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author | Christopher Page | 2008-08-04 22:34:07 +0000 |
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committer | Christopher Page | 2008-08-04 22:34:07 +0000 |
commit | 4198ee962399305a4a158b1f43224c00e2e04a1b (patch) | |
tree | eea375b5cb471509df2e2c5d9123d963a62403c6 /engines/agos/saveload.cpp | |
parent | a51f45407659bba43254b466d20b6af2e8f17ffd (diff) | |
parent | 4f5479ee744ac6b419cdf7ec1e96fbf7c83d36ef (diff) | |
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Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
Diffstat (limited to 'engines/agos/saveload.cpp')
-rw-r--r-- | engines/agos/saveload.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 34e5f2cfeb..4a5c43e706 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -75,7 +75,7 @@ int AGOSEngine::countSaveGames() { } char *AGOSEngine::genSaveName(int slot) { - static char buf[15]; + static char buf[20]; if (getGameId() == GID_DIMP) { sprintf(buf, "dimp.sav"); @@ -111,7 +111,7 @@ void AGOSEngine::quickLoadOrSave() { } bool success; - char buf[50]; + char buf[60]; char *filename = genSaveName(_saveLoadSlot); if (_saveLoadType == 2) { @@ -978,7 +978,7 @@ bool AGOSEngine::loadGame(const char *filename, bool restartMode) { if (restartMode) { // Load restart state Common::File *file = new Common::File(); - file->open(filename, Common::File::kFileReadMode); + file->open(filename); f = file; } else { f = _saveFileMan->openForLoading(filename); @@ -1154,7 +1154,7 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) { if (restartMode) { // Load restart state Common::File *file = new Common::File(); - file->open(filename, Common::File::kFileReadMode); + file->open(filename); f = file; } else { f = _saveFileMan->openForLoading(filename); |