a9984dcdbdcc.tar.gz scummvm-rg350-ed897780369cd866e6656ad22942a9984dcdbdcc.tar.bz2 scummvm-rg350-ed897780369cd866e6656ad22942a9984dcdbdcc.zip |
Add menu support for Amiga demo of Elvira 1
svn-id: r24332
Diffstat (limited to 'engines/agos/res.cpp')
-rw-r--r-- | engines/agos/res.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp index 927c4f4b51..80b10eae9e 100644 --- a/engines/agos/res.cpp +++ b/engines/agos/res.cpp @@ -150,7 +150,7 @@ int AGOSEngine::allocGamePcVars(File *in) { void AGOSEngine::loadGamePcFile() { Common::File in; int num_inited_objects; - int i, file_size; + int i, fileSize; /* read main gamepc file */ in.open(getFileName(GAME_BASEFILE)); @@ -177,12 +177,12 @@ void AGOSEngine::loadGamePcFile() { error("loadGamePcFile: Can't load table resources file '%s'", getFileName(GAME_TBLFILE)); } - file_size = in.size(); + fileSize = in.size(); - _tblList = (byte *)malloc(file_size); + _tblList = (byte *)malloc(fileSize); if (_tblList == NULL) error("loadGamePcFile: Out of memory for strip table list"); - in.read(_tblList, file_size); + in.read(_tblList, fileSize); in.close(); /* Remember the current state */ @@ -197,11 +197,11 @@ void AGOSEngine::loadGamePcFile() { if (in.isOpen() == false) error("loadGamePcFile: Can't load text resources file '%s'", getFileName(GAME_STRFILE)); - file_size = in.size(); - _strippedTxtMem = (byte *)malloc(file_size); + fileSize = in.size(); + _strippedTxtMem = (byte *)malloc(fileSize); if (_strippedTxtMem == NULL) error("loadGamePcFile: Out of memory for strip text list"); - in.read(_strippedTxtMem, file_size); + in.read(_strippedTxtMem, fileSize); in.close(); } @@ -209,15 +209,15 @@ void AGOSEngine::loadGamePcFile() { /* Read list of ROOM ITEMS resources */ in.open(getFileName(GAME_RMSLFILE)); if (in.isOpen() == false) { - error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_XTBLFILE)); + error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_RMSLFILE)); } - file_size = in.size(); + fileSize = in.size(); - _roomsList = (byte *)malloc(file_size); + _roomsList = (byte *)malloc(fileSize); if (_roomsList == NULL) error("loadGamePcFile: Out of memory for room items list"); - in.read(_roomsList, file_size); + in.read(_roomsList, fileSize); in.close(); } @@ -228,12 +228,12 @@ void AGOSEngine::loadGamePcFile() { error("loadGamePcFile: Can't load xtable resources file '%s'", getFileName(GAME_XTBLFILE)); } - file_size = in.size(); + fileSize = in.size(); - _xtblList = (byte *)malloc(file_size); + _xtblList = (byte *)malloc(fileSize); if (_xtblList == NULL) error("loadGamePcFile: Out of memory for strip xtable list"); - in.read(_xtblList, file_size); + in.read(_xtblList, fileSize); in.close(); /* Remember the current state */ |