diff options
author | Strangerke | 2013-09-13 22:58:24 +0200 |
---|---|---|
committer | Strangerke | 2013-09-13 22:58:24 +0200 |
commit | b083878dbefeb95c9bc9d4493839121565da6342 (patch) | |
tree | 29301ec10eeea8188b6ef5be069e62a1034460fa /engines/avalanche/animation.h | |
parent | 82e76e7b5391ae87dc44d7986b2dfd40c53c3fc8 (diff) | |
download | scummvm-rg350-b083878dbefeb95c9bc9d4493839121565da6342.tar.gz scummvm-rg350-b083878dbefeb95c9bc9d4493839121565da6342.tar.bz2 scummvm-rg350-b083878dbefeb95c9bc9d4493839121565da6342.zip |
AVALANCHE: Remove duplicated direction enum, move direction to animation class
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r-- | engines/avalanche/animation.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 73abadac2e..185f2f8e98 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -113,6 +113,8 @@ public: AnimationType _sprites[kSpriteNumbMax]; bool _mustExclaim; uint16 _sayWhat; + byte _direction; // The direction Avvy is currently facing. + byte _oldDirection; Animation(AvalancheEngine *vm); ~Animation(); |