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authorTravis Howell2006-10-27 12:55:48 +0000
committerTravis Howell2006-10-27 12:55:48 +0000
commitf1accee70239fe3ca0d83007099bf45f27e700c2 (patch)
treec33541830be26b4a92492dbddddd8d055a010c2a /engines/agos/vga_e2.cpp
parent231d6064de45ffc589e5b913194065488579fbcf (diff)
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Cleanup
svn-id: r24531
Diffstat (limited to 'engines/agos/vga_e2.cpp')
-rw-r--r--engines/agos/vga_e2.cpp241
1 files changed, 241 insertions, 0 deletions
diff --git a/engines/agos/vga_e2.cpp b/engines/agos/vga_e2.cpp
new file mode 100644
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+++ b/engines/agos/vga_e2.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Video script opcodes for Simon1/Simon2
+#include "common/stdafx.h"
+
+#include "agos/agos.h"
+#include "agos/intern.h"
+
+#include "common/system.h"
+
+namespace AGOS {
+
+void AGOSEngine::setupElvira2VideoOpcodes(VgaOpcodeProc *op) {
+ setupCommonVideoOpcodes(op);
+
+ op[11] = &AGOSEngine::vc11_onStop;
+ op[17] = &AGOSEngine::vc17_waitEnd;
+ op[19] = &AGOSEngine::vc19_loop;
+ op[22] = &AGOSEngine::vc22_setPaletteOld;
+ op[28] = &AGOSEngine::vc28_playSFX;
+ op[32] = &AGOSEngine::vc32_saveScreen;
+ op[37] = &AGOSEngine::vc37_pokePalette;
+ op[45] = &AGOSEngine::vc45_setWindowPalette;
+ op[46] = &AGOSEngine::vc46_setPaletteSlot1;
+ op[47] = &AGOSEngine::vc47_setPaletteSlot2;
+ op[48] = &AGOSEngine::vc48_setPaletteSlot3;
+ op[53] = &AGOSEngine::vc53_dissolveIn;
+ op[54] = &AGOSEngine::vc54_dissolveOut;
+ op[57] = &AGOSEngine::vc57_blackPalette;
+ op[56] = &AGOSEngine::vc56_fullScreen;
+ op[58] = &AGOSEngine::vc58_checkCodeWheel;
+ op[59] = &AGOSEngine::vc59_ifEGA;
+}
+
+void AGOSEngine::vc43_ifBitSet() {
+ if (!getBitFlag(vcReadNextWord())) {
+ vcSkipNextInstruction();
+ }
+}
+
+void AGOSEngine::vc44_ifBitClear() {
+ if (getBitFlag(vcReadNextWord())) {
+ vcSkipNextInstruction();
+ }
+}
+
+void AGOSEngine::vc45_setWindowPalette() {
+ uint num = vcReadNextWord();
+ uint color = vcReadNextWord();
+
+ const uint16 *vlut = &_videoWindows[num * 4];
+ uint16 *dst = (uint16 *)getBackBuf() + vlut[0] * 8 + vlut[1] * _dxSurfacePitch / 2;
+
+ for (uint h = 0; h < vlut[3]; h++) {
+ uint width = vlut[2] * 8;
+ for (uint w = 0; w < width; w++) {
+ dst[w] &= 0xF0F;
+ dst[w] |= color * 16;
+ }
+ dst += _dxSurfacePitch / 2;
+ }
+}
+
+void AGOSEngine::setPaletteSlot(uint srcOffs, uint dstOffs) {
+ byte *offs, *palptr, *src;
+ uint16 num;
+
+ palptr = _displayPalette + dstOffs * 64;
+ offs = _curVgaFile1 + READ_BE_UINT16(_curVgaFile1 + 6);
+ src = offs + srcOffs * 32;
+ num = 16;
+
+ do {
+ uint16 color = READ_BE_UINT16(src);
+ palptr[0] = ((color & 0xf00) >> 8) * 32;
+ palptr[1] = ((color & 0x0f0) >> 4) * 32;
+ palptr[2] = ((color & 0x00f) >> 0) * 32;
+ palptr[3] = 0;
+
+ palptr += 4;
+ src += 2;
+ } while (--num);
+
+ _paletteFlag = 2;
+}
+
+void AGOSEngine::vc46_setPaletteSlot1() {
+ uint srcOffs = vcReadNextWord();
+ setPaletteSlot(srcOffs, 1);
+}
+
+void AGOSEngine::vc47_setPaletteSlot2() {
+ uint srcOffs = vcReadNextWord();
+ setPaletteSlot(srcOffs, 2);
+}
+
+void AGOSEngine::vc48_setPaletteSlot3() {
+ uint srcOffs = vcReadNextWord();
+ setPaletteSlot(srcOffs, 3);
+}
+
+void AGOSEngine::vc49_setBit() {
+ uint16 bit = vcReadNextWord();
+ if (getGameType() == GType_FF && bit == 82) {
+ _variableArrayPtr = _variableArray2;
+ }
+ setBitFlag(bit, true);
+}
+
+void AGOSEngine::vc50_clearBit() {
+ uint16 bit = vcReadNextWord();
+ if (getGameType() == GType_FF && bit == 82) {
+ _variableArrayPtr = _variableArray;
+ }
+ setBitFlag(bit, false);
+}
+
+void AGOSEngine::vc51_enableBox() {
+ enableBox(vcReadNextWord());
+}
+
+void AGOSEngine::vc52_playSound() {
+ bool ambient = false;
+
+ uint16 sound = vcReadNextWord();
+ if (sound >= 0x8000) {
+ ambient = true;
+ sound = -sound;
+ }
+
+ if (getGameType() == GType_FF || getGameType() == GType_PP) {
+ int16 pan = vcReadNextWord();
+ int16 vol = vcReadNextWord();
+
+ if (ambient)
+ loadSound(sound, pan, vol, 2);
+ else
+ loadSound(sound, pan, vol, 1);
+ } else if (getGameType() == GType_SIMON2) {
+ if (ambient)
+ _sound->playAmbient(sound);
+ else
+ _sound->playEffects(sound);
+ } else if (getFeatures() & GF_TALKIE) {
+ _sound->playEffects(sound);
+ } else if (getGameId() == GID_SIMON1DOS) {
+ playSting(sound);
+ }
+}
+
+void AGOSEngine::vc53_dissolveIn() {
+ // TODO
+ uint num = vcReadNextWord();
+ uint speed = vcReadNextWord();
+ debug(0, "vc53_dissolveIn: stub (%d, %d)", num, speed);
+}
+
+void AGOSEngine::vc54_dissolveOut() {
+ // TODO
+ uint num = vcReadNextWord();
+ uint color = vcReadNextWord();
+ uint speed = vcReadNextWord();
+ debug(0, "vc54_dissolveOut: stub (%d, %d, %d)", num, color, speed);
+}
+
+void AGOSEngine::vc55_moveBox() {
+ HitArea *ha = _hitAreas;
+ uint count = ARRAYSIZE(_hitAreas);
+ uint16 id = vcReadNextWord();
+ int16 x = vcReadNextWord();
+ int16 y = vcReadNextWord();
+
+ for (;;) {
+ if (ha->id == id) {
+ ha->x += x;
+ ha->y += y;
+ break;
+ }
+ ha++;
+ if (!--count)
+ break;
+ }
+
+ _needHitAreaRecalc++;
+}
+
+void AGOSEngine::vc56_fullScreen() {
+ byte *src = _curVgaFile2 + 32;
+ byte *dst = getBackBuf();
+
+ memcpy(dst, src + 768, _screenHeight * _screenWidth);
+ //fullFade();
+
+ uint8 palette[1024];
+ for (int i = 0; i < 256; i++) {
+ palette[i * 4 + 0] = *src++ * 4;
+ palette[i * 4 + 1] = *src++ * 4;
+ palette[i * 4 + 2] = *src++ * 4;
+ palette[i * 4 + 3] = 0;
+ }
+
+ _system->setPalette(palette, 0, 256);
+}
+
+void AGOSEngine::vc57_blackPalette() {
+ uint8 palette[1024];
+ memset(palette, 0, sizeof(palette));
+ _system->setPalette(palette, 0, 256);
+}
+
+void AGOSEngine::vc58_checkCodeWheel() {
+ _variableArray[0] = 0;
+}
+
+void AGOSEngine::vc59_ifEGA() {
+ // Skip if not EGA
+ vcSkipNextInstruction();
+}
+
+} // End of namespace AGOS