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authorColin Snover2017-07-15 16:34:39 -0500
committerColin Snover2017-07-15 20:29:36 -0500
commit3bc00e6633ad9d037a284ac33ebf442a478b59b0 (patch)
tree4f15b35ec7d1b1a7ae5cb05ca1d99f785ff52e74 /engines/agos/zones.cpp
parent051366a48a30e68efcfe9ebb584a3774ca357e1e (diff)
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SCI: Stop double-initialization of SCI0/1 objects
These objects should have been initialized only during the first pass. Double-initialization does not cause any visible problem problem during normal operation (mostly it just causes memory waste by making Object::_baseVars/_baseMethod double up their data), but could have silently allowed games to receive bogus data for an out-of-bounds property or method index, instead of raising an error.
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