aboutsummaryrefslogtreecommitdiff
path: root/engines/avalanche/shell1.cpp
diff options
context:
space:
mode:
authoruruk2013-06-21 14:08:10 +0200
committeruruk2013-06-21 14:08:10 +0200
commitaeff42074ade0ab29e8130a6b92ffe73f94070b7 (patch)
tree5b1375688b87a8bab54047d121bb3bfc1fc88c6c /engines/avalanche/shell1.cpp
parent1ce5e3bc3ff9082e057475bb5cfbc15a212f43eb (diff)
downloadscummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.gz
scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.bz2
scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.zip
AVALANCHE: Reorganise source files.
Diffstat (limited to 'engines/avalanche/shell1.cpp')
-rw-r--r--engines/avalanche/shell1.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/engines/avalanche/shell1.cpp b/engines/avalanche/shell1.cpp
deleted file mode 100644
index fa9513960a..0000000000
--- a/engines/avalanche/shell1.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/*$M $800,0,0*/
-/*#include "Dos.h"*/
-
-namespace Avalanche {
-
-struct infotype {
- matrix<128, 255, 1, 8, byte> chars;
- string data;
-};
-infotype table;
-pointer where;
-string comspec;
-int main(int argc, const char *argv[]) {
- pio_initialize(argc, argv);
- getintvec(0x1f, where);
- move(where, table, 1280);
- comspec = getenv("comspec");
- table.data = table.data + "Avalot;";
- setintvec(0x1f, &table);
- output << NL;
- output << "The Astounding Avvy DOS Shell... don't forget to register!" << NL;
- output << NL;
- output << "Use the command EXIT to return to your game." << NL;
- output << NL;
- output << "Remember: You *mustn't* load any TSRs while in this DOS shell." << NL;
- output << NL;
- output << "This includes: GRAPHICS, PRINT, DOSKEY, and pop-up programs (like Sidekick.)" << NL;
- output << NL;
- output << "About to execute \"" << comspec << "\"..." << NL;
- swapvectors;
- exec("c:\\command.com", "");
- swapvectors;
- setintvec(0x1f, where);
- return EXIT_SUCCESS;
-}
-
-} // End of namespace Avalanche. \ No newline at end of file