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authorMax Horn2010-01-19 22:30:33 +0000
committerMax Horn2010-01-19 22:30:33 +0000
commitdc5e08e623453aef8bbd92c484dde26d67d91d1e (patch)
tree44a32a70bcb683d9d4adb6d9cbd9aa8c641fa7fa /engines/agos/sound.cpp
parent68826c27daabe92782053c17c838ef585cad28c8 (diff)
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Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
Diffstat (limited to 'engines/agos/sound.cpp')
-rw-r--r--engines/agos/sound.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index 4309b57089..4c1b4ee790 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -252,7 +252,7 @@ Audio::AudioStream *WavSound::makeAudioStream(uint sound) {
void WavSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
convertVolume(vol);
- _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::Mixer::FLAG_LOOP) != 0), -1, vol);
+ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol);
}
Audio::AudioStream *VocSound::makeAudioStream(uint sound) {
@@ -263,7 +263,7 @@ Audio::AudioStream *VocSound::makeAudioStream(uint sound) {
void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
convertVolume(vol);
_flags = flags;
- _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::Mixer::FLAG_LOOP) != 0), -1, vol);
+ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol);
}
void RawSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
@@ -308,7 +308,7 @@ Audio::AudioStream *MP3Sound::makeAudioStream(uint sound) {
void MP3Sound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
convertVolume(vol);
- _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::Mixer::FLAG_LOOP) != 0), -1, vol);
+ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol);
}
#endif
@@ -339,7 +339,7 @@ Audio::AudioStream *VorbisSound::makeAudioStream(uint sound) {
void VorbisSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
convertVolume(vol);
- _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::Mixer::FLAG_LOOP) != 0), -1, vol);
+ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol);
}
#endif
@@ -370,7 +370,7 @@ Audio::AudioStream *FlacSound::makeAudioStream(uint sound) {
void FlacSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) {
convertVolume(vol);
- _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::Mixer::FLAG_LOOP) != 0), -1, vol);
+ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol);
}
#endif
@@ -616,13 +616,13 @@ void Sound::playVoice(uint sound) {
_mixer->stopHandle(_voiceHandle);
if (_vm->getGameType() == GType_PP) {
if (sound < 11)
- _voice->playSound(sound, sound + 1, Audio::Mixer::kMusicSoundType, &_voiceHandle, Audio::Mixer::FLAG_LOOP, -1500);
+ _voice->playSound(sound, sound + 1, Audio::Mixer::kMusicSoundType, &_voiceHandle, Audio::FLAG_LOOP, -1500);
else
- _voice->playSound(sound, sound, Audio::Mixer::kMusicSoundType, &_voiceHandle, Audio::Mixer::FLAG_LOOP);
+ _voice->playSound(sound, sound, Audio::Mixer::kMusicSoundType, &_voiceHandle, Audio::FLAG_LOOP);
} else if (_vm->getGameType() == GType_FF || _vm->getGameId() == GID_SIMON1CD32) {
_voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, 0);
} else {
- _voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, Audio::Mixer::FLAG_UNSIGNED);
+ _voice->playSound(sound, Audio::Mixer::kSpeechSoundType, &_voiceHandle, Audio::FLAG_UNSIGNED);
}
}
@@ -635,7 +635,7 @@ void Sound::playEffects(uint sound) {
if (_vm->getGameType() == GType_SIMON1)
_mixer->stopHandle(_effectsHandle);
- _effects->playSound(sound, Audio::Mixer::kSFXSoundType, &_effectsHandle, (_vm->getGameId() == GID_SIMON1CD32) ? 0 : Audio::Mixer::FLAG_UNSIGNED);
+ _effects->playSound(sound, Audio::Mixer::kSFXSoundType, &_effectsHandle, (_vm->getGameId() == GID_SIMON1CD32) ? 0 : Audio::FLAG_UNSIGNED);
}
void Sound::playAmbient(uint sound) {
@@ -651,7 +651,7 @@ void Sound::playAmbient(uint sound) {
return;
_mixer->stopHandle(_ambientHandle);
- _effects->playSound(sound, Audio::Mixer::kSFXSoundType, &_ambientHandle, Audio::Mixer::FLAG_LOOP | Audio::Mixer::FLAG_UNSIGNED);
+ _effects->playSound(sound, Audio::Mixer::kSFXSoundType, &_ambientHandle, Audio::FLAG_LOOP | Audio::FLAG_UNSIGNED);
}
bool Sound::hasVoice() const {
@@ -743,7 +743,7 @@ void Sound::playRawData(byte *soundData, uint sound, uint size, uint freq) {
byte flags = 0;
if (_vm->getPlatform() == Common::kPlatformPC)
- flags = Audio::Mixer::FLAG_UNSIGNED;
+ flags = Audio::FLAG_UNSIGNED;
Audio::AudioStream *stream = Audio::makeRawMemoryStream(buffer, size, DisposeAfterUse::YES, freq, flags);
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, &_effectsHandle, stream);