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authoruruk2013-06-21 14:08:10 +0200
committeruruk2013-06-21 14:08:10 +0200
commitaeff42074ade0ab29e8130a6b92ffe73f94070b7 (patch)
tree5b1375688b87a8bab54047d121bb3bfc1fc88c6c /engines/avalanche/clock.cpp
parent1ce5e3bc3ff9082e057475bb5cfbc15a212f43eb (diff)
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AVALANCHE: Reorganise source files.
Diffstat (limited to 'engines/avalanche/clock.cpp')
-rw-r--r--engines/avalanche/clock.cpp94
1 files changed, 0 insertions, 94 deletions
diff --git a/engines/avalanche/clock.cpp b/engines/avalanche/clock.cpp
deleted file mode 100644
index 4f36cb7caa..0000000000
--- a/engines/avalanche/clock.cpp
+++ /dev/null
@@ -1,94 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/*#include "Dos.h"*/
-#include "graph.h"
-/*#include "Crt.h"*/
-
-namespace Avalanche {
-
-const integer xm = 511;
-const integer ym = 184;
-integer gd, gm;
-word oh, om,/*os,*/h, m, s, s1;
-char r;
-
-void hand(word ang, word length, byte colour) {
- arccoordstype a;
- if (ang > 900) return;
- setcolor(colour);
- arc(xm, ym, 449 - ang, 450 - ang, length);
- getarccoords(a);
- line(xm, ym, a.xend, a.yend); /* "With a do-line???!", Liz said */
-}
-
-void chime() {
- integer gd, gm, fv;
- if (oh > 177) return; /* too high- must be first time around */
- fv = h / 30;
- if (fv == 0) fv = 12;
- for (gd = 1; gd <= fv; gd ++) {
- for (gm = 1; gm <= 3; gm ++) {
- sound(140 - gm * 30);
- delay(50 - gm * 3);
- }
- nosound;
- if ((cardinal)gd != oh) delay(100);
- }
-}
-
-void plothands() {
- hand(oh, 17, brown);
- hand(h, 17, yellow);
- hand(om * 6, 20, brown);
- hand(m * 6, 20, yellow);
-}
-
-int main(int argc, const char *argv[]) {
- pio_initialize(argc, argv);
- gd = 3;
- gm = 0;
- initgraph(gd, gm, "");
- setfillstyle(1, 6);
- bar(0, 0, 640, 200);
- oh = 17717;
- om = 17717;
- do {
- gettime(h, m, s, s1);
- h = (h % 12) * 30 + m / 2;
- if (oh != h) {
- plothands();
- chime();
- }
- if (om != m) plothands();
- oh = h;
- om = m;
- } while (!false);
- return EXIT_SUCCESS;
-}
-
-} // End of namespace Avalanche. \ No newline at end of file