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author | uruk | 2013-06-20 08:34:48 +0200 |
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committer | uruk | 2013-06-20 08:34:48 +0200 |
commit | b2f62278b6652b86d187942cfd8f5cccc36b225b (patch) | |
tree | b7910f2aba38539feecb2d9d6cea75b4212c6829 /engines/avalanche | |
parent | b916ab6f0247a0e9da36442d8dd6fd6834cd0ee4 (diff) | |
download | scummvm-rg350-b2f62278b6652b86d187942cfd8f5cccc36b225b.tar.gz scummvm-rg350-b2f62278b6652b86d187942cfd8f5cccc36b225b.tar.bz2 scummvm-rg350-b2f62278b6652b86d187942cfd8f5cccc36b225b.zip |
AVALANCHE: Remove some functions from detection.
Diffstat (limited to 'engines/avalanche')
-rw-r--r-- | engines/avalanche/detection.cpp | 129 |
1 files changed, 1 insertions, 128 deletions
diff --git a/engines/avalanche/detection.cpp b/engines/avalanche/detection.cpp index 10d23bbb7e..1fc13bc571 100644 --- a/engines/avalanche/detection.cpp +++ b/engines/avalanche/detection.cpp @@ -83,137 +83,18 @@ public: bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const; bool hasFeature(MetaEngineFeature f) const; - - /*int getMaximumSaveSlot() const; - SaveStateList listSaves(const char *target) const; - SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; - void removeSaveState(const char *target, int slot) const;*/ }; bool AvalancheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { - if (gd) /*{*/ + if (gd) *engine = new AvalancheEngine(syst, (const AvalancheGameDescription *)gd); - /* ((AvalancheEngine *)*engine)->initGame((const ADGameDescription *)gd); - }*/ return gd != 0; } bool AvalancheMetaEngine::hasFeature(MetaEngineFeature f) const { return false; - /*(f == kSupportsListSaves) || - (f == kSupportsLoadingDuringStartup) || - (f == kSupportsDeleteSave) || - (f == kSavesSupportMetaInfo) || - (f == kSavesSupportThumbnail) || - (f == kSavesSupportCreationDate);*/ } -//int AvalancheMetaEngine::getMaximumSaveSlot() const { return 99; } -// -//SaveStateList AvalancheMetaEngine::listSaves(const char *target) const { -// Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); -// Common::StringArray filenames; -// Common::String pattern = target; -// pattern += "-??.SAV"; -// -// filenames = saveFileMan->listSavefiles(pattern); -// sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) -// -// SaveStateList saveList; -// char slot[3]; -// int slotNum = 0; -// for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { -// slot[0] = filename->c_str()[filename->size() - 6]; -// slot[1] = filename->c_str()[filename->size() - 5]; -// slot[2] = '\0'; -// // Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot -// slotNum = atoi(slot); -// if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { -// Common::InSaveFile *file = saveFileMan->openForLoading(*filename); -// if (file) { -// int saveVersion = file->readByte(); -// -// if (saveVersion != kSavegameVersion) { -// warning("Savegame of incompatible version"); -// delete file; -// continue; -// } -// -// // read name -// uint16 nameSize = file->readUint16BE(); -// if (nameSize >= 255) { -// delete file; -// continue; -// } -// char name[256]; -// file->read(name, nameSize); -// name[nameSize] = 0; -// -// saveList.push_back(SaveStateDescriptor(slotNum, name)); -// delete file; -// } -// } -// } -// -// return saveList; -//} -// -//SaveStateDescriptor AvalancheMetaEngine::querySaveMetaInfos(const char *target, int slot) const { -// Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); -// Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); -// -// if (file) { -// int saveVersion = file->readByte(); -// -// if (saveVersion != kSavegameVersion) { -// warning("Savegame of incompatible version"); -// delete file; -// return SaveStateDescriptor(); -// } -// -// uint32 saveNameLength = file->readUint16BE(); -// char saveName[256]; -// file->read(saveName, saveNameLength); -// saveName[saveNameLength] = 0; -// -// SaveStateDescriptor desc(slot, saveName); -// -// Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*file); -// desc.setThumbnail(thumbnail); -// -// desc.setDeletableFlag(true); -// desc.setWriteProtectedFlag(false); -// -// uint32 saveDate = file->readUint32BE(); -// uint16 saveTime = file->readUint16BE(); -// -// int day = (saveDate >> 24) & 0xFF; -// int month = (saveDate >> 16) & 0xFF; -// int year = saveDate & 0xFFFF; -// -// desc.setSaveDate(year, month, day); -// -// int hour = (saveTime >> 8) & 0xFF; -// int minutes = saveTime & 0xFF; -// -// desc.setSaveTime(hour, minutes); -// -// // Slot 0 is used for the 'restart game' save in all Avalanche games, thus -// // we prevent it from being deleted. -// desc.setDeletableFlag(slot != 0); -// desc.setWriteProtectedFlag(slot == 0); -// -// delete file; -// return desc; -// } -// return SaveStateDescriptor(); -//} -// -//void AvalancheMetaEngine::removeSaveState(const char *target, int slot) const { -// Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); -// g_system->getSavefileManager()->removeSavefile(fileName); -//} - } // End of namespace Avalanche #if PLUGIN_ENABLED_DYNAMIC(AVALANCHE) @@ -221,11 +102,3 @@ REGISTER_PLUGIN_DYNAMIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaE #else REGISTER_PLUGIN_STATIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine); #endif - -//namespace Avalanche { -// -//void AvalancheEngine::initGame(const ADGameDescription *gd) { -// _platform = gd->platform; -//} -// -//} // End of namespace Avalanche |