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author | uruk | 2013-12-21 19:09:57 +0100 |
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committer | uruk | 2013-12-21 19:09:57 +0100 |
commit | eeca348953d851d11f98b9b78d9bba0043937614 (patch) | |
tree | 098fb3fd4aff90d7e1d8db86fb504f220de4d2d1 /engines/avalanche/nim.cpp | |
parent | 439817d42ee75c30a1de9a3817f38360fef5a40d (diff) | |
download | scummvm-rg350-eeca348953d851d11f98b9b78d9bba0043937614.tar.gz scummvm-rg350-eeca348953d851d11f98b9b78d9bba0043937614.tar.bz2 scummvm-rg350-eeca348953d851d11f98b9b78d9bba0043937614.zip |
AVALANCHE: Move freeing of the used surfaces in Nim to a better place.
Diffstat (limited to 'engines/avalanche/nim.cpp')
-rw-r--r-- | engines/avalanche/nim.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/avalanche/nim.cpp b/engines/avalanche/nim.cpp index 6b36ab8b17..be32f7cf3a 100644 --- a/engines/avalanche/nim.cpp +++ b/engines/avalanche/nim.cpp @@ -424,6 +424,8 @@ void Nim::endOfGame() { } } } + + _vm->_graphics->nimFree(); } bool Nim::find(byte x) { |