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authoruruk2014-02-08 16:54:40 +0100
committeruruk2014-02-08 16:54:40 +0100
commit3ebd83d19716de40df4b6570fb5473b7e6292510 (patch)
treebd1ee058596f1cc91a3863c29cc382dfe656154c /engines/avalanche
parent2642b0640c5950e1db5c08852ab4a24994505b39 (diff)
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AVALANCHE: Repair the ghost's animation.
Now it doesn't overlap with the bat's static picture on the bottom of the screen.
Diffstat (limited to 'engines/avalanche')
-rw-r--r--engines/avalanche/ghostroom.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/ghostroom.cpp b/engines/avalanche/ghostroom.cpp
index d5d10ab83f..a21003524a 100644
--- a/engines/avalanche/ghostroom.cpp
+++ b/engines/avalanche/ghostroom.cpp
@@ -252,7 +252,7 @@ void GhostRoom::run() {
for (int i = 0; i < 4; i++)
for (int j = 0; j < 5; j++) {
- _vm->_graphics->drawFilledRectangle(Common::Rect(0, 96, 26 * 8, 169 + kAdjustment[j]), kColorBlack);
+ _vm->_graphics->drawFilledRectangle(Common::Rect(0, 96, 26 * 8, 169), kColorBlack);
_vm->_graphics->ghostDrawGhost(_ghost[kWaveOrder[j]], 0, 96 + kAdjustment[j]);
_vm->_graphics->refreshScreen();