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author | uruk | 2014-02-04 08:58:48 +0100 |
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committer | uruk | 2014-02-04 08:59:03 +0100 |
commit | 9a08e0459c7544050bd18a637562ec444b5875a7 (patch) | |
tree | c578ed154e817227d229637d2ac08caae1893dc4 /engines/avalanche | |
parent | a67b7f487c47fa833a5fa273d96f531708557edf (diff) | |
download | scummvm-rg350-9a08e0459c7544050bd18a637562ec444b5875a7.tar.gz scummvm-rg350-9a08e0459c7544050bd18a637562ec444b5875a7.tar.bz2 scummvm-rg350-9a08e0459c7544050bd18a637562ec444b5875a7.zip |
AVALANCHE: Implement loading and drawing of the picture of the ghost.
Diffstat (limited to 'engines/avalanche')
-rw-r--r-- | engines/avalanche/animation.cpp | 1 | ||||
-rw-r--r-- | engines/avalanche/ghostroom.cpp | 36 | ||||
-rw-r--r-- | engines/avalanche/ghostroom.h | 24 | ||||
-rw-r--r-- | engines/avalanche/graphics.cpp | 27 | ||||
-rw-r--r-- | engines/avalanche/graphics.h | 8 |
5 files changed, 81 insertions, 15 deletions
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 375d393acf..a3c01af404 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -815,7 +815,6 @@ void Animation::callSpecial(uint16 which) { } break; case 4: // This is the ghost room link. - _vm->fadeOut(); _sprites[0]->turn(kDirRight); // you'll see this after we get back from bootstrap _vm->_timer->addTimer(1, Timer::kProcGhostRoomPhew, Timer::kReasonGhostRoomPhew); _vm->_ghostroom->run(); diff --git a/engines/avalanche/ghostroom.cpp b/engines/avalanche/ghostroom.cpp index f56fcd202d..491a686b86 100644 --- a/engines/avalanche/ghostroom.cpp +++ b/engines/avalanche/ghostroom.cpp @@ -78,7 +78,43 @@ void GhostRoom::bigGreenEyes(byte how) { warning("STUB: bigGreenEyes()"); } +GhostRoom::ChunkBlockType GhostRoom::readChunkBlock(Common::File &file) { + ChunkBlockType cb; + cb._flavour = (FlavourType)file.readByte(); + cb._x = file.readSint16LE(); + cb._y = file.readSint16LE(); + cb._xl = file.readSint16LE(); + cb._yl = file.readSint16LE(); + cb._size = file.readSint32LE(); + return cb; +} + void GhostRoom::run() { + _vm->_graphics->saveScreen(); + _vm->fadeOut(); + _vm->fadeIn(); + _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); + + if (!_file.open("spooky.avd")) + error("AVALANCHE: Trip: File not found: spooky.avd"); + + _file.seek(44); + + // Initializing array. + for (int i = 0; i < 5; i++) + for (int j = 0; j < 2; j++) + for (int y = 0; y < 66; y++) + for (int x = 0; x < 26; x++) + _ghost[i][j][y][x] = 0; + + // Reading in the pictures of the ghost. + for (int i = 0; i < 5; i++) { + ChunkBlockType cb = readChunkBlock(_file); + for (int j = 0; j < 2; j++) + for (uint16 y = 0; y <= cb._yl; y++) + _file.read(_ghost[i][j][y], cb._xl / 8); + } + warning("STUB: run()"); } diff --git a/engines/avalanche/ghostroom.h b/engines/avalanche/ghostroom.h index e6dbfe4d52..8950a8aade 100644 --- a/engines/avalanche/ghostroom.h +++ b/engines/avalanche/ghostroom.h @@ -29,6 +29,7 @@ #define AVALANCHE_GHOSTROOM_H #include "common/scummsys.h" +#include "graphics/surface.h" namespace Avalanche { class AvalancheEngine; @@ -40,6 +41,15 @@ public: void run(); private: + enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One }; + + struct ChunkBlockType { + FlavourType _flavour; + int16 _x, _y; + int16 _xl, _yl; + int32 _size; + }; + AvalancheEngine *_vm; static const int8 kAdjustment[5]; @@ -48,19 +58,9 @@ private: static const byte kGlerkFade[26]; static const byte kGreldetFade[18]; - enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One }; - - struct ChunkBlockType { - FlavourType _flavour; - int8 _x, _y; - int8 _xl, _yl; - int32 _size; - }; - typedef byte GlerkType[6][4][35][9]; - Common::File _f; - ChunkBlockType _cb; + Common::File _file; byte _ghost[5][2][66][26]; void *_memLevel; byte _y, _yy, _bit, _xofs; @@ -72,7 +72,6 @@ private: void *_greenEyes[5]; void *_greldet[6][2]; Common::Point _aarghWhere[6]; - int16 _gd, _gm; bool _gb; byte _glerkStage; int16 _batX, _batY; @@ -88,6 +87,7 @@ private: void wait(uint16 howLong); void doBat(); void bigGreenEyes(byte how); + ChunkBlockType readChunkBlock(Common::File &file); }; } // End of namespace Avalanche diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index a8efc4be9b..a85d7ebbf4 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -500,6 +500,33 @@ void GraphicManager::nimFree() { _nimLogo.free(); } +void GraphicManager::ghostDrawPicture(byte ghostArr[2][66][26], uint16 destX, uint16 destY) { + const byte kPlaneToUse[4] = { 0, 0, 0, 1 }; + // Constants from the original code. + uint16 height = 66; + uint16 width = 26 * 8; + + Graphics::Surface ghostPic; + ghostPic.create(width, height, Graphics::PixelFormat::createFormatCLUT8()); + + for (int y = 0; y < height; y++) { + for (int plane = 0; plane < 4; plane++) { + for (uint16 x = 0; x < width / 8; x ++) { + byte pixel = ghostArr[kPlaneToUse[plane]][y][x]; + for (int bit = 0; bit < 8; bit++) { + byte pixelBit = (pixel >> bit) & 1; + if (pixelBit != 0) + *(byte *)ghostPic.getBasePtr(x * 8 + 7 - bit, y) += (pixelBit << plane); + } + } + } + } + + drawPicture(_surface, ghostPic, destX, destY); + + ghostPic.free(); +} + /** * This function mimics Pascal's getimage(). */ diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h index 636ae6fdf9..92b311e32c 100644 --- a/engines/avalanche/graphics.h +++ b/engines/avalanche/graphics.h @@ -38,6 +38,7 @@ namespace Avalanche { class AvalancheEngine; class AnimationType; struct SpriteType; +struct ChunkBlockType; typedef byte FontType[256][16]; typedef byte ManiType[2049]; @@ -62,6 +63,8 @@ public: Common::Point drawScreenArc(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color); void drawPieSlice(int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color); void drawTriangle(Common::Point *p, Color color); + void drawFilledRectangle(Common::Rect rect, Color color); + void drawRectangle(Common::Rect rect, Color color); void drawNormalText(const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color); void drawScrollText(const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color); void drawDigit(int index, int x, int y); @@ -79,8 +82,6 @@ public: void drawDebugLines(); // For the mini-game "Nim". - void drawFilledRectangle(Common::Rect rect, Color color); - void drawRectangle(Common::Rect rect, Color color); void nimLoad(); void nimDrawStone(int x, int y); void nimDrawInitials(); @@ -90,6 +91,9 @@ public: // Used in wobble() void shiftScreen(); + // Ghostroom's functions: + void ghostDrawPicture(byte ghostArr[2][66][26], uint16 destX, uint16 destY); // Very similar to loadPictureSign(). TODO: Unify the two later if possible. + void clearAlso(); void clearTextBar(); void setAlsoLine(int x1, int y1, int x2, int y2, Color color); |