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author | Thierry Crozat | 2010-09-15 23:25:46 +0000 |
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committer | Thierry Crozat | 2010-09-15 23:25:46 +0000 |
commit | 057056b8d335ab3fee8644e066e9db0a06451a90 (patch) | |
tree | faab222cfc85c6435faf6bbfa0fec1e0ddffee2c /engines/agos | |
parent | b77434c415f22aad57251b61014a1d66971c950c (diff) | |
download | scummvm-rg350-057056b8d335ab3fee8644e066e9db0a06451a90.tar.gz scummvm-rg350-057056b8d335ab3fee8644e066e9db0a06451a90.tar.bz2 scummvm-rg350-057056b8d335ab3fee8644e066e9db0a06451a90.zip |
I18N: Add translation for load/save success or failure messages
Also improve and update the french translation.
svn-id: r52740
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/saveload.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index e9fbaf3525..c461d74a4e 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -26,6 +26,7 @@ #include "common/file.h" #include "common/savefile.h" #include "common/system.h" +#include "common/translation.h" #include "gui/about.h" #include "gui/message.h" @@ -153,7 +154,7 @@ void AGOSEngine::quickLoadOrSave() { Subroutine *sub; success = loadGame(genSaveName(_saveLoadSlot)); if (!success) { - sprintf(buf, "Failed to load game state to file:\n\n%s", filename); + sprintf(buf, _("Failed to load game state from file:\n\n%s"), filename); } else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { drawIconArray(2, me(), 0, 0); setBitFlag(97, true); @@ -188,7 +189,7 @@ void AGOSEngine::quickLoadOrSave() { } else { success = saveGame(_saveLoadSlot, _saveLoadName); if (!success) - sprintf(buf, "Failed to save game state to file:\n\n%s", filename); + sprintf(buf, _("Failed to save game state to file:\n\n%s"), filename); } if (!success) { @@ -196,7 +197,7 @@ void AGOSEngine::quickLoadOrSave() { dialog.runModal(); } else if (_saveLoadType == 1) { - sprintf(buf, "Successfully saved game state in file:\n\n%s", filename); + sprintf(buf, _("Successfully saved game state in file:\n\n%s"), filename); GUI::TimedMessageDialog dialog(buf, 1500); dialog.runModal(); |