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author | Strangerke | 2013-09-16 22:57:38 +0200 |
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committer | Strangerke | 2013-09-16 22:57:38 +0200 |
commit | 6e08f55160eb9048d892d0b2f13cf4eb12206cc3 (patch) | |
tree | 45a044350f50b2d5a80b5c16daed8dc98bbc655c /engines/avalanche/graphics.cpp | |
parent | 68533445a0c8f308907ad815b28abb2ba558e161 (diff) | |
download | scummvm-rg350-6e08f55160eb9048d892d0b2f13cf4eb12206cc3.tar.gz scummvm-rg350-6e08f55160eb9048d892d0b2f13cf4eb12206cc3.tar.bz2 scummvm-rg350-6e08f55160eb9048d892d0b2f13cf4eb12206cc3.zip |
AVALANCHE: Review all for statements
Diffstat (limited to 'engines/avalanche/graphics.cpp')
-rw-r--r-- | engines/avalanche/graphics.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index a6cbe3d765..5b5d39ec6c 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -62,7 +62,7 @@ void Graphics::init() { _egaPalette[i][2] = (i & 1) * 0xaa + (i >> 3 & 1) * 0x55; } - for (byte i = 0; i < 16; i++) + for (int i = 0; i < 16; i++) g_system->getPaletteManager()->setPalette(_egaPalette[kEgaPaletteIndex[i]], i, 1); _surface.create(kScreenWidth, kScreenHeight, ::Graphics::PixelFormat::createFormatCLUT8()); @@ -176,7 +176,7 @@ void Graphics::drawTriangle(::Graphics::Surface &surface, Common::Point *p, byte // Get the top and the bottom of the triangle. uint16 maxY = p[0].y, minY = p[0].y; - for (byte i = 1; i < 3; i++) { + for (int i = 1; i < 3; i++) { if (p[i].y < minY) minY = p[i].y; if (p[i].y > maxY) @@ -206,10 +206,10 @@ void Graphics::drawTriangle(::Graphics::Surface &surface, Common::Point *p, byte } void Graphics::drawText(::Graphics::Surface &surface, const Common::String &text, FontType font, byte fontHeight, int16 x, int16 y, byte color) { - for (byte i = 0; i < text.size(); i++) { - for (byte j = 0; j < fontHeight; j++) { + for (uint i = 0; i < text.size(); i++) { + for (int j = 0; j < fontHeight; j++) { byte pixel = font[(byte)text[i]][j]; - for (byte bit = 0; bit < 8; bit++) { + for (int bit = 0; bit < 8; bit++) { byte pixelBit = (pixel >> bit) & 1; if (pixelBit) *(byte *)surface.getBasePtr(x + i * 8 + 7 - bit, y + j) = color; @@ -228,11 +228,11 @@ void Graphics::drawText(::Graphics::Surface &surface, const Common::String &text picture.create(width, height, ::Graphics::PixelFormat::createFormatCLUT8()); // Produce the picture. We read it in row-by-row, and every row has 4 planes. - for (byte y = 0; y < height; y++) { + for (int y = 0; y < height; y++) { for (int8 plane = 3; plane >= 0; plane--) { // The planes are in the opposite way. for (uint16 x = 0; x < width; x += 8) { byte pixel = file.readByte(); - for (byte bit = 0; bit < 8; bit++) { + for (int bit = 0; bit < 8; bit++) { byte pixelBit = (pixel >> bit) & 1; if (pixelBit != 0) *(byte *)picture.getBasePtr(x + 7 - bit, y) += (pixelBit << plane); @@ -251,11 +251,11 @@ void Graphics::drawText(::Graphics::Surface &surface, const Common::String &text ::Graphics::Surface picture; picture.create(width, height, ::Graphics::PixelFormat::createFormatCLUT8()); - for (byte plane = 0; plane < 4; plane++) { + for (int plane = 0; plane < 4; plane++) { for (uint16 y = 0; y < height; y++) { for (uint16 x = 0; x < width; x += 8) { byte pixel = file.readByte(); - for (byte i = 0; i < 8; i++) { + for (int i = 0; i < 8; i++) { byte pixelBit = (pixel >> i) & 1; *(byte *)picture.getBasePtr(x + 7 - i, y) += (pixelBit << plane); } @@ -268,8 +268,8 @@ void Graphics::drawText(::Graphics::Surface &surface, const Common::String &text void Graphics::drawSprite(const SpriteInfo &sprite, byte picnum, int16 x, int16 y) { // First we make the pixels of the spirte blank. - for (byte j = 0; j < sprite._yLength; j++) { - for (byte i = 0; i < sprite._xLength; i++) { + for (int j = 0; j < sprite._yLength; j++) { + for (int i = 0; i < sprite._xLength; i++) { if (((*sprite._sil[picnum])[j][i / 8] >> ((7 - i % 8)) & 1) == 0) *(byte *)_surface.getBasePtr(x + i, y + j) = 0; } @@ -278,11 +278,11 @@ void Graphics::drawSprite(const SpriteInfo &sprite, byte picnum, int16 x, int16 // Then we draw the picture to the blank places. uint16 maniPos = 0; // Because the original manitype starts at 5!!! See Graphics.h for definition. - for (byte j = 0; j < sprite._yLength; j++) { + for (int j = 0; j < sprite._yLength; j++) { for (int8 plane = 3; plane >= 0; plane--) { // The planes are in the opposite way. for (uint16 i = 0; i < sprite._xLength; i += 8) { byte pixel = (*sprite._mani[picnum])[maniPos++]; - for (byte bit = 0; bit < 8; bit++) { + for (int bit = 0; bit < 8; bit++) { byte pixelBit = (pixel >> bit) & 1; *(byte *)_surface.getBasePtr(x + i + 7 - bit, y + j) += (pixelBit << plane); } @@ -304,7 +304,7 @@ void Graphics::refreshScreen() { // These cycles are for doubling the screen height. for (uint16 y = 0; y < _screen.h / 2; y++) { for (uint16 x = 0; x < _screen.w; x++) { - for (byte j = 0; j < 2; j++) + for (int j = 0; j < 2; j++) *(byte *)_screen.getBasePtr(x, y * 2 + j) = *(byte *)_surface.getBasePtr(x, y); } } |