diff options
author | Strangerke | 2013-09-15 10:50:43 +0200 |
---|---|---|
committer | Strangerke | 2013-09-15 10:51:24 +0200 |
commit | f7ee139501403e4f55d1a6fcbe5c421d3317cfa1 (patch) | |
tree | 1c3212f878bf3d53951e65a6146ee65705c89f14 /engines/avalanche/animation.h | |
parent | 010d9f854e46ffbcb9b138e3dacffe9df25a116c (diff) | |
download | scummvm-rg350-f7ee139501403e4f55d1a6fcbe5c421d3317cfa1.tar.gz scummvm-rg350-f7ee139501403e4f55d1a6fcbe5c421d3317cfa1.tar.bz2 scummvm-rg350-f7ee139501403e4f55d1a6fcbe5c421d3317cfa1.zip |
AVALANCHE: Reduce verbosity some more
Diffstat (limited to 'engines/avalanche/animation.h')
-rw-r--r-- | engines/avalanche/animation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 185f2f8e98..2765a7cd0b 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -126,7 +126,7 @@ public: void catacombMove(byte ped); // When you enter a new position in the catacombs, this procedure should be called. It changes the 'also' codes so that they may match the picture on the screen. void stopWalking(); void changeDirection(byte t, byte dir); - void appearPed(byte trn, byte np); + void appearPed(byte sprNum, byte pedNum); void flipRoom(byte room, byte ped); bool inField(byte which); // Returns true if you're within field "which". bool nearDoor(); // Returns True if you're near a door. |