diff options
author | uruk | 2013-09-08 11:34:21 +0200 |
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committer | uruk | 2013-09-08 11:34:21 +0200 |
commit | aafaaef37f76f9deb6d34c2ef76da87d103e7b52 (patch) | |
tree | 75a249688a35f9b92681e7886d3f124d513d92a9 /engines/avalanche | |
parent | 1b25defe3417d8ff526a37b5448fe96b415626a5 (diff) | |
download | scummvm-rg350-aafaaef37f76f9deb6d34c2ef76da87d103e7b52.tar.gz scummvm-rg350-aafaaef37f76f9deb6d34c2ef76da87d103e7b52.tar.bz2 scummvm-rg350-aafaaef37f76f9deb6d34c2ef76da87d103e7b52.zip |
AVALANCHE: Some renaming in Animation.
Diffstat (limited to 'engines/avalanche')
-rw-r--r-- | engines/avalanche/acci2.cpp | 10 | ||||
-rw-r--r-- | engines/avalanche/animation.cpp | 115 | ||||
-rw-r--r-- | engines/avalanche/animation.h | 68 | ||||
-rw-r--r-- | engines/avalanche/celer2.cpp | 3 | ||||
-rw-r--r-- | engines/avalanche/dropdown2.cpp | 3 | ||||
-rw-r--r-- | engines/avalanche/lucerna2.cpp | 14 | ||||
-rw-r--r-- | engines/avalanche/parser.cpp | 2 | ||||
-rw-r--r-- | engines/avalanche/timeout2.cpp | 20 | ||||
-rw-r--r-- | engines/avalanche/visa2.cpp | 2 |
9 files changed, 54 insertions, 183 deletions
diff --git a/engines/avalanche/acci2.cpp b/engines/avalanche/acci2.cpp index 3691ae9afc..3861a773cb 100644 --- a/engines/avalanche/acci2.cpp +++ b/engines/avalanche/acci2.cpp @@ -407,7 +407,7 @@ void Acci::storeInterrogation(byte interrogation) { _vm->_gyro->_dna._spareEvening.clear(); _vm->_gyro->_dna._spareEvening = _vm->_parser->_inputText; _vm->_visa->displayScrollChain('z', 5); // His closing statement... - _vm->_animation->tr[1].walkto(4); // The end of the drawbridge + _vm->_animation->tr[1].walkTo(4); // The end of the drawbridge _vm->_animation->tr[1]._vanishIfStill = true; // Then go away! _vm->_gyro->_magics[1]._operation = _vm->_gyro->kMagicNothing; _vm->_gyro->_dna._cardiffQuestionNum = 5; @@ -1042,7 +1042,7 @@ void Acci::notInOrder() { void Acci::goToCauldron() { _vm->_animation->tr[1]._callEachStepFl = false; // Stops Geida_Procs. _vm->_timeout->addTimer(1, _vm->_timeout->kProcSpludwickGoesToCauldron, _vm->_timeout->kReasonSpludWalk); - _vm->_animation->tr[1].walkto(2); + _vm->_animation->tr[1].walkTo(2); } /** @@ -1702,7 +1702,7 @@ void Acci::doThat() { else { _vm->_animation->tr[1].init(1, false, _vm->_animation); // Avaricius _vm->_animation->apped(2, 4); - _vm->_animation->tr[1].walkto(5); + _vm->_animation->tr[1].walkTo(5); _vm->_animation->tr[1]._callEachStepFl = true; _vm->_animation->tr[1]._eachStepProc = _vm->_animation->kProcBackAndForth; _vm->_gyro->_dna._avariciusTalk = 14; @@ -1861,7 +1861,7 @@ void Acci::doThat() { _vm->_lucerna->refreshObjectList(); _vm->_gyro->_magics[11]._operation = _vm->_gyro->kMagicNothing; _vm->_lucerna->incScore(7); - _vm->_animation->tr[1].walkto(2); + _vm->_animation->tr[1].walkTo(2); _vm->_animation->tr[1]._vanishIfStill = true; _vm->_animation->tr[1]._callEachStepFl = false; _vm->_gyro->_whereIs[7] = 177; @@ -1984,7 +1984,7 @@ void Acci::doThat() { if (_vm->_gyro->_dna._sittingInPub) _vm->_scrolls->displayText("You're already sitting!"); else { - _vm->_animation->tr[0].walkto(4); // Move Avvy to the place, and sit him down. + _vm->_animation->tr[0].walkTo(4); // Move Avvy to the place, and sit him down. _vm->_timeout->addTimer(1, _vm->_timeout->kProcAvvySitDown, _vm->_timeout->kReasonSittingDown); } } else { // Default doodah. diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 68266f366d..83ff5d65d4 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -192,15 +192,13 @@ void AnimationType::walk() { r._y1 = _y - 2; r._x2 = ((_x + _info._xLength) / 8) + 1; r._y2 = _y + _info._yLength + 2; - - _tr->getset[1 - _tr->_vm->_gyro->_cp].remember(r); } if (!_tr->_vm->_gyro->_doingSpriteRun) { _oldX[_tr->_vm->_gyro->_cp] = _x; _oldY[_tr->_vm->_gyro->_cp] = _y; if (_homing) - homestep(); + homeStep(); _x += _moveX; _y += _moveY; } @@ -275,7 +273,7 @@ int8 AnimationType::sgn(int16 val) { return 0; } -void AnimationType::walkto(byte pednum) { +void AnimationType::walkTo(byte pednum) { pednum--; // Pascal -> C conversion: different array indexes. speed(sgn(_tr->_vm->_gyro->_peds[pednum]._x - _x) * 4, sgn(_tr->_vm->_gyro->_peds[pednum]._y - _y)); _homingX = _tr->_vm->_gyro->_peds[pednum]._x - _info._xLength / 2; @@ -287,7 +285,7 @@ void AnimationType::stophoming() { _homing = false; } -void AnimationType::homestep() { +void AnimationType::homeStep() { int16 temp; if ((_homingX == _x) && (_homingY == _y)) { @@ -349,73 +347,7 @@ void AnimationType::chatter() { _tr->_vm->_gyro->_talkBackgroundColor = _stat._bgBubbleCol; } -/** - * Init Saver structure - * @remarks Originally called 'set_up_saver' - */ -void AnimationType::setupSaver(AnimationSaver &sav) { - sav._id = _id; - sav._facingDir = _facingDir; - sav._stepNum = _stepNum; - sav._x = _x; - sav._y = _y; - sav._moveX = _moveX; - sav._moveY = _moveY; - sav._visible = _visible; - sav._homing = _homing; - sav._doCheck = _doCheck; - sav._count = _count; - sav._xWidth = _info._xWidth; - sav._speedX = _speedX; - sav._speedY = _speedY; - sav._animCount = _animCount; - sav._homingX = _homingX; - sav._homingY = _homingY; - sav._callEachStepFl = _callEachStepFl; - sav._eachStepProc = _eachStepProc; - sav._vanishIfStill = _vanishIfStill; -} - -void AnimationType::unload_saver(AnimationSaver sav) { - _id = sav._id; - _facingDir = sav._facingDir; - _stepNum = sav._stepNum; - _x = sav._x; - _y = sav._y; - _moveX = sav._moveX; - _moveY = sav._moveY; - _visible = sav._visible; - _homing = sav._homing; - _doCheck = sav._doCheck; - _count = sav._count; - _info._xWidth = sav._xWidth; - _speedX = sav._speedX; - _speedY = sav._speedY; - _animCount = sav._animCount; - _homingX = sav._homingX; - _homingY = sav._homingY; - _callEachStepFl = sav._callEachStepFl; - _eachStepProc = sav._eachStepProc; - _vanishIfStill = sav._vanishIfStill; -} - -void AnimationType::savedata(Common::File &f) { - warning("STUB: triptype::savedata()"); -} - -void AnimationType::loaddata(Common::File &f) { - warning("STUB: triptype::loaddata()"); -} - -void AnimationType::save_data_to_mem(uint16 &where) { - warning("STUB: triptype::save_data_to_mem()"); -} - -void AnimationType::load_data_from_mem(uint16 &where) { - warning("STUB: triptype::load_data_from_mem()"); -} - -AnimationType *AnimationType::done() { +void AnimationType::done() { _animCount--; _info._xWidth = _info._xLength / 8; if ((_info._xLength % 8) > 0) @@ -429,30 +361,11 @@ AnimationType *AnimationType::done() { _quick = false; _id = 177; - return this; -} - -getsettype *getsettype::init() { - numleft = 0; // initialize array pointer - return this; -} - -void getsettype::remember(ByteField r) { - numleft++; - //if (numleft > maxgetset) - // error("Trip::remember() : runerr_Getset_Overflow"); - gs[numleft] = r; -} - -void getsettype::recall(ByteField &r) { - r = gs[numleft]; - numleft--; } Animation::Animation(AvalancheEngine *vm) { _vm = vm; - getsetclear(); mustexclaim = false; } @@ -863,7 +776,7 @@ void Animation::call_special(uint16 which) { if (!_vm->_gyro->_dna._arrowTriggered) { _vm->_gyro->_dna._arrowTriggered = true; apped(2, 4); // The dart starts at ped 4, and... - tr[1].walkto(5); // flies to ped 5. + tr[1].walkTo(5); // flies to ped 5. tr[1]._facingDir = kDirUp; // Only face. // Should call some kind of Eachstep procedure which will deallocate // the sprite when it hits the wall, and replace it with the chunk @@ -891,7 +804,7 @@ void Animation::call_special(uint16 which) { _vm->_visa->displayScrollChain('q', 36); _vm->_gyro->_dna._tiedUp = true; _vm->_gyro->_dna._friarWillTieYouUp = false; - tr[1].walkto(3); + tr[1].walkTo(3); tr[1]._vanishIfStill = true; tr[1]._doCheck = true; // One of them must have Check_Me switched on. _vm->_gyro->_whereIs[_vm->_gyro->kPeopleFriarTuck - 150] = 177; // Not here, then. @@ -928,7 +841,7 @@ void Animation::call_special(uint16 which) { if (!_vm->_gyro->_dna._geidaFollows) return; // DOESN'T COUNT: no Geida. tr[1]._callEachStepFl = false; // She no longer follows Avvy around. - tr[1].walkto(4); // She walks to somewhere... + tr[1].walkTo(4); // She walks to somewhere... tr[0].done(); // Lose Avvy. _vm->_gyro->_dna._userMovesAvvy = false; _vm->_timeout->addTimer(40, _vm->_timeout->kProcRobinHoodAndGeida, _vm->_timeout->kReasonRobinHoodAndGeida); @@ -1074,10 +987,6 @@ void Animation::newspeed() { _vm->_graphics->_surface.drawLine(371, 199, 373, 199, kColorLightblue); //setactivepage(1 - cp); - - for (byte i = 0; i <= 1; i++) - getset[i].remember(lightspace); - } void Animation::rwsp(byte t, byte dir) { @@ -1173,9 +1082,9 @@ void Animation::follow_avvy_y(byte tripnum) { void Animation::back_and_forth(byte tripnum) { if (!tr[tripnum]._homing) { if (tr[tripnum]._facingDir == kDirRight) - tr[tripnum].walkto(4); + tr[tripnum].walkTo(4); else - tr[tripnum].walkto(5); + tr[tripnum].walkTo(5); } } @@ -1438,11 +1347,6 @@ void Animation::readstick() { warning("STUB: Trip::readstick()"); } -void Animation::getsetclear() { - for (byte fv = 0; fv <= 1; fv++) - getset[fv].init(); -} - /** * Hide in the cupboard * @remarks Originally called 'hide_in_the_cupboard' @@ -1493,7 +1397,6 @@ void Animation::fliproom(byte room, byte ped) { _vm->_lucerna->exitRoom(_vm->_gyro->_dna._room); _vm->_lucerna->dusk(); - getsetclear(); for (int16 i = 1; i < kSpriteNumbMax; i++) { if (tr[i]._quick) diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 72c86a48de..99ed6e265d 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -76,45 +76,35 @@ class AnimationType { public: SpriteInfo _info; - adxtype _stat; // vital statistics + adxtype _stat; // Vital statistics. byte _facingDir, _stepNum; - int16 _x, _y; // current xy coords - int16 _oldX[2], _oldY[2]; // last xy coords - int8 _moveX, _moveY; // amount to move sprite by, each step + int16 _x, _y; // Current xy coords. + int16 _oldX[2], _oldY[2]; // Last xy coords. + int8 _moveX, _moveY; // Amount to move sprite by, each step. byte _id; bool _quick, _visible, _homing, _doCheck; - int16 _homingX, _homingY; // homing x & y coords - byte _count; // counts before changing step - byte _speedX, _speedY; // x & y speed - byte _animCount; // total number of sprites + int16 _homingX, _homingY; // Homing x & y coords. + byte _count; // Counts before changing step. + byte _speedX, _speedY; // x & y speed. + byte _animCount; // Total number of sprites. bool _vanishIfStill; // Do we show this sprite if it's still? - bool _callEachStepFl; // Do we call the eachstep procedure? byte _eachStepProc; - void init(byte spritenum, bool doCheck, Animation *tr); - // loads & sets up the sprite - void original(); // just sets Quick to false - void andexor(); // drops sprite onto screen - void turn(byte whichway); // turns him round - void appear(int16 wx, int16 wy, byte wf); // switches him on - void bounce(); // bounces off walls. - void walk(); // prepares for andexor, etc. - void walkto(byte pednum); // home in on a point - void stophoming(); // self-explanatory - void homestep(); // calculates ix & iy for one homing step - void speed(int8 xx, int8 yy); // sets ix & iy, non-homing, etc - void stopWalk(); // Stops the sprite from moving - void chatter(); // Sets up talk vars - void setupSaver(AnimationSaver &sav); - void unload_saver(AnimationSaver sav); - - void savedata(Common::File &f); // Self-explanatory, - void loaddata(Common::File &f); // really. - - void save_data_to_mem(uint16 &where); - void load_data_from_mem(uint16 &where); - AnimationType *done(); + void init(byte spritenum, bool doCheck, Animation *tr); // Loads & sets up the sprite. + void original(); // Just sets 'quick' to false. + void andexor(); // Drops sprite onto screen. + void turn(byte whichway); // Turns character round. + void appear(int16 wx, int16 wy, byte wf); // Switches it on. + void bounce(); // Bounces off walls. + void walk(); // Prepares for andexor, etc. + void walkTo(byte pednum); // Home in on a point. + void stophoming(); // Self-explanatory. + void homeStep(); // Calculates ix & iy for one homing step. + void speed(int8 xx, int8 yy); // Sets ix & iy, non-homing, etc. + void stopWalk(); // Stops the sprite from moving. + void chatter(); // Sets up talk vars. + void done(); private: Animation *_tr; @@ -123,18 +113,6 @@ private: int8 sgn(int16 val); }; -const int16 maxgetset = 35; - -class getsettype { -public: - ByteField gs[maxgetset]; - byte numleft; - - getsettype *init(); - void remember(ByteField r); - void recall(ByteField &r); -}; - class Animation { public: friend class AnimationType; @@ -184,7 +162,6 @@ public: void handleMoveKey(const Common::Event &event); // To replace tripkey(). AnimationType tr[kSpriteNumbMax]; - getsettype getset[2]; byte aa[1600]; bool mustexclaim; @@ -209,7 +186,6 @@ private: void spin(byte whichway, byte &tripnum); void geida_procs(byte tripnum); void call_andexors(); - void getsetclear(); }; } // End of namespace Avalanche. diff --git a/engines/avalanche/celer2.cpp b/engines/avalanche/celer2.cpp index a261311f64..5069a92e0a 100644 --- a/engines/avalanche/celer2.cpp +++ b/engines/avalanche/celer2.cpp @@ -365,9 +365,6 @@ void Celer::drawBackgroundSprite(int16 destX, int16 destY, byte which) { //setactivepage(1 - cp); warning("STUB: Celer::show_one()"); - - for (byte i = 0; i < 2; i++) - _vm->_animation->getset[i].remember(_r); } diff --git a/engines/avalanche/dropdown2.cpp b/engines/avalanche/dropdown2.cpp index 33a2671a8b..ef448152db 100644 --- a/engines/avalanche/dropdown2.cpp +++ b/engines/avalanche/dropdown2.cpp @@ -243,9 +243,6 @@ void MenuBar::draw() { for (byte i = 0; i < _menuNum; i++) _menuItems[i].draw(); - for (byte page = 0; page <= 1; page++) - _dr->_vm->_animation->getset[page].remember(menuspace); - _dr->_vm->_gyro->_cp = savecp; } diff --git a/engines/avalanche/lucerna2.cpp b/engines/avalanche/lucerna2.cpp index 598ff63869..0fcdbcaa82 100644 --- a/engines/avalanche/lucerna2.cpp +++ b/engines/avalanche/lucerna2.cpp @@ -449,7 +449,7 @@ void Lucerna::enterRoom(byte room, byte ped) { if (_vm->_gyro->_dna._roomCount[r__outsideyours] == 1) { _vm->_animation->apped(2, 4); // Start on the right-hand side of the screen. - _vm->_animation->tr[1].walkto(5); // Walks up to greet you. + _vm->_animation->tr[1].walkTo(5); // Walks up to greet you. } else { _vm->_animation->apped(2, 5); // Starts where he was before. _vm->_animation->tr[1]._facingDir = Animation::kDirLeft; @@ -463,7 +463,7 @@ void Lucerna::enterRoom(byte room, byte ped) { if (_vm->_gyro->_dna._crapulusWillTell) { _vm->_animation->tr[1].init(8, false, _vm->_animation); _vm->_animation->apped(2, 2); - _vm->_animation->tr[1].walkto(4); + _vm->_animation->tr[1].walkTo(4); _vm->_timeout->addTimer(20, _vm->_timeout->kProcCrapulusSpludOut, _vm->_timeout->kReasonCrapulusSaysSpludwickOut); _vm->_gyro->_dna._crapulusWillTell = false; } @@ -508,7 +508,7 @@ void Lucerna::enterRoom(byte room, byte ped) { if (_vm->_gyro->_dna._roomCount[r__brummieroad] == 1) { // First time here... _vm->_animation->apped(2, 2); // He appears on the right of the screen... - _vm->_animation->tr[1].walkto(4); // ...and he walks up... + _vm->_animation->tr[1].walkTo(4); // ...and he walks up... } else { // You've been here before. _vm->_animation->apped(2, 4); // He's standing in your way straight away... @@ -523,7 +523,7 @@ void Lucerna::enterRoom(byte room, byte ped) { (_vm->_gyro->_dna._roomCount[r__argentroad] > 3)) { _vm->_animation->tr[1].init(4, false, _vm->_animation); // 4 = Cwytalot again _vm->_animation->apped(2, 1); - _vm->_animation->tr[1].walkto(2); + _vm->_animation->tr[1].walkTo(2); _vm->_animation->tr[1]._vanishIfStill = true; _vm->_gyro->_dna._passedCwytalotInHerts = true; // _vm->_gyro->whereis[#157] = r__Nowhere; // can we fit this in? @@ -547,7 +547,7 @@ void Lucerna::enterRoom(byte room, byte ped) { // A welcome party... or maybe not... _vm->_animation->tr[1].init(6, false, _vm->_animation); _vm->_animation->apped(2, 2); - _vm->_animation->tr[1].walkto(3); + _vm->_animation->tr[1].walkTo(3); _vm->_timeout->addTimer(36, _vm->_timeout->kProcGetTiedUp, _vm->_timeout->kReasonGettingTiedUp); } } @@ -571,7 +571,7 @@ void Lucerna::enterRoom(byte room, byte ped) { case 0 : { // You've answered NONE of his questions. _vm->_animation->tr[1].init(9, false, _vm->_animation); _vm->_animation->apped(2, 2); - _vm->_animation->tr[1].walkto(3); + _vm->_animation->tr[1].walkTo(3); _vm->_timeout->addTimer(47, _vm->_timeout->kProcCardiffSurvey, _vm->_timeout->kReasonCardiffsurvey); } break; @@ -710,7 +710,7 @@ void Lucerna::enterRoom(byte room, byte ped) { _vm->_animation->tr[1].init(11, false, _vm->_animation); if ((_vm->_gyro->_dna._roomCount[r__wisewomans] == 1) && (ped > 0)) { _vm->_animation->apped(2, 2); // Start on the right-hand side of the screen. - _vm->_animation->tr[1].walkto(4); // Walks up to greet you. + _vm->_animation->tr[1].walkTo(4); // Walks up to greet you. } else { _vm->_animation->apped(2, 4); // Starts where she was before. _vm->_animation->tr[1]._facingDir = Animation::kDirLeft; diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp index e20413b2f6..a378b0d54b 100644 --- a/engines/avalanche/parser.cpp +++ b/engines/avalanche/parser.cpp @@ -155,8 +155,6 @@ void Parser::drawCursor() { bf._x2 = _inputTextPos + 2; bf._y1 = 168; bf._y2 = 168; - for (byte fv = 0; fv <= 1; fv++) - _vm->_animation->getset[fv].remember(bf); } void Parser::wipeText() { diff --git a/engines/avalanche/timeout2.cpp b/engines/avalanche/timeout2.cpp index 0f484fc5e8..25ca5851c1 100644 --- a/engines/avalanche/timeout2.cpp +++ b/engines/avalanche/timeout2.cpp @@ -274,7 +274,7 @@ void Timeout::bang2() { void Timeout::stairs() { _vm->_gyro->blip(); - _vm->_animation->tr[0].walkto(4); + _vm->_animation->tr[0].walkTo(4); _vm->_celer->drawBackgroundSprite(-1, -1, 2); _vm->_gyro->_dna._brummieStairs = 2; _vm->_gyro->_magics[10]._operation = _vm->_gyro->kMagicSpecial; @@ -315,8 +315,8 @@ void Timeout::getTiedUp() { } void Timeout::getTiedUp2() { - _vm->_animation->tr[0].walkto(4); - _vm->_animation->tr[1].walkto(5); + _vm->_animation->tr[0].walkTo(4); + _vm->_animation->tr[1].walkTo(5); _vm->_gyro->_magics[3]._operation = _vm->_gyro->kMagicNothing; // No effect when you touch the boundaries. _vm->_gyro->_dna._friarWillTieYouUp = true; } @@ -327,14 +327,14 @@ void Timeout::hangAround() { _vm->_gyro->_whereIs[_vm->_gyro->kPeopleRobinHood - 150] = r__robins; _vm->_animation->apped(1, 2); _vm->_visa->displayScrollChain('q', 39); - _vm->_animation->tr[0].walkto(7); + _vm->_animation->tr[0].walkTo(7); addTimer(55, kProcHangAround2, kReasonHangingAround); } void Timeout::hangAround2() { _vm->_visa->displayScrollChain('q', 40); _vm->_animation->tr[1]._vanishIfStill = false; - _vm->_animation->tr[1].walkto(4); + _vm->_animation->tr[1].walkTo(4); _vm->_gyro->_whereIs[_vm->_gyro->kPeopleFriarTuck - 150] = r__robins; _vm->_visa->displayScrollChain('q', 41); _vm->_animation->tr[0].done(); @@ -425,7 +425,7 @@ void Timeout::jacquesWakesUp() { void Timeout::naughtyDuke() { // This is when the Duke comes in and takes your money. _vm->_animation->tr[1].init(9, false, _vm->_animation); // Here comes the Duke. _vm->_animation->apped(2, 1); // He starts at the door... - _vm->_animation->tr[1].walkto(3); // He walks over to you. + _vm->_animation->tr[1].walkTo(3); // He walks over to you. // Let's get the door opening. _vm->_celer->drawBackgroundSprite(-1, -1, 1); @@ -437,7 +437,7 @@ void Timeout::naughtyDuke() { // This is when the Duke comes in and takes your m void Timeout::naughtyDuke2() { _vm->_visa->displayScrollChain('q', 48); // "Ha ha, it worked again!" - _vm->_animation->tr[1].walkto(1); // Walk to the door. + _vm->_animation->tr[1].walkTo(1); // Walk to the door. _vm->_animation->tr[1]._vanishIfStill = true; // Then go away! addTimer(32, kProcNaughtyDuke3, kReasonNaughtyDuke); } @@ -575,7 +575,7 @@ void Timeout::riseUpOubliette() { void Timeout::robinHoodAndGeida() { _vm->_animation->tr[0].init(7, true, _vm->_animation); _vm->_animation->apped(1, 7); - _vm->_animation->tr[0].walkto(6); + _vm->_animation->tr[0].walkTo(6); _vm->_animation->tr[1].stopWalk(); _vm->_animation->tr[1]._facingDir = Animation::kDirLeft; addTimer(20, kProcRobinHoodAndGeidaTalk, kReasonRobinHoodAndGeida); @@ -584,8 +584,8 @@ void Timeout::robinHoodAndGeida() { void Timeout::robinHoodAndGeidaTalk() { _vm->_visa->displayScrollChain('q', 66); - _vm->_animation->tr[0].walkto(2); - _vm->_animation->tr[1].walkto(2); + _vm->_animation->tr[0].walkTo(2); + _vm->_animation->tr[1].walkTo(2); _vm->_animation->tr[0]._vanishIfStill = true; _vm->_animation->tr[1]._vanishIfStill = true; addTimer(162, kProcAvalotReturns, kReasonRobinHoodAndGeida); diff --git a/engines/avalanche/visa2.cpp b/engines/avalanche/visa2.cpp index 8eaa1daf64..98a1e227fd 100644 --- a/engines/avalanche/visa2.cpp +++ b/engines/avalanche/visa2.cpp @@ -268,7 +268,7 @@ void Visa::talkTo(byte whom) { _vm->_gyro->_whereIs[_vm->_gyro->kPeopleCrapulus - 150] = 177; // Crapulus walks off. _vm->_animation->tr[1]._vanishIfStill = true; - _vm->_animation->tr[1].walkto(3); // Walks away. + _vm->_animation->tr[1].walkTo(3); // Walks away. _vm->_lucerna->incScore(2); } |