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author | uruk | 2014-01-15 20:03:06 +0100 |
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committer | uruk | 2014-01-15 20:03:06 +0100 |
commit | de4ec97f6dbb1b97ef8c9eda453f51dbd318cafe (patch) | |
tree | ef122274fb7e9ac1df44e16e7df4b433e190a8c3 /engines/avalanche/animation.h | |
parent | 96d4b67d417d836a43e9382b020fac5a81e02dca (diff) | |
download | scummvm-rg350-de4ec97f6dbb1b97ef8c9eda453f51dbd318cafe.tar.gz scummvm-rg350-de4ec97f6dbb1b97ef8c9eda453f51dbd318cafe.tar.bz2 scummvm-rg350-de4ec97f6dbb1b97ef8c9eda453f51dbd318cafe.zip |
AVALANCHE: Implement wobble, move it to Animation.
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r-- | engines/avalanche/animation.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index d3b52c704d..aa4e6482a4 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -129,6 +129,8 @@ public: void drawLightning(int16 x1, int16 y1, int16 x2, int16 y2); void thunder(); + void wobble(); + void setDirection(Direction dir); void setOldDirection(Direction dir); Direction getDirection(); |