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authorTravis Howell2009-08-11 14:42:44 +0000
committerTravis Howell2009-08-11 14:42:44 +0000
commit1c15bcf87d158b7cfb9047015344ebb2717f3c37 (patch)
treea21f0dbd042cd48792d822f71f83f4ddeb660d12 /engines/agos/saveload.cpp
parent7f667c528916f8d1082bfc582a74c5d2a6b9a4c9 (diff)
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
Diffstat (limited to 'engines/agos/saveload.cpp')
-rw-r--r--engines/agos/saveload.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index 77b503b2e3..0d31c0353d 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -23,6 +23,7 @@
*
*/
+#include "common/file.h"
#include "common/savefile.h"
#include "common/system.h"
@@ -72,6 +73,7 @@ int AGOSEngine::countSaveGames() {
return i;
}
+#ifdef ENABLE_AGOS2
char *AGOSEngine_PuzzlePack::genSaveName(int slot) {
static char buf[20];
@@ -88,6 +90,7 @@ char *AGOSEngine_Feeble::genSaveName(int slot) {
sprintf(buf, "feeble.%.3d", slot);
return buf;
}
+#endif
char *AGOSEngine_Simon2::genSaveName(int slot) {
static char buf[20];