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author | Max Horn | 2010-03-18 15:54:40 +0000 |
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committer | Max Horn | 2010-03-18 15:54:40 +0000 |
commit | cac0ac66e22d18a57958ef342e6b115e35197e90 (patch) | |
tree | 1fef12f458e84cdba353bd9b3ef45e3d00a63a16 /engines/agos | |
parent | 81a698d0a0a52115088825523950047d135b0ca0 (diff) | |
download | scummvm-rg350-cac0ac66e22d18a57958ef342e6b115e35197e90.tar.gz scummvm-rg350-cac0ac66e22d18a57958ef342e6b115e35197e90.tar.bz2 scummvm-rg350-cac0ac66e22d18a57958ef342e6b115e35197e90.zip |
COMMON: Get rid of Common::StringList
svn-id: r48287
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/detection.cpp | 4 | ||||
-rw-r--r-- | engines/agos/saveload.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp index 9484e17d8e..39974f9d53 100644 --- a/engines/agos/detection.cpp +++ b/engines/agos/detection.cpp @@ -185,7 +185,7 @@ bool AgosMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGame SaveStateList AgosMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); - Common::StringList filenames; + Common::StringArray filenames; Common::String saveDesc; Common::String pattern = target; pattern += ".???"; @@ -194,7 +194,7 @@ SaveStateList AgosMetaEngine::listSaves(const char *target) const { sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; - for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 603ac7ea92..191e2fd4a0 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -37,7 +37,7 @@ namespace AGOS { int AGOSEngine::countSaveGames() { Common::InSaveFile *f; - Common::StringList filenames; + Common::StringArray filenames; uint i = 1; char slot[4]; int slotNum; @@ -49,7 +49,7 @@ int AGOSEngine::countSaveGames() { memset(marks, false, 256 * sizeof(bool)); //assume no savegames for this title filenames = _saveFileMan->listSavefiles(prefix); - for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file){ + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file){ //Obtain the last 3 digits of the filename, since they correspond to the save slot slot[0] = file->c_str()[file->size()-3]; slot[1] = file->c_str()[file->size()-2]; |