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authorStrangerke2013-09-27 21:57:24 +0200
committerStrangerke2013-09-27 21:57:24 +0200
commit649fa6e5f02e7d6d3d8a6265f90d9f2a68a76887 (patch)
treeca4b7f6a6d3a91ec82fe8cdde53554ff11becf67 /engines/avalanche/animation.h
parentd7230fe8560ef49b1958ba53109af85a40267fca (diff)
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AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r--engines/avalanche/animation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h
index 1b616f9fae..591e955e8f 100644
--- a/engines/avalanche/animation.h
+++ b/engines/avalanche/animation.h
@@ -50,7 +50,7 @@ struct StatType {
Common::String _comment; // Comment.
byte _frameNum; // Number of pictures.
byte _seq; // How many in one stride.
- byte _fgBubbleCol, _bgBubbleCol; // Foreground & background bubble colors.
+ Color _fgBubbleCol, _bgBubbleCol; // Foreground & background bubble colors.
byte _acciNum; // The number according to Acci. (1=Avvy, etc.)
};