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authorStrangerke2013-09-13 22:58:24 +0200
committerStrangerke2013-09-13 22:58:24 +0200
commitb083878dbefeb95c9bc9d4493839121565da6342 (patch)
tree29301ec10eeea8188b6ef5be069e62a1034460fa /engines/avalanche/animation.h
parent82e76e7b5391ae87dc44d7986b2dfd40c53c3fc8 (diff)
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AVALANCHE: Remove duplicated direction enum, move direction to animation class
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r--engines/avalanche/animation.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h
index 73abadac2e..185f2f8e98 100644
--- a/engines/avalanche/animation.h
+++ b/engines/avalanche/animation.h
@@ -113,6 +113,8 @@ public:
AnimationType _sprites[kSpriteNumbMax];
bool _mustExclaim;
uint16 _sayWhat;
+ byte _direction; // The direction Avvy is currently facing.
+ byte _oldDirection;
Animation(AvalancheEngine *vm);
~Animation();