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author | Max Horn | 2010-01-22 23:56:59 +0000 |
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committer | Max Horn | 2010-01-22 23:56:59 +0000 |
commit | e754d8e1d3ae09cc5ab0915be2d656a927ac41a9 (patch) | |
tree | fa6608eaf0ac3ff86c24c8830f5d3c56c8e1fe01 /engines/agos | |
parent | b14396edf2f042231abb88c9371d42cb2d415a78 (diff) | |
download | scummvm-rg350-e754d8e1d3ae09cc5ab0915be2d656a927ac41a9.tar.gz scummvm-rg350-e754d8e1d3ae09cc5ab0915be2d656a927ac41a9.tar.bz2 scummvm-rg350-e754d8e1d3ae09cc5ab0915be2d656a927ac41a9.zip |
AGOS: Rearrange sound code a bit
svn-id: r47450
Diffstat (limited to 'engines/agos')
-rw-r--r-- | engines/agos/sound.cpp | 191 |
1 files changed, 109 insertions, 82 deletions
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp index 4c1b4ee790..6154a71618 100644 --- a/engines/agos/sound.cpp +++ b/engines/agos/sound.cpp @@ -52,8 +52,8 @@ protected: bool _freeOffsets; public: - BaseSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false); - BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets, bool bigEndian = false); + BaseSound(Audio::Mixer *mixer, File *file, uint32 base, bool bigEndian); + BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets); virtual ~BaseSound(); void close(); @@ -64,6 +64,63 @@ public: virtual Audio::AudioStream *makeAudioStream(uint sound) { return NULL; } }; +BaseSound::BaseSound(Audio::Mixer *mixer, File *file, uint32 base, bool bigEndian) { + _mixer = mixer; + _file = file; + + uint res = 0; + uint32 size; + + _file->seek(base + sizeof(uint32), SEEK_SET); + if (bigEndian) + size = _file->readUint32BE(); + else + size = _file->readUint32LE(); + + // The Feeble Files uses set amount of voice offsets + if (size == 0) + size = 40000; + + res = size / sizeof(uint32); + + _offsets = (uint32 *)malloc(size + sizeof(uint32)); + _freeOffsets = true; + + _file->seek(base, SEEK_SET); + + for (uint i = 0; i < res; i++) { + if (bigEndian) + _offsets[i] = base + _file->readUint32BE(); + else + _offsets[i] = base + _file->readUint32LE(); + } + + // only needed for mp3 + _offsets[res] = _file->size(); +} + +BaseSound::BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets) { + _mixer = mixer; + _file = file; + _offsets = offsets; + _freeOffsets = false; +} + +void BaseSound::close() { + if (_freeOffsets) { + free(_offsets); + } +} + +BaseSound::~BaseSound() { + if (_freeOffsets) + free(_offsets); + delete _file; +} + +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + class LoopingAudioStream : public Audio::AudioStream { private: BaseSound *_parent; @@ -122,83 +179,10 @@ bool LoopingAudioStream::endOfData() const { return _stream->endOfData(); } -class WavSound : public BaseSound { -public: - WavSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian) {} - WavSound(Audio::Mixer *mixer, File *file, uint32 *offsets) : BaseSound(mixer, file, offsets) {} - Audio::AudioStream *makeAudioStream(uint sound); - void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); -}; - -class VocSound : public BaseSound { - byte _flags; -public: - VocSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian), _flags(0) {} - Audio::AudioStream *makeAudioStream(uint sound); - void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); -}; - -class RawSound : public BaseSound { -public: - RawSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian) {} - void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); -}; - -BaseSound::BaseSound(Audio::Mixer *mixer, File *file, uint32 base, bool bigEndian) { - _mixer = mixer; - _file = file; +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - - uint res = 0; - uint32 size; - - _file->seek(base + sizeof(uint32), SEEK_SET); - if (bigEndian) - size = _file->readUint32BE(); - else - size = _file->readUint32LE(); - - // The Feeble Files uses set amount of voice offsets - if (size == 0) - size = 40000; - - res = size / sizeof(uint32); - - _offsets = (uint32 *)malloc(size + sizeof(uint32)); - _freeOffsets = true; - - _file->seek(base, SEEK_SET); - - for (uint i = 0; i < res; i++) { - if (bigEndian) - _offsets[i] = base + _file->readUint32BE(); - else - _offsets[i] = base + _file->readUint32LE(); - } - - // only needed for mp3 - _offsets[res] = _file->size(); -} - -BaseSound::BaseSound(Audio::Mixer *mixer, File *file, uint32 *offsets, bool bigEndian) { - _mixer = mixer; - _file = file; - _offsets = offsets; - _freeOffsets = false; -} - -void BaseSound::close() { - if (_freeOffsets) { - free(_offsets); - } -} - -BaseSound::~BaseSound() { - if (_freeOffsets) - free(_offsets); - delete _file; -} - -void convertVolume(int &vol) { +static void convertVolume(int &vol) { // DirectSound was orginally used, which specifies volume // and panning differently than ScummVM does, using a logarithmic scale // rather than a linear one. @@ -219,7 +203,7 @@ void convertVolume(int &vol) { } } -void convertPan(int &pan) { +static void convertPan(int &pan) { // DirectSound was orginally used, which specifies volume // and panning differently than ScummVM does, using a logarithmic scale // rather than a linear one. @@ -242,6 +226,17 @@ void convertPan(int &pan) { } } +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + +class WavSound : public BaseSound { +public: + WavSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base, false) {} + WavSound(Audio::Mixer *mixer, File *file, uint32 *offsets) : BaseSound(mixer, file, offsets) {} + Audio::AudioStream *makeAudioStream(uint sound); + void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); +}; + Audio::AudioStream *WavSound::makeAudioStream(uint sound) { if (_offsets == NULL) return NULL; @@ -255,6 +250,17 @@ void WavSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol); } +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + +class VocSound : public BaseSound { + byte _flags; +public: + VocSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian), _flags(0) {} + Audio::AudioStream *makeAudioStream(uint sound); + void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); +}; + Audio::AudioStream *VocSound::makeAudioStream(uint sound) { _file->seek(_offsets[sound], SEEK_SET); return Audio::makeVOCStream(*_file, _flags); @@ -266,6 +272,15 @@ void VocSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ _mixer->playInputStream(type, handle, new LoopingAudioStream(this, sound, loopSound, (flags & Audio::FLAG_LOOP) != 0), -1, vol); } +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + +class RawSound : public BaseSound { +public: + RawSound(Audio::Mixer *mixer, File *file, uint32 base = 0, bool bigEndian = false) : BaseSound(mixer, file, base, bigEndian) {} + void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); +}; + void RawSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol) { if (_offsets == NULL) return; @@ -281,10 +296,13 @@ void RawSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ _mixer->playInputStream(type, handle, stream); } +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + #ifdef USE_MAD class MP3Sound : public BaseSound { public: - MP3Sound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {} + MP3Sound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base, false) {} Audio::AudioStream *makeAudioStream(uint sound); void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); }; @@ -312,10 +330,13 @@ void MP3Sound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType typ } #endif +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + #ifdef USE_VORBIS class VorbisSound : public BaseSound { public: - VorbisSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {} + VorbisSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base, false) {} Audio::AudioStream *makeAudioStream(uint sound); void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); }; @@ -343,10 +364,13 @@ void VorbisSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType } #endif +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + #ifdef USE_FLAC class FlacSound : public BaseSound { public: - FlacSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base) {} + FlacSound(Audio::Mixer *mixer, File *file, uint32 base = 0) : BaseSound(mixer, file, base, false) {} Audio::AudioStream *makeAudioStream(uint sound); void playSound(uint sound, uint loopSound, Audio::Mixer::SoundType type, Audio::SoundHandle *handle, byte flags, int vol = 0); }; @@ -374,6 +398,9 @@ void FlacSound::playSound(uint sound, uint loopSound, Audio::Mixer::SoundType ty } #endif +/////////////////////////////////////////////////////////////////////////////// +#pragma mark - + Sound::Sound(AGOSEngine *vm, const GameSpecificSettings *gss, Audio::Mixer *mixer) : _vm(vm), _mixer(mixer) { _voice = 0; 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