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author | uruk | 2013-06-21 14:08:10 +0200 |
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committer | uruk | 2013-06-21 14:08:10 +0200 |
commit | aeff42074ade0ab29e8130a6b92ffe73f94070b7 (patch) | |
tree | 5b1375688b87a8bab54047d121bb3bfc1fc88c6c /engines/avalanche/shell2.cpp | |
parent | 1ce5e3bc3ff9082e057475bb5cfbc15a212f43eb (diff) | |
download | scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.gz scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.tar.bz2 scummvm-rg350-aeff42074ade0ab29e8130a6b92ffe73f94070b7.zip |
AVALANCHE: Reorganise source files.
Diffstat (limited to 'engines/avalanche/shell2.cpp')
-rw-r--r-- | engines/avalanche/shell2.cpp | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/engines/avalanche/shell2.cpp b/engines/avalanche/shell2.cpp deleted file mode 100644 index 1c7e52217b..0000000000 --- a/engines/avalanche/shell2.cpp +++ /dev/null @@ -1,57 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/*#include "Dos.h"*/ -#include "graph.h" - -namespace Avalanche { - -struct infotype { - matrix<128, 255, 1, 8, byte> chars; - string data; -}; -infotype table; -pointer where; -integer gd, gm; -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - getintvec(0x1f, where); - move(where, table, 1280); - gd = 1; - gm = 0; - initgraph(gd, gm, "c:\\turbo"); - output << "Now in CGA low-res 320x200." << NL; - output << "High ASCII codes work- œœœ °±² ðððññóòôõ" << NL; - output << "And the code is..." << NL; - output << table.data << NL; - output << "Press Enter..." << NL; - input >> NL; - closegraph(); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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