diff options
author | uruk | 2013-06-21 14:08:10 +0200 |
---|---|---|
committer | uruk | 2013-06-21 14:08:10 +0200 |
commit | aeff42074ade0ab29e8130a6b92ffe73f94070b7 (patch) | |
tree | 5b1375688b87a8bab54047d121bb3bfc1fc88c6c /engines/avalanche/scr_4.cpp | |
parent | 1ce5e3bc3ff9082e057475bb5cfbc15a212f43eb (diff) | |
download | scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.gz scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.bz2 scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.zip |
AVALANCHE: Reorganise source files.
Diffstat (limited to 'engines/avalanche/scr_4.cpp')
-rw-r--r-- | engines/avalanche/scr_4.cpp | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/engines/avalanche/scr_4.cpp b/engines/avalanche/scr_4.cpp deleted file mode 100644 index 05e5fdcc3f..0000000000 --- a/engines/avalanche/scr_4.cpp +++ /dev/null @@ -1,121 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/*#include "Crt.h"*/ - -namespace Avalanche { - -const varying_string<4> codes = " ÞÝÛ"; - -typedef matrix < '\0', '\377', 0, 15, byte > fonttype; - -byte x, xx, y; -string qq; -file<fonttype> f; -fonttype font; -byte code; - -void centre(byte y, string z) { - byte fv; - for (fv = 1; fv <= length(z); fv ++) { - gotoxy(39 - length(z) / 2 + fv, y); - if (z[fv] != '\40') output << z[fv]; - } -} - -void line(byte cy, string title) { - for (y = 0; y <= 6; y ++) { - qq = ""; - for (x = 1; x <= length(title); x ++) { - for (xx = 3; xx >= 0; xx --) { - code = (byte)(((1 << (xx * 2)) & font[title[x]][y]) > 0) + - (byte)(((1 << (xx * 2 + 1)) & font[title[x]][y]) > 0) * 2; - qq = qq + codes[code + 1 - 1]; - } - } - centre(cy + y, qq); - } -} - -void big_t() { - text t; - string x; - byte y; - assign(t, "c:\\avalot\\t.txt"); - reset(t); - y = 1; - while (! eof(t)) { - t >> x >> NL; - gotoxy(1, y); - output << x; - y += 1; - } -} - -void box(byte x1, byte y1, byte x2, byte y2, string z) { - byte fv; - gotoxy(x1, y1); - output << z[1]; /* tl */ - gotoxy(x2, y1); - output << z[2]; /* tr */ - gotoxy(x1, y2); - output << z[3]; /* bl */ - gotoxy(x2, y2); - output << z[4]; /* br */ - for (fv = y1 + 1; fv <= y2 - 1; fv ++) { - gotoxy(x1, fv); - output << z[5]; /* verticals */ - gotoxy(x2, fv); - output << z[6]; - } - gotoxy(x1 + 1, y1); - for (fv = x1 + 1; fv <= x2 - 1; fv ++) output << z[7]; - gotoxy(x1 + 1, y2); - for (fv = x1 + 1; fv <= x2 - 1; fv ++) output << z[8]; -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - textattr = 26; - clrscr; - assign(f, "c:\\thomas\\ttsmall.fnt"); - reset(f); - f >> font; - close(f); - line(3, "CONGRATULATIONS!"); - textattr = 30; - box(4, 1, 74, 11, "ɻȼººÍÍ"); - textattr = 33; - box(6, 2, 72, 10, "/\\\\/°°Üß"); - textattr = 30; - centre(12, "Well done!"); - textattr = 27; - centre(14, "You completed the game!"); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
\ No newline at end of file |