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author | uruk | 2014-02-25 21:56:32 +0100 |
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committer | uruk | 2014-02-25 21:56:32 +0100 |
commit | e15dafb9e4f15a1c9095b02bca0d240de9bd2f09 (patch) | |
tree | 9dcbe48e49b710bcfae4e054df0be4f06c26dc88 /engines/avalanche/shootemup.cpp | |
parent | 91146e51f533b7258a315e754aabaff0b9af5d97 (diff) | |
download | scummvm-rg350-e15dafb9e4f15a1c9095b02bca0d240de9bd2f09.tar.gz scummvm-rg350-e15dafb9e4f15a1c9095b02bca0d240de9bd2f09.tar.bz2 scummvm-rg350-e15dafb9e4f15a1c9095b02bca0d240de9bd2f09.zip |
AVALANCHE: Rework use of Common::Rect.
Now the right and bottom coordinates of the rectangles aren't included in them.
Diffstat (limited to 'engines/avalanche/shootemup.cpp')
-rw-r--r-- | engines/avalanche/shootemup.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/shootemup.cpp b/engines/avalanche/shootemup.cpp index f50be51eaf..c14961af42 100644 --- a/engines/avalanche/shootemup.cpp +++ b/engines/avalanche/shootemup.cpp @@ -300,7 +300,7 @@ void ShootEmUp::nextPage() { } } - _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 639, 199), kColorBlack); + _vm->_graphics->blackOutScreen(); } void ShootEmUp::instructions() { |