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authoruruk2014-01-30 12:19:14 +0100
committeruruk2014-01-30 12:19:23 +0100
commit87338af76bae49b439e0a5891a48b44f7f8f71b9 (patch)
tree522cbb0b9a7249c8b4b32a332aeeea78a5e6f813 /engines/avalanche/avalanche.cpp
parent6c2ce625d86e81af3b351c59d1b8ea5c7cede625 (diff)
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AVALANCHE: Add Ghostroom's skeleton.
Diffstat (limited to 'engines/avalanche/avalanche.cpp')
-rw-r--r--engines/avalanche/avalanche.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index a7e7be0ad3..902f057ebe 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -56,6 +56,7 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *
_closing = nullptr;
_sound = nullptr;
_nim = nullptr;
+ _ghostroom = nullptr;
_platform = gd->desc.platform;
initVariables();
@@ -79,6 +80,7 @@ AvalancheEngine::~AvalancheEngine() {
delete _closing;
delete _sound;
delete _nim;
+ delete _ghostroom;
for (int i = 0; i < 31; i++) {
for (int j = 0; j < 2; j++) {
@@ -162,6 +164,7 @@ Common::ErrorCode AvalancheEngine::initialize() {
_closing = new Closing(this);
_sound = new SoundHandler(this);
_nim = new Nim(this);
+ _ghostroom = new GhostRoom(this);
_graphics->init();
_dialogs->init();