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author | Paul Gilbert | 2019-08-11 14:38:32 -0700 |
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committer | Paul Gilbert | 2019-08-11 20:05:12 -0700 |
commit | ec3af0e0c610bd793a84cbfdfcef1b296d8883ba (patch) | |
tree | 2003aff794a84692581c6b52ce0c97501efdc528 /engines/agos/vga.cpp | |
parent | 2d7635736f3023c23f7e7537f6549b34479014b7 (diff) | |
download | scummvm-rg350-ec3af0e0c610bd793a84cbfdfcef1b296d8883ba.tar.gz scummvm-rg350-ec3af0e0c610bd793a84cbfdfcef1b296d8883ba.tar.bz2 scummvm-rg350-ec3af0e0c610bd793a84cbfdfcef1b296d8883ba.zip |
GLK: FROTZ: Allow window positioning before creating Glk window
This fixes a bug window with Athur that after the intro an extra
text buffer window was needlessly being created which covered the
play area, simply because one of the frotz windows had it's
properties set
Diffstat (limited to 'engines/agos/vga.cpp')
0 files changed, 0 insertions, 0 deletions