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authorStrangerke2013-09-16 22:57:38 +0200
committerStrangerke2013-09-16 22:57:38 +0200
commit6e08f55160eb9048d892d0b2f13cf4eb12206cc3 (patch)
tree45a044350f50b2d5a80b5c16daed8dc98bbc655c /engines/avalanche/avalanche.cpp
parent68533445a0c8f308907ad815b28abb2ba558e161 (diff)
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AVALANCHE: Review all for statements
Diffstat (limited to 'engines/avalanche/avalanche.cpp')
-rw-r--r--engines/avalanche/avalanche.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index 75ab53f870..33c72c848f 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -121,7 +121,7 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) {
//blockwrite(f, dna, sizeof(dna));
sz.syncAsByte(_animation->_direction);
sz.syncAsByte(_gyro->_carryNum);
- for (byte i = 0; i < kObjectNum; i++)
+ for (int i = 0; i < kObjectNum; i++)
sz.syncAsByte(_gyro->_objects[i]);
sz.syncAsSint16LE(_gyro->_dnascore);
sz.syncAsSint32LE(_gyro->_money);
@@ -262,7 +262,7 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) {
#if 0
- for (byte groi = 0; groi < numtr; groi++) {
+ for (int groi = 0; groi < numtr; groi++) {
if (tr[groi].quick) {
blockwrite(f, groi, 1);
tr[groi].savedata(f);
@@ -272,7 +272,7 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) {
byte spriteNum = 0;
if (sz.isSaving()) {
- for (byte i = 0; i < _animation->kSpriteNumbMax; i++) {
+ for (int i = 0; i < _animation->kSpriteNumbMax; i++) {
if (_animation->_sprites[i]._quick)
spriteNum++;
}
@@ -280,14 +280,14 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) {
sz.syncAsByte(spriteNum);
if (sz.isLoading()) {
- for (byte i = 0; i < _animation->kSpriteNumbMax; i++) { // Deallocate sprites.
+ for (int i = 0; i < _animation->kSpriteNumbMax; i++) { // Deallocate sprites.
AnimationType *spr = &_animation->_sprites[i];
if (spr->_quick)
spr->remove();
}
}
- for (byte i = 0; i < spriteNum; i++) {
+ for (int i = 0; i < spriteNum; i++) {
AnimationType *spr = &_animation->_sprites[i];
sz.syncAsByte(spr->_id);
sz.syncAsByte(spr->_doCheck);
@@ -324,7 +324,7 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) {
//blockwrite(f, groi, 1);
//blockwrite(f, times, sizeof(times)); // Timeout.times: Timers.
- for (byte i = 0; i < 7; i++) {
+ for (int i = 0; i < 7; i++) {
sz.syncAsSint32LE(_timer->_times[i]._timeLeft);
sz.syncAsByte(_timer->_times[i]._action);
sz.syncAsByte(_timer->_times[i]._reason);
@@ -396,7 +396,7 @@ bool AvalancheEngine::loadGame(const int16 slot) {
// Check for our signature.
Common::String signature;
- for (byte i = 0; i < 4; i++)
+ for (int i = 0; i < 4; i++)
signature += f->readByte();
if (signature != "AVAL")
return false;