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authoruruk2013-12-17 12:44:15 +0100
committeruruk2013-12-17 12:44:15 +0100
commitae16ced5b6cc0bff5cfdd1e2416df8c387dfba7c (patch)
tree766db83fe03cf8c02a77e84aac1d185776440239 /engines/avalanche/nim.h
parentad9c247ae3e5650581451e6a6edf13b33caf9085 (diff)
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AVALANCHE: Implement text drawing and setup in Nim.
Diffstat (limited to 'engines/avalanche/nim.h')
-rw-r--r--engines/avalanche/nim.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/nim.h b/engines/avalanche/nim.h
index e3b4584645..41ecb0664d 100644
--- a/engines/avalanche/nim.h
+++ b/engines/avalanche/nim.h
@@ -54,7 +54,7 @@ private:
int8 _mNum, _mRow;
byte _playedNim; // How many times you've played Nim.
- void chalk(int x,int y, Common::String z);
+ void chalk(int x, int y, Common::String text);
void setup();
void plotStone(byte x,byte y);
void board();