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author | Strangerke | 2013-11-22 21:31:39 +0100 |
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committer | Strangerke | 2013-11-22 21:31:39 +0100 |
commit | 93e5d415c6818ada219e3848a5e10ac98087e158 (patch) | |
tree | b43b90d7d5e3ff6c1ff7a4cb2b9aa2207ced1b5b /engines/avalanche/animation.h | |
parent | b76b301d4f4854d143e9e5f6f5c14eaf7e4d3aa7 (diff) | |
download | scummvm-rg350-93e5d415c6818ada219e3848a5e10ac98087e158.tar.gz scummvm-rg350-93e5d415c6818ada219e3848a5e10ac98087e158.tar.bz2 scummvm-rg350-93e5d415c6818ada219e3848a5e10ac98087e158.zip |
AVALANCHE: Janitorial - Removing trailing spaces and tabs
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r-- | engines/avalanche/animation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 3223615985..cda5f05bd0 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -157,7 +157,7 @@ private: void followAvalotY(byte tripnum); void backAndForth(byte tripnum); void faceAvvy(byte tripnum); - + // Movements for Homing NPCs: Spludwick and Geida. void spin(Direction dir, byte &tripnum); void takeAStep(byte &tripnum); |