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authorColin Snover2017-06-16 17:03:37 -0500
committerColin Snover2017-06-18 21:41:48 -0500
commitdc9522eae09ea740a5b1458dc1f6ffeff4032532 (patch)
treed929795f2e159d7ad0f652553ef07d7b0b132d87 /engines/avalanche/avalot.h
parenteb68a94527314919d71289ccc07e651e18ddca98 (diff)
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SCI32: Fix Audio32 mix volumes
The previous code for attenuating audio channels was not accurate, so samples were quieter than they were supposed to be when mixed together. Robots were also being mixed without attenuation, which was incorrect.
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