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author | Travis Howell | 2007-05-27 11:46:42 +0000 |
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committer | Travis Howell | 2007-05-27 11:46:42 +0000 |
commit | 5f84a9ce71d239b2e1533de997fdd994d1e8a6c6 (patch) | |
tree | b53d85ccb9c5916d688c7f608b1cc974ca3db646 /engines/agos | |
parent | 5cc524d17e91930abc9137b5b6a0106c64bf66a4 (diff) | |
download | scummvm-rg350-5f84a9ce71d239b2e1533de997fdd994d1e8a6c6.tar.gz scummvm-rg350-5f84a9ce71d239b2e1533de997fdd994d1e8a6c6.tar.bz2 scummvm-rg350-5f84a9ce71d239b2e1533de997fdd994d1e8a6c6.zip |
Add minor code differences in Elvira 2 and Waxworks.
svn-id: r26969
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/vga.cpp | 6 | ||||
-rw-r--r-- | engines/agos/window.cpp | 13 |
2 files changed, 12 insertions, 7 deletions
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index eb2d1391ce..d89070cb23 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -1258,8 +1258,10 @@ void AGOSEngine::vc37_pokePalette() { palptr[2] = ((color & 0x00f) >> 0) * 32; palptr[3] = 0; - _paletteFlag = 2; - _vgaSpriteChanged++; + if (_lockWord & 0x20) { + _paletteFlag = 1; + _displayScreen++; + } } void AGOSEngine::vc38_ifVarNotZero() { diff --git a/engines/agos/window.cpp b/engines/agos/window.cpp index d3b6c1b8cd..1a37d59102 100644 --- a/engines/agos/window.cpp +++ b/engines/agos/window.cpp @@ -123,6 +123,10 @@ void AGOSEngine::colorWindow(WindowBlock *window) { dst += _screenWidth; } } else { + dst = getFrontBuf() + _dxSurfacePitch * (window->y) + window->x * 8; + h = window->height * 8; + w = window->width * 8; + if (getGameType() == GType_ELVIRA2 && window->y == 146) { if (window->fill_color == 1) { _displayPalette[33 * 4 + 0] = 48 * 4; @@ -134,12 +138,11 @@ void AGOSEngine::colorWindow(WindowBlock *window) { _displayPalette[33 * 4 + 2] = 40 * 4; } - _paletteFlag = 2; - } + dst -= _dxSurfacePitch; + h += 2; - dst = getFrontBuf() + _dxSurfacePitch * window->y + window->x * 8; - h = window->height * 8; - w = window->width * 8; + _paletteFlag = 1; + } uint8 color = window->fill_color; if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) |