aboutsummaryrefslogtreecommitdiff
path: root/engines/bbvs/bbvs.h
diff options
context:
space:
mode:
authorEugene Sandulenko2015-11-18 01:11:05 +0100
committerEugene Sandulenko2015-11-18 01:11:05 +0100
commit2a6cbd05f876fcab110238104a8917ff00409ff4 (patch)
tree6e6eabef9e9f3b22f9b3eb48377553c22ef31156 /engines/bbvs/bbvs.h
parenta373dab5dc9531b6fda47edf4b63b69c1e74d4c1 (diff)
downloadscummvm-rg350-2a6cbd05f876fcab110238104a8917ff00409ff4.tar.gz
scummvm-rg350-2a6cbd05f876fcab110238104a8917ff00409ff4.tar.bz2
scummvm-rg350-2a6cbd05f876fcab110238104a8917ff00409ff4.zip
BBVS: Since we're using GUI for menus, switch iGUI to the relevant language
Diffstat (limited to 'engines/bbvs/bbvs.h')
-rw-r--r--engines/bbvs/bbvs.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/engines/bbvs/bbvs.h b/engines/bbvs/bbvs.h
index a2e08c84e8..d098aaf90b 100644
--- a/engines/bbvs/bbvs.h
+++ b/engines/bbvs/bbvs.h
@@ -63,6 +63,10 @@ class SoundMan;
#define BBVS_SAVEGAME_VERSION 0
enum {
+ GF_GUILANGSWITCH = (1 << 0) // If GUI language switch is required for menus
+};
+
+enum {
kVerbLook = 0,
kVerbUse = 1,
kVerbTalk = 2,
@@ -227,8 +231,11 @@ public:
void setNewSceneNum(int newSceneNum);
const Common::String getTargetName() { return _targetName; }
const ADGameDescription *_gameDescription;
+
private:
Graphics::PixelFormat _pixelFormat;
+ Common::String _oldGUILanguage;
+
public:
Common::RandomSource *_random;