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author | Torbjörn Andersson | 2007-02-16 17:13:29 +0000 |
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committer | Torbjörn Andersson | 2007-02-16 17:13:29 +0000 |
commit | 16e7a1287829fe1a580f949fabdaf2df9854800f (patch) | |
tree | b3ca5e2a7972961d06969087abf982b822b2ffb7 /engines/agos/res_snd.cpp | |
parent | 940e89d00e26bec98b6a61f0913c0491ec931472 (diff) | |
download | scummvm-rg350-16e7a1287829fe1a580f949fabdaf2df9854800f.tar.gz scummvm-rg350-16e7a1287829fe1a580f949fabdaf2df9854800f.tar.bz2 scummvm-rg350-16e7a1287829fe1a580f949fabdaf2df9854800f.zip |
Some very obvious cleanups.
svn-id: r25635
Diffstat (limited to 'engines/agos/res_snd.cpp')
-rw-r--r-- | engines/agos/res_snd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp index c9459c4005..a66642657e 100644 --- a/engines/agos/res_snd.cpp +++ b/engines/agos/res_snd.cpp @@ -195,7 +195,7 @@ void AGOSEngine::loadMusic(uint music) { // other music tracks. In simon1dos/talkie the GMF resource includes // a loop override that acomplishes this, but there seems to be nothing // for this in the SMF resources. - midi.setLoop(music != 35);; // Must do this BEFORE loading music. (GMF may have its own override.) + midi.setLoop(music != 35); // Must do this BEFORE loading music. (GMF may have its own override.) _gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET); _gameFile->read(buf, 4); |