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authorStrangerke2013-10-17 01:43:51 +0200
committerWillem Jan Palenstijn2013-10-17 22:17:10 +0200
commit5f0361c03a5cfd328872684d8bba51ae12f3d1c0 (patch)
tree0389dd7ec86b8af474d83b1049f9b716176bf4c7 /engines/avalanche
parent5f180a06baa3e9e63015b2efb698770e897875df (diff)
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AVALANCHE: Move Bubble pos to Dialogs, make them private
Diffstat (limited to 'engines/avalanche')
-rw-r--r--engines/avalanche/animation.cpp3
-rw-r--r--engines/avalanche/avalanche.h1
-rw-r--r--engines/avalanche/dialogs.cpp35
-rw-r--r--engines/avalanche/dialogs.h3
-rw-r--r--engines/avalanche/graphics.cpp13
5 files changed, 33 insertions, 22 deletions
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp
index d2c700a09f..8542c6c46e 100644
--- a/engines/avalanche/animation.cpp
+++ b/engines/avalanche/animation.cpp
@@ -349,8 +349,7 @@ void AnimationType::stopWalk() {
* Sets up talk vars.
*/
void AnimationType::chatter() {
- _anim->_vm->_talkX = _x + _xLength / 2;
- _anim->_vm->_talkY = _y;
+ _anim->_vm->_dialogs->setTalkPos(_x + _xLength / 2, _y);
_anim->_vm->_graphics->setDialogColor(_bgBubbleCol, _fgBubbleCol);
}
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index 7141d3cfa4..f4d5f6a1d7 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -240,7 +240,6 @@ public:
bool _letMeOut;
byte _thinks;
bool _thinkThing;
- int16 _talkX, _talkY;
bool _seeScroll; // TODO: maybe this means we're interacting with the toolbar / a scroll?
char _objectList[10];
// Called .free() for them in ~Gyro().
diff --git a/engines/avalanche/dialogs.cpp b/engines/avalanche/dialogs.cpp
index 750dd80cc6..444b157d1c 100644
--- a/engines/avalanche/dialogs.cpp
+++ b/engines/avalanche/dialogs.cpp
@@ -519,18 +519,18 @@ void Dialogs::drawBubble(DialogFunctionType modeFunc) {
int16 my = yw * 2 - 2;
int16 xc = 0;
- if ((_vm->_talkX - xw) < 0)
- xc = -(_vm->_talkX - xw);
- if ((_vm->_talkX + xw) > 639)
- xc = 639 - (_vm->_talkX + xw);
+ if (_talkX - xw < 0)
+ xc = -(_talkX - xw);
+ if (_talkX + xw > 639)
+ xc = 639 - (_talkX + xw);
// Compute triangle coords for the tail of the bubble
- points[0].x = _vm->_talkX - 10;
+ points[0].x = _talkX - 10;
points[0].y = yw;
- points[1].x = _vm->_talkX + 10;
+ points[1].x = _talkX + 10;
points[1].y = yw;
- points[2].x = _vm->_talkX;
- points[2].y = _vm->_talkY;
+ points[2].x = _talkX;
+ points[2].y = _talkY;
_vm->_graphics->prepareBubble(xc, xw, my, points);
@@ -538,7 +538,7 @@ void Dialogs::drawBubble(DialogFunctionType modeFunc) {
// The font is not the same that outtextxy() uses in Pascal. I don't have that, so I used characters instead.
// It's almost the same, only notable differences are '?', '!', etc.
for (int i = 0; i <= _maxLineNum; i++) {
- int16 x = xc + _vm->_talkX - _scroll[i].size() / 2 * 8;
+ int16 x = xc + _talkX - _scroll[i].size() / 2 * 8;
bool offset = _scroll[i].size() % 2;
_vm->_graphics->drawScrollText(_scroll[i], _vm->_font, 8, x - offset * 4, (i * 10) + 12, _vm->_graphics->_talkFontColor);
}
@@ -568,8 +568,8 @@ void Dialogs::reset() {
* @remarks Originally called 'natural'
*/
void Dialogs::setBubbleStateNatural() {
- _vm->_talkX = 320;
- _vm->_talkY = 200;
+ _talkX = 320;
+ _talkY = 200;
_vm->_graphics->setDialogColor(kColorDarkgray, kColorWhite);
}
@@ -699,8 +699,8 @@ void Dialogs::callDialogDriver() {
// thing with QPs as triptype.chatter does with the
// sprites.)
PedType *quasiPed = &_vm->_peds[kQuasipeds[_param - 10]._whichPed];
- _vm->_talkX = quasiPed->_x;
- _vm->_talkY = quasiPed->_y; // Position.
+ _talkX = quasiPed->_x;
+ _talkY = quasiPed->_y; // Position.
_vm->_graphics->setDialogColor(kQuasipeds[_param - 10]._backgroundColor, kQuasipeds[_param - 10]._textColor);
} else {
@@ -803,6 +803,15 @@ void Dialogs::callDialogDriver() {
}
}
+void Dialogs::setTalkPos(int16 x, int16 y) {
+ _talkX = x;
+ _talkY = y;
+}
+
+int16 Dialogs::getTalkPosX() {
+ return _talkX;
+}
+
/**
* Display text by calling the dialog driver
* @remarks Originally called 'display'
diff --git a/engines/avalanche/dialogs.h b/engines/avalanche/dialogs.h
index 5d105245dd..aa24db6f50 100644
--- a/engines/avalanche/dialogs.h
+++ b/engines/avalanche/dialogs.h
@@ -49,6 +49,8 @@ public:
void setReadyLight(byte state);
void displayText(Common::String text);
bool displayQuestion(Common::String question);
+ void setTalkPos(int16 x, int16 y);
+ int16 getTalkPosX();
void setBubbleStateNatural();
void displayMusicalScroll();
void displayScrollChain(char block, byte point, bool report = true, bool bubbling = false);
@@ -61,6 +63,7 @@ public:
void saySilly();
private:
AvalancheEngine *_vm;
+ int16 _talkX, _talkY;
enum FontStyle {
kFontStyleRoman,
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp
index b3ba95fd80..a802a01238 100644
--- a/engines/avalanche/graphics.cpp
+++ b/engines/avalanche/graphics.cpp
@@ -653,15 +653,16 @@ void GraphicManager::prepareBubble(int xc, int xw, int my, Common::Point points[
// Backup the screen before drawing the bubble.
_scrolls.copyFrom(_surface);
+ int16 talkX = _vm->_dialogs->getTalkPosX();
// The body of the bubble.
- _scrolls.fillRect(Common::Rect(xc + _vm->_talkX - xw + 9, 7, _vm->_talkX + xw - 8 + xc, my + 1), _talkBackgroundColor);
- _scrolls.fillRect(Common::Rect(xc + _vm->_talkX - xw - 1, 12, _vm->_talkX + xw + xc + 2, my - 4), _talkBackgroundColor);
+ _scrolls.fillRect(Common::Rect(xc + talkX - xw + 9, 7, talkX + xw - 8 + xc, my + 1), _talkBackgroundColor);
+ _scrolls.fillRect(Common::Rect(xc + talkX - xw - 1, 12, talkX + xw + xc + 2, my - 4), _talkBackgroundColor);
// Top the 4 rounded corners of the bubble.
- drawPieSlice(xc + _vm->_talkX + xw - 10, 11, 0, 90, 9, _talkBackgroundColor);
- drawPieSlice(xc + _vm->_talkX + xw - 10, my - 4, 270, 360, 9, _talkBackgroundColor);
- drawPieSlice(xc + _vm->_talkX - xw + 10, 11, 90, 180, 9, _talkBackgroundColor);
- drawPieSlice(xc + _vm->_talkX - xw + 10, my - 4, 180, 270, 9, _talkBackgroundColor);
+ drawPieSlice(xc + talkX + xw - 10, 11, 0, 90, 9, _talkBackgroundColor);
+ drawPieSlice(xc + talkX + xw - 10, my - 4, 270, 360, 9, _talkBackgroundColor);
+ drawPieSlice(xc + talkX - xw + 10, 11, 90, 180, 9, _talkBackgroundColor);
+ drawPieSlice(xc + talkX - xw + 10, my - 4, 180, 270, 9, _talkBackgroundColor);
// "Tail" of the speech bubble.
drawTriangle(points, _talkBackgroundColor);