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authorStrangerke2013-10-15 23:36:03 +0200
committerWillem Jan Palenstijn2013-10-17 22:17:09 +0200
commit96ae25eca9492a113d8d89f85edec8a98632b3eb (patch)
treecdf09e210fc8213c83e89863ff3be8133592deb2 /engines/avalanche/animation.h
parent964fd22e4aebb30f22ff6358ea7140dec28c5d9a (diff)
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AVALANCHE: Remove a couple of useless variables from Animation. This breaks savegames.
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r--engines/avalanche/animation.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h
index 5dbaa5afd7..74cf56ac85 100644
--- a/engines/avalanche/animation.h
+++ b/engines/avalanche/animation.h
@@ -43,11 +43,9 @@ enum Direction {
class AnimationType {
public:
// Former SpriteInfo structure
- byte _xWidth;
byte _xLength, _yLength;
ManiType *_mani[24];
SilType *_sil[24];
- uint16 _size; // The size of one picture.
// Former Stat structure
Common::String _name; // Name of character.