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authorTravis Howell2007-05-28 12:42:10 +0000
committerTravis Howell2007-05-28 12:42:10 +0000
commit0c27b668076af14e5d117cdaa44679728f8f78cd (patch)
treeed7d895c756eaee70bbffb9fa14d763635c8dd49 /engines/agos
parent0cdcfd4740aaae7a83668b111656209866d4ac1c (diff)
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Fix loading restart state in Amiga and AtariST versions of Elvira 2.
svn-id: r26996
Diffstat (limited to 'engines/agos')
-rw-r--r--engines/agos/saveload.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index 8af398c859..1cbdcfbda3 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -1050,7 +1050,7 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) {
// read the items in item store
for (i = 0; i != _numItemStore; i++) {
- if (getGameType() == GType_ELVIRA2) {
+ if (getGameType() == GType_ELVIRA2 && getPlatform() == Common::kPlatformPC) {
_itemStore[i] = derefItem(readItemID(f));
} else {
_itemStore[i] = derefItem(f->readUint16BE());
@@ -1189,7 +1189,7 @@ bool AGOSEngine_Elvira2::saveGame(uint slot, const char *caption) {
// write the items in item store
for (i = 0; i != _numItemStore; i++) {
- if (getGameType() == GType_ELVIRA2) {
+ if (getGameType() == GType_ELVIRA2 && getPlatform() == Common::kPlatformPC) {
writeItemID(f, itemPtrToID(_itemStore[i]));
} else {
f->writeUint16BE(itemPtrToID(_itemStore[i]));