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authorTravis Howell2007-05-10 00:43:27 +0000
committerTravis Howell2007-05-10 00:43:27 +0000
commit6452a701be5442736e72cfe77ab1c300a43cc88b (patch)
tree9f418fdae328b6efa9e01b868dfa3a1988c0f827 /engines/agos/script_e2.cpp
parentf0cd01b5764f702ca5696e4728b102035fb9f0b1 (diff)
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Fix glitches in pause options of Elvira 1.
svn-id: r26796
Diffstat (limited to 'engines/agos/script_e2.cpp')
-rw-r--r--engines/agos/script_e2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/script_e2.cpp b/engines/agos/script_e2.cpp
index 203b95cd5e..d64caef752 100644
--- a/engines/agos/script_e2.cpp
+++ b/engines/agos/script_e2.cpp
@@ -316,7 +316,7 @@ void AGOSEngine_Elvira2::oe2_pObj() {
void AGOSEngine_Elvira2::oe2_loadGame() {
// 89: load game
uint16 stringId = getNextStringID();
- debug(0, "oe1_loadGame: stub (%s)", (const char *)getStringPtrByID(stringId));
+ debug(0, "oe2_loadGame: stub (%s)", (const char *)getStringPtrByID(stringId));
if (!scumm_stricmp(getFileName(GAME_RESTFILE), (const char *)getStringPtrByID(stringId))) {
loadGame(getFileName(GAME_RESTFILE), true);